TeMPS: A Conceptual Framework for Pervasive and Social Games. - Hong Guo 004; Hallvard Trætteberg; Alf Inge Wang; Meng Zhu (DIGITEL, 2010)

Survey on attitude towards pervasive games. - Alf Inge Wang; Hong Guo 004; Meng Zhu; Are Sæterbø Akselsen; Kenneth Kristiansen (ICE-GIC, 2010)

From 101 to nnn: a review and a classification of computer game architectures. - Meng Zhu; Alf Inge Wang; Hong Guo 004 (Multim. Syst., 2013)

PerGO: An Ontology towards Model Driven Pervasive Game Development. - Hong Guo 004; Hallvard Trætteberg; Alf Inge Wang; Shang Gao 002 (OTM Workshops, 2014)

Graph of Game Worlds: New Perspectives on Video Game Architectures. - Meng Zhu; Alf Inge Wang; Hong Guo 004; Hallvard Trætteberg (Comput. Entertain., 2014)

An Evaluation of an Enhanced Model Driven Approach for Computer Game Creation. - Hong Guo 004; Shang Gao 002; John Krogstie; Hallvard Trætteberg (BMMDS/EMMSAD, 2015)

A Workflow for Model Driven Game Development. - Hong Guo 004; Hallvard Trætteberg; Alf Inge Wang; Shang Gao 002 (EDOC, 2015)

An Empirical Study on the Adoption of Online Household e-waste Collection Services in China. - Shang Gao 002; Jinjing Shi; Hong Guo 004; Jiawei Kuang; Yibing Xu (I3E, 2015)

Lessons from Practicing an Adapted Model Driven Approach in Game Development. - Hong Guo 004; Hallvard Trætteberg; Alf Inge Wang; Shang Gao 002; Maria Letizia Jaccheri (ICEC, 2015)

An Evaluation of Ontology Based Domain Analysis for Model Driven Development. - Hong Guo 004; Shang Gao 002; John Krogstie; Hallvard Trætteberg; Alf Inge Wang (Int. J. Semantic Web Inf. Syst., 2015)

The Role of Trust with Car-Sharing Services in the Sharing Economy in China: From the Consumers' Perspective. - Shang Gao 002; Jia Jing; Hong Guo 004 (HCI (11), 2017)

Barriers to Adopting E-commerce in Chinese Rural Areas: A Case Study. - Hong Guo 004; Shang Gao 002 (I3E, 2017)

Understanding the Value of MOOCs from the Perspectives of Students: A Value-Focused Thinking Approach. - Shang Gao 002; Ying Li; Hong Guo 004 (I3E, 2018)

An Empirical Study on Users' Continuous Usage Intention of QR Code Mobile Payment Services in China. - Shang Gao 002; Xuan Yang; Hong Guo 004; Jia Jing (Int. J. E Adopt., 2018)

Ontology-Based Domain Analysis for Model Driven Pervasive Game Development. - Hong Guo 004; Shang Gao 002; Hallvard Trætteberg; Alf Inge Wang; Letizia Jaccheri (Inf., 2018)

Understanding Challenges of Applying Enterprise Architecture in Public Sectors: A Technology Acceptance Perspective. - Hong Guo 004; Jingyue Li; Shang Gao 002 (EDOC Workshops, 2019)

Embracing Modern Technologies and Urban Development Trends: Initial Evaluation of a Smart City Enterprise Architecture Frameworks. - Hong Guo 004; Sobah Abbas Petersen; Shang Gao 002; Jingyue Li; Anthony Bokolo Jr. (EMCIS, 2019)

Understanding the Value of Using Smartphones for Older Adults in China: A Value-Focused Thinking Approach. - Shang Gao 002; Ying Li; Hong Guo 004 (I3E, 2019)

Enterprise Architectures in E-Governments Studies: Why, What and How? - Hong Guo 004; Shang Gao 002 (I3E (2), 2020)

Enterprise Architecture and Agility: A Systematic Mapping Study. - Hong Guo 004; Darja Smite; Jingyue Li; Shang Gao 002 (BMSD, 2021)

Agile Enterprise Architecture by Leveraging Use Cases. - Hong Guo 004; Jingyue Li; Shang Gao 002; Darja Smite (ENASE, 2021)

Understanding How Enterprise Architecture Contributes to Organizational Alignment. - Hong Guo 004; Jingyue Li; Shang Gao 002; Darja Smite (I3E, 2021)

Boost the Potential of EA: Essential Practices. - Hong Guo 004; Jingyue Li; Shang Gao 002; Darja Smite (ICEIS (2), 2021)

Achieving Alignment by Means of EA Artifacts. - Hong Guo 004; Shang Gao 002 (EDOC Workshops, 2022)

Leveraging Enterprise Architecture Artifacts for Digital Transformation: Some Preliminary Findings. - Hong Guo 004; Shang Gao 002 (I3E, 2023)