A Case Study in Tool-Aided Analysis of Discretely Controlled Continuous Systems: The Two Tanks Problem. - Stefan Kowalewski; Olaf Stursberg; Martin Fritz; Holger Graf; Ingo Hoffmann; Jörg Preußig; Manuel Remelhe; Silke Simon; Heinz Treseler (Hybrid Systems, 1997)

CAD2VR or How to Efficiently Integrate VR into the Product Development Process. - Holger Graf; Gino Brunetti; André Stork (CAD, 2002)

3D Interactive Augmented Reality in Early Stages of Product Design. - Pedro Santos 002; Holger Graf; Timo Fleisch; André Stork (HCI (4), 2003)

Texture Based Flow Visualization in Augmented and Virtual Reality Environments. - Paul Benölken; Holger Graf; André Stork (WSCG (Posters), 2004)

Direct Volume Rendering Unstructured Grids in a PC based VR Environment. - Paul Benölken; Holger Graf (J. WSCG, 2005)

Adaptive Quality Meshing for "on-the-fly" Volumetric Mesh Manipulations within Virtual Environments. - Holger Graf; Serna P. Serna; André Stork (VECIMS, 2006)

Towards Conceptual Simulations within Highly Interactive Environments. - Holger Graf; Sebastián Peña Serna; André Stork (MSV, 2007)

Similarity Measure of the Visual Features Using the Constrained Hierarchical Clustering for Content Based Image Retrieval. - Sang Min Yoon; Holger Graf (ISVC (2), 2008)

Eye tracking based interaction with 3d reconstructed objects. - Sang Min Yoon; Holger Graf (ACM Multimedia, 2008)

Automatic Trimap Extraction for Efficient Alpha Matting based on Gradient Field Transforms. - Sang Min Yoon; Holger Graf (GRAPP, 2009)

Automatic skeleton extraction and splitting of target objects. - Sang Min Yoon; Holger Graf (ICIP, 2009)

Hierarchical Online Image Representation based on 3D Camera Geometry. - Sang Min Yoon; Holger Graf (VISAPP (2), 2009)

Real-time 3D reconstruction and pose estimation for human motion analysis. - Holger Graf; Sang Min Yoon; Cornelius Malerczyk (ICIP, 2010)

Augmented reality framework supporting conceptual urban planning and enhancing the awareness for environmental impact. - Holger Graf; Pedro Santos 002; André Stork (SpringSim, 2010)

A "Change 'n Play" Software Architecture Integrating CAD, CAE and Immersive Real-Time Environments. - Holger Graf (CAD/Graphics, 2011)

Accelerated Real-Time Reconstruction of 3D Deformable Objects from Multi-view Video Channels. - Holger Graf; Leon Hazke; Svenja Kahn; Cornelius Malerczyk (HCI (17), 2011)

Muntermacher - "Think and Move" Interface and Interaction Design of a Motion-Based Serious Game for the Generation Plus. - Holger Graf; Christian Tamanini; Lukas Geissler (HCI (6), 2011)

Mesh Deformations in X3D via CUDA with Freeform Deformation Lattices. - Yvonne Jung; Holger Graf; Johannes Behr; Arjan Kuijper (HCI (14), 2011)

Lifecycle building card: toward paperless and visual lifecycle management tools. - Holger Graf; Souheil Soubra; Guillaume Picinbono; Ian Keough; Alex Tessier; Azam Khan (SpringSim (SimAUD), 2011)

Beyond 3D "As-Built" Information Using Mobile AR Enhancing the Building Lifecycle Management. - Svenja Kahn; Manuel Olbrich; Timo Engelke; Jens Keil; Patrick Riess; Sabine Webel; Holger Graf; Ulrich Bockholt; Guillaume Picinbono (CW, 2012)

Behind Livia's Villa: A Case Study for the Devolution of Large Scale Interactive "in-site" to "on-line" Application. - Guido Lucci Baldassari; Emanuel Demetrescu; Sofia Pescarin; Joakim Eriksson; Holger Graf (HCI (12), 2013)

VMUXE - An Approach to User Experience Evaluation for Virtual Museums. - Bianca Gockel; Holger Graf; Alfonsina Pagano; Sofia Pescarin; Joakim Eriksson (HCI (9), 2013)

Virtual Reality Based Interactive Conceptual Simulations - Combining Post-processing and Linear Static Simulations. - Holger Graf; André Stork (HCI (18), 2013)

Towards a Common Implementation Framework for Online Virtual Museums. - Katarzyna Wilkosinska; Andreas Aderhold; Holger Graf; Yvonne Jung (HCI (10), 2013)

