Seah Hock Soon

Orcid: 0000-0003-2699-7147

Affiliations:
  • Nanyang Technological University, Singapore


According to our database1, Seah Hock Soon authored at least 149 papers between 1992 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
MLGPnet: Multi-granularity neural network for 3D shape recognition using pyramid data.
Comput. Vis. Image Underst., February, 2024

2023
Shape correspondence for cel animation based on a shape association graph and spectral matching.
Comput. Vis. Media, September, 2023

2022
OST: a heuristic-based orthogonal partitioning algorithm for dynamic hierarchical data visualization.
J. Vis., 2022

Stroke-Based Drawing and Inbetweening with Boundary Strokes.
Comput. Graph. Forum, 2022

2021
Handling gaps for vector graphics coloring.
Vis. Comput., 2021

Skeleton-Based Parametric 2-D Region Representation: Disk B-Spline Curves.
IEEE Computer Graphics and Applications, 2021

Collective Intelligence of Autonomous Animals in VR Hunting.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Reinforcement Learning for Quadruped Locomotion.
Proceedings of the Advances in Computer Graphics, 2021

2020
Shape correspondence based on Kendall shape space and RAG for 2D animation.
Vis. Comput., 2020

Generating Orthogonal Voronoi Treemap for Visualization of Hierarchical Data.
Proceedings of the Advances in Computer Graphics, 2020

2019
PolarViz: a discriminating visualization and visual analytics tool for high-dimensional data.
Vis. Comput., 2019

Multi-Channel Convolutional Neural Network Based 3D Object Detection for Indoor Robot Environmental Perception.
Sensors, 2019

Multi-View Fusion-Based 3D Object Detection for Robot Indoor Scene Perception.
Sensors, 2019

Orthogonal Voronoi Diagram and Treemap.
CoRR, 2019

Progressive sketching with instant previewing.
Comput. Graph., 2019

2D Image Deformation Based on Guaranteed Feature Correspondence and Mesh Mapping.
IEEE Access, 2019

La Petite Fee Cosmo.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Object-Aware Hybrid Map for Indoor Robot Visual Semantic Navigation.
Proceedings of the 2019 IEEE International Conference on Robotics and Biomimetics, 2019

La Petite Fee Cosmo: Learning Data Structures Through Game-Based Learning.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

EngineQV: Investigating External Cause of Engine Failures Based on Geo-Temporal Association.
Proceedings of the IEEE Pacific Visualization Symposium, 2019

2018
FTP-SC: Fuzzy Topology Preserving Stroke Correspondence.
Comput. Graph. Forum, 2018

An intersection algorithm for disk B-spline curves.
Comput. Graph., 2018

MNPR: a framework for real-time expressive non-photorealistic rendering of 3D computer graphics.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018

Feature-Based and Convolutional Neural Network Fusion Method for Visual Relocalization.
Proceedings of the 15th International Conference on Control, 2018

Enhancing Sketching and Sculpting for Shape Modeling.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

Cloud-Based Dynamic Streaming and Loading of 3D Scene.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

Real-Time Art-Directed Charcoal Cyber Arts.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

Evaluation of Star Coordinate Boundaries.
Proceedings of Computer Graphics International 2018, 2018

2017
Modeling and dynamics simulation for deformable objects of orthotropic materials.
Vis. Comput., 2017

Constrained energy-efficient routing in time-aware road networks.
GeoInformatica, 2017

Art-directed watercolor stylization of 3D animations in real-time.
Comput. Graph., 2017

Direct 3D stylization pipelines.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Edge- and substrate-based effects for watercolor stylization.
Proceedings of the 15th International Symposium on Non-Photorealistic Animation and Rendering, 2017

Histogram equalization and specification for high-dimensional data visualization using RadViz.
Proceedings of the Computer Graphics International Conference, 2017

2016
A Novel Embedded Interpolation Algorithm with Negative Squared Distance for Real-Time Endomicroscopy.
ACM Trans. Embed. Comput. Syst., 2016

Cost-Optimal Time-dEpendent Routing with Time and Speed Constraints in Directed Acyclic Road Networks.
Int. J. Inf. Technol. Decis. Mak., 2016

