A Distance Learning System with Customizable Screen Layouts for Multiple Learning Situations. - Hiroyuki Nagataki; Koji Noguchi; Ryo Katsuma; Yukiko Yamauchi; Naoki Shibata; Keiichi Yasumoto; Minoru Ito (CSEDU (1), 2011)

A visual learning tool for database operation. - Hiroyuki Nagataki; Yoshiaki Nakano; Midori Nobe; Tatsuya Tohyama; Susumu Kanemune (WiPSCE, 2013)

Learning computer science by watching video games. - Hiroyuki Nagataki (WiPSCE, 2014)

Exploring Pupillometry as a Method to Evaluate Reading Comprehension in VR-based Educational Comics. - Kenya Sakamoto; Shizuka Shirai; Jason Orlosky; Hiroyuki Nagataki; Noriko Takemura; Mehrasa Alizadeh; Mayumi Ueda (VR Workshops, 2020)

A Case Study of Redesigning an Introductory CS Course into Fully Online and its Evaluation. - Shizuka Shirai; Hiroyuki Nagataki; Tomohiro Nishida; Haruo Takemura (SIGCSE, 2021)

Hands-on Activities for Learning Computer Networks and Information Security in CS0 Course. - Hiroyuki Nagataki; Shizuka Shirai; Tomohiro Nishida; Atsushi Ono; Haruo Takemura (TALE, 2023)

Subjective Difficulty Estimation of Educational Comics Using Gaze Features. - Kenya Sakamoto; Shizuka Shirai; Noriko Takemura; Jason Orlosky; Hiroyuki Nagataki; Mayumi Ueda; Yuki Uranishi; Haruo Takemura (IEICE Trans. Inf. Syst., 2023)