A study on the goal value for massively multiplayer online role-playing games players. - Yu-Ling Lin; Hong-Wen Lin (Comput. Hum. Behav., 2011)

Digital educational game value hierarchy from a learners' perspective. - Hong-Wen Lin; Yu-Ling Lin (Comput. Hum. Behav., 2014)

Value hierarchy for Massive Open Online Courses. - Yu-Ling Lin; Hong-Wen Lin; Tzu-Ting Hung (Comput. Hum. Behav., 2015)

Learning results and terminal values from the players of SimCity and The Sims. - Yu-Ling Lin; Hong-Wen Lin (Behav. Inf. Technol., 2017)

Players' Value Structure in Digital Games. - Yu-Ling Lin; Hong-Wen Lin; Ya-Ting Yang (Games Cult., 2017)

Analyzing User Preferences Using Facebook Fan Pages. - Pin Luarn; Hsien-Chih Kuo; Hong-Wen Lin; Yu-Ping Chiu; Ya-Cing Jhan (Interfaces, 2018)

A Contemporary Research on Learners' Expectations: Innovative Attributes on Beer Game With Means-End Chains Theory. - Pin Luarn; Ya-Cing Jhan; Hong-Wen Lin (Int. J. Game Based Learn., 2022)

Learners' Hierarchical Value Structures in Educational Simulation Games of Supply Chain Management. - Hong-Wen Lin; Ya-Cing Jhan; Yu-Ling Lin (Int. J. Online Pedagog. Course Des., 2022)

Have you spotted where I am? Exploring the impact of different forms of native advertising. - Pin Luarn; Ya-Cing Jhan; Hong-Wen Lin (Int. J. Mob. Commun., 2024)