Interaction in marker-less augmented reality based on hand detection using leap motion.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016

Art-directed watercolor rendered animation.
Proceedings of the 5th Joint Symposium on Computational Aesthetics, 2016

2015
Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity.
Vis. Comput., 2015

Erratum to: Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity.
Vis. Comput., 2015

Perceptual Quality Assessment for 3D Triangle Mesh Based on Curvature.
IEEE Trans. Multim., 2015

Exploiting entropy masking in perceptual graphic rendering.
Signal Process. Image Commun., 2015

3D Human motion tracking by exemplar-based conditional particle filter.
Signal Process., 2015

Points of interest recommendation from GPS trajectories.
Int. J. Geogr. Inf. Sci., 2015

Subregion graph: A path planning acceleration structure for characters with various motion types in very large environments.
Comput. Vis. Media, 2015

Accelerating Graph-based Path Planning Through Waypoint Clustering.
Proceedings of the 23rd Pacific Conference on Computer Graphics and Applications, 2015

Simulation and Visualization of Deformation with Anisotropic Materials.
Proceedings of the 19th International Conference on Information Visualisation, 2015

2014
Saliency detection in computer rendered images based on object-level contrast.
J. Vis. Commun. Image Represent., 2014

A heterogeneous computing system for coupling 3D endomicroscopy with volume rendering in real-time image visualization.
Comput. Ind., 2014

Objective visual quality assessment for 3D meshes.
Proceedings of the Sixth International Workshop on Quality of Multimedia Experience, 2014

Incorporating Fiber Controls into FEM Model for Transversely Isotropic Materials.
Proceedings of the 22nd Pacific Conference on Computer Graphics and Applications, 2014

Visual Analysis with Dynamic Geometric Complementarity and Physicochemical Matching in Protein Docking.
Proceedings of the 18th International Conference on Information Visualisation, 2014

3D model-based curve generation and manipulation.
Proceedings of the 13th International Conference on Control Automation Robotics & Vision, 2014

2013
Enhanced waypoint graph for surface and volumetric path planning in virtual worlds.
Vis. Comput., 2013

GPU-Accelerated Real-Time Tracking of Full-Body Motion With Multi-Layer Search.
IEEE Trans. Multim., 2013

Animated 3D Line Drawings with Temporal Coherence.
Comput. Graph. Forum, 2013

Detection of salient objects in computer synthesized images based on object-level contrast.
Proceedings of the 2013 Visual Communications and Image Processing, 2013

To exploit uncertainty masking for adaptive image rendering.
Proceedings of the 2013 IEEE International Symposium on Circuits and Systems (ISCAS2013), 2013

Efficient proximity detection among mobile objects in road networks with self-adjustment methods.
Proceedings of the 21st SIGSPATIAL International Conference on Advances in Geographic Information Systems, 2013

G2-Continuity Extension Algorithm for Disk B-Spline Curve.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

G2-Continuity Blending of Ball B-Spline Curve Using Extension.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

2012
On Combining Multiple Features for Cartoon Character Retrieval and Clip Synthesis.
IEEE Trans. Syst. Man Cybern. Part B, 2012

Reducing location map in prediction-based difference expansion for reversible image data embedding.
Signal Process., 2012

Image classification by multimodal subspace learning.
Pattern Recognit. Lett., 2012

Caustic Object Construction Based on Multiple Caustic Patterns.
J. WSCG, 2012

Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation.
J. WSCG, 2012

Sketch Based Image Deformation and Editing with Guaranteed Feature Correspondence.
Int. J. Virtual Real., 2012

Real-time rendering of approximate caustics under environment illumination.
Entertain. Comput., 2012

Efficient and robust 3D line drawings using difference-of-Gaussian.
Graph. Model., 2012

CUDA Acceleration of 3D Dynamic Scene Reconstruction and 3D Motion Estimation for Motion Capture.
Proceedings of the 18th IEEE International Conference on Parallel and Distributed Systems, 2012

Demons Kernel Computation with Single-pass Stream Processing on FPGA.
Proceedings of the 14th IEEE International Conference on High Performance Computing and Communication & 9th IEEE International Conference on Embedded Software and Systems, 2012

