Twilight Rohingya: The Design and Evaluation of Different Navigation Controls in a Refugee VR Environment. - Hongni Ye; Chaoyu Zhang; Hongsheng Xu; Ray LC; Xin Tong 004 (CW, 2022)

WooGu: Exploring an Embodied Tangible User Interface for Supporting Children to Learn Farm-to-Table Food Knowledge. - Hongni Ye; Tong Wu; Lawrence H. Kim; Min Fan; Xin Tong 004 (IDC, 2023)

"I Keep Sweet Cats In Real Life, But What I Need In The Virtual World Is A Neurotic Dragon": Virtual Pet Design With Personality Patterns. - Hongni Ye; Ruoxin You; Kaiyuan Lou; Yili Wen; Xin Yi 001; Xin Tong 004 (CCHI, 2023)

RedCapes: the Design and Evaluation of a Game Towards Improving Autistic Children's Privacy Awareness. - Xiaowen Yuan; Hongni Ye; Ziheng Tang; Xiangrong Zhu 003; Yaxing Yao; Xin Tong 004 (CCHI, 2023)

PetGen: Design and Generation of Virtual Pets. - Hongni Ye; Ruoxin You; Kaiyuan Lou; Yili Wen; Xin Yi 001; Xin Tong 004 (ICME Workshops, 2023)

BrickPal: Augmented Reality-based Assembly Instructions for Brick Models. - Yao Shi; Xiaofeng Zhang; Ran Zhang; Zhou Yang; Xiao Tang; Hongni Ye; Yi Wu (CoRR, 2023)

CrAIzy MIