Camera-Based In-situ 3D Modeling Techniques for AR Diorama in Ubiquitous Virtual Reality. - Atsushi Umakatsu; Hiroyuki Yasuhara; Tomohiro Mashita; Kiyoshi Kiyokawa; Haruo Takemura (HCI (13), 2011)

Parallel lighting and reflectance estimation based on inverse rendering. - Tomohiro Mashita; Hiroyuki Yasuhara; Alexander Plopski; Kiyoshi Kiyokawa; Haruo Takemura (ICAT, 2013)

In-situ lighting and reflectance estimations for indoor AR systems. - Tomohiro Mashita; Hiroyuki Yasuhara; Alexander Plopski; Kiyoshi Kiyokawa; Haruo Takemura (ISMAR, 2013)