Enhanced Waypoint Graph for Path Planning in Virtual Worlds.
Proceedings of the 2012 International Conference on Cyberworlds, 2012

A hybrid Particle Swarm Optimization with cooperative method for multi-object tracking.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
Complex Object Correspondence Construction in Two-Dimensional Animation.
IEEE Trans. Image Process., 2011

Cartoon synthesis using constrained spreading activation network.
Multim. Tools Appl., 2011

Fuzzy Diffusion Distance Learning for Cartoon Similarity Estimation.
J. Comput. Sci. Technol., 2011

Stroke Correspondence Construction Using Manifold Learning.
Comput. Graph. Forum, 2011

A hybrid object/image space approach for efficient and robust line drawings.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011

A Multiple Camera System with Real-Time Volume Reconstruction for Articulated Skeleton Pose Tracking.
Proceedings of the Advances in Multimedia Modeling, 2011

Selective rendering with graphical saliency model.
Proceedings of the IEEE 10th Image, 2011

A markerless motion capture system with automatic subject-specific body model acquisition and robust pose tracking from 3D data.
Proceedings of the 18th IEEE International Conference on Image Processing, 2011

Real-time tracking of unconstrained full-body motion using Niching Swarm Filtering combined with local optimization.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2011

2010
Real-time computation of photic extremum lines (PELs).
Vis. Comput., 2010

Transductive graph based cartoon synthesis.
Comput. Animat. Virtual Worlds, 2010

Binary SIPPER plankton image classification using random subspace.
Neurocomputing, 2010

Real-Time Caustics in Dynamic Scenes with Multiple Directional Lights.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

A systematic approach for rapid 3D reconstruction from photosets.
Proceedings of the 11th International Conference on Control, 2010

Reference Plane Assisted Sketching Interface for 3D Freeform Shape Design.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

2009
Embedded Computing for Fluorescence Confocal Endomicroscopy Imaging.
J. Signal Process. Syst., 2009

Interactive shadowing for 2D Anime.
Comput. Animat. Virtual Worlds, 2009

Harmonic 1-form based skeleton extraction from examples.
Graph. Model., 2009

Simulation-based in-between creation for CACAni system.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

A NURBS Volume Based Mass-spring Model for Real-time Simulation through its GPU Implementation.
Proceedings of the 2009 International Conference on Modeling, 2009

VisuaPedia: a social media based visual encyclopedia.
Proceedings of the first SIGMM workshop on Social media, 2009

Binary Plankton Image Classification Using Pairwise Classifiers.
Proceedings of the 2009 International Conference on Image Processing, 2009

Bagging based plankton image classification.
Proceedings of the International Conference on Image Processing, 2009

Feature-based registration of confocal fluorescence endomicroscopy images.
Proceedings of the International Conference on Image Processing, 2009

Synchronized Volumetric Cell Image Acquisition with FPGA-Controlled Endomicroscope.
Proceedings of the 2009 International Conference on Embedded Systems & Applications, 2009

Automated Local Adaptive Thresholding for Real-time Feature Detection and Rendering of 3D Endomicroscopic Images on GPU.
Proceedings of the 2009 International Conference on Computer Graphics & Virtual Reality, 2009

Incorporating Structural Properties of Steroid Hormone Receptors and DNA into Statistic Model for HRE Recognition.
Proceedings of the International Conference on Bioinformatics & Computational Biology, 2009

2008
Plant Modeling Based on 3D Reconstruction and Its Application in Digital Museum.
Int. J. Virtual Real., 2008

Auto Coloring with Enhanced Character Registration.
Int. J. Comput. Games Technol., 2008

Style-learning with feature-based texture synthesis.
Comput. Entertain., 2008

Example based skeletonization using harmonic one-forms.
Proceedings of the 2008 International Conference on Shape Modeling and Applications (SMI 2008), 2008

Sketch-Up in the Virtual World.
Proceedings of the International Conference on Cyberworlds 2008, 2008

Skinning on Progressive Decimated Models.
Proceedings of the 5th IEEE Consumer Communications and Networking Conference, 2008

