Reconstructing Monte Carlo Errors as a Blue-noise in Screen Space. - Hongli Liu 002; Honglei Han (PG (Short Papers, Posters, and Work-in-Progress Papers), 2020)

Two-phase real-time rendering method for realistic water refraction. - Hongli Liu 002; Honglei Han; Guangzheng Fei (Virtual Real. Intell. Hardw., 2020)

Rank-1 Lattices for Efficient Path Integral Estimation. - Hongli Liu 002; Honglei Han; Min Jiang (Comput. Graph. Forum, 2021)

Deep Real-time Volumetric Rendering Using Multi-feature Fusion. - Jinkai Hu; Chengzhong Yu; Hongli Liu 002; Lingqi Yan 001; Yiqian Wu; Xiaogang Jin 001 (SIGGRAPH (Conference Paper Track), 2023)