Augmented reality supporting user-centric building information management. - Manuel Olbrich; Holger Graf; Svenja Kahn; Timo Engelke; Jens Keil; Patrick Riess; Sabine Webel; Ulrich Bockholt; Guillaume Picinbono (Vis. Comput., 2013)

The Common Implementation Framework as Service - Towards Novel Applications for Streamlined Presentation of 3D Content on the Web. - Andreas Aderhold; Katarzyna Wilkosinska; Massimiliano Corsini; Yvonne Jung; Holger Graf; Arjan Kuijper (HCI (9), 2014)

Interactive 3D subdomaining using adaptive FEM based on solutions to the dual problem. - Holger Graf; Mats G. Larson; André Stork (VRIC, 2014)

Hierarchical image representation using 3D camera geometry for content-based image retrieval. - Sang Min Yoon; Holger Graf; Arjan Kuijper (Eng. Appl. Artif. Intell., 2014)

A contextualized educational museum experience connecting objects, places and themes through mobile virtual museums. - Holger Graf; Jens Keil; Alfonsina Pagano; Sofia Pescarin (DigitalHERITAGE (1), 2015)

CAE/VR Integration - A Path To Follow? A Validation Based On Industrial Use. - Holger Graf; André Stork (ECMS, 2017)

CAE/VR Integration - A Qualitative Assessment of Advanced Visualization for Interactive Conceptual Simulations (ICS) in Industrial Use. - Holger Graf; André Stork (HCI (10), 2018)

Augmented Reality Views: Discussing the Utility of Visual Elements by Mediation Means in Industrial AR from a Design Perspective. - Jens Keil; Florian Schmitt; Timo Engelke; Holger Graf; Manuel Olbrich (HCI (10), 2018)

Virtual Reality Based Space Operations - A Study of ESA's Potential for VR Based Training and Simulation. - Manuel Olbrich; Holger Graf; Jens Keil; Rüdiger Gad; Steffen Bamfaste; Frank Nicolini (HCI (9), 2018)

Measurement Based AR for Geometric Validation Within Automotive Engineering and Construction Processes. - Muhammad Ali Shahid; Benjamin-Paul Jesche; Manuel Olbrich; Holger Graf; Andreas Franek; Arjan Kuijper; Ulrich Bockholt; Michael Schmitt 006 (HCI (11), 2020)

SEC-Learn: Sensor Edge Cloud for Federated Learning - Invited Paper. - Patrick Aichroth; Christoph Antes; Pierre Gembatzka; Holger Graf; David S. Johnson 003; Matthias Jung 001; Thomas Kämpfe; Thomas Kleinberger; Thomas Köllmer; Thomas Kuhn 001; Christoph Kutter; Jens Krüger 004; et al. (SAMOS, 2021)

Portfolio optimization with optimal expected utility risk measures. - Sebastian Geissel; Holger Graf; Julia Herbinger; Frank Thomas Seifried (Ann. Oper. Res., 2022)

Digital Restoration of Visual Art using Synthetic Training, Deep Segmentation and Inpainting. - Saptarshi Neil Sinha; Julius Kühn; Johannes Koppe; Holger Graf; Michael Weinmann (CW, 2024)

SemanticSplatStylization: Semantic scene stylization based on 3D Gaussian splatting and class-based style transfer. - Saptarshi Neil Sinha; Holger Graf; Michael Weinmann (GCH, 2024)

DeepMaterialInsights: A Web-based Framework Harnessing Deep Learning for Estimation, Visualization, and Export of Material Assets from Images. - Saptarshi Neil Sinha; Felix Gorschlüter; Holger Graf; Michael Weinmann (Web3D, 2024)

SpectralSplatsViewer: An Interactive Web-Based Tool for Visualizing Cross-Spectral Gaussian Splats. - Saptarshi Neil Sinha; Julius Kühn; Holger Graf; Michael Weinmann (Web3D, 2024)

SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis. - Saptarshi Neil Sinha; Holger Graf; Michael Weinmann (CoRR, 2024)

Extended Reality - Introduction to the Special Theme. - Ioannis Chatzigiannakis; Holger Graf; Manos Kamarianakis; Aris S. Lalos (ERCIM News, 2024)

1st IEEE VR workshop on Archaeology and Cultural Heritage through XR ARCHERIX. - Selma Rizvic; Valérie Gouranton; Holger Graf; Théophane Nicolas; Ronan Gaugne (VR Workshops, 2025)

ImmersiveAutochrome: Enhanced Digitized Mono-Autochrome Viewing through Deep Learning and Virtual Reality. - Saptarshi Neil Sinha; Robin Horst; Irina-Mihaela Ciortan; Holger Graf; Arjan Kuijper; Michael Weinmann (VR Workshops, 2025)