CONEA: CONsumer Editable Animation.
Proceedings of the 5th IEEE Consumer Communications and Networking Conference, 2008

2007
An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs).
IEEE Trans. Vis. Comput. Graph., 2007

Plant Modeling and Its Application in Digital Agriculture Museum.
Proceedings of the Virtual Reality, 2007

Feature Guided Texture Synthesis (FGTS) for artistic style transfer.
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007

Skeleton Based Parametric Solid Models: Ball B-Spline Curves.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

Skeleton Based Parametric Solid Models: Ball B-Spline Surfaces.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
Guest editor's introduction.
Vis. Comput., 2006

DBSC-based animation enhanced with feature and motion.
Comput. Animat. Virtual Worlds, 2006

DBSC-Based Grayscale Line Image Vectorization.
J. Comput. Sci. Technol., 2006

Block Motion Model for Optical Flow with Smoothness Prior Function.
Proceedings of the Ninth International Conference on Control, 2006

Frequency-Domain Algorithms for Visual Analysis on Genomic Structures in Prokaryotes.
Proceedings of the Third International Conference on Computer Graphics, 2006

2005
Feature- and region-based auto painting for 2D animation.
Vis. Comput., 2005

Enhanced auto coloring with hierarchical region matching.
Comput. Animat. Virtual Worlds, 2005

Editorial.
Comput. Animat. Virtual Worlds, 2005

Robust Moment Invariant with Higher Discriminant Factor Based on Fisher Discriminant Analysis for Symbol Recognition.
Proceedings of the Graphics Recognition. Ten Years Review and Future Perspectives, 2005

Adaptive T-spline surface fitting to z-map models.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

More optimal strokes for NPR sketching.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

Conversion between T-Splines and Hierarchical B-Splines.
Proceedings of the Eighth IASTED International Conference on Computer Graphics and Imaging, 2005

3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views.
Proceedings of the Computer Analysis of Images and Patterns, 11th International Conference, 2005

Augmented reality with zooming camera: accurate pose and focal length estimation.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

Enhancement of aligning accuracy on zooming camera for augmented reality.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

Interactive free-hand drawing and in-between generation with DBSC.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

Artistic brushstroke representation and animation with disk b-spline curve.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Evaluation of difference bounds for computing rational Bézier curves and surfaces.
Comput. Graph., 2004

Guest editor's introduction.
Comput. Graph., 2004

Frame Skeleton Based Auto-Inbetweening in Computer Assisted Cel Animation.
Proceedings of the 3rd International Conference on Cyberworlds (CW 2004), 2004

2003
Tunnel-free voxelisation of rational Bézier surfaces.
Vis. Comput., 2003

Topology preserving voxelisation of rational Bézier and NURBS curves.
Comput. Graph., 2003

Computer-Assisted Auto Coloring by Region Matching.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003

Computer-assisted cel animation: post-processing after inbetweening.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

Augmenting the World with Interactive Virtual Studio.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

2001
A Volume Modeling Component of CAD.
Proceedings of the 2nd IEEE TCVG / Eurographics International Workshop on Volume Graphics, 2001

2000
Computer-assisted coloring by matching line drawings.
Vis. Comput., 2000

Fast Multi-Resolution Volume Rendering.
Proceedings of the Volume Graphics, 2000

NURBS Volume for Modelling Complex Objects.
Proceedings of the Volume Graphics, 2000

1999
Fine-tuning in vectorization using algebraic curves.
Comput. Graph., 1999

1998
Recursive algebraic curve fitting and rendering.
Vis. Comput., 1998

Vectorization of digital images using algebraic curves.
Comput. Graph., 1998

An effective 3D seed fill algorithm.
Comput. Graph., 1998

1997
Structure modeling and context-free grammar: exploring a new approach for surface boundary construction.
Comput. Graph., 1997

1996
Deformable volumetric model and isosurface: exploring a new approach for surface boundary construction.
Comput. Graph., 1996

1995
A transputer based vehicle simulator.
Microprocess. Microsystems, 1995

1992
Rendering fireworks displays.
IEEE Computer Graphics and Applications, 1992


  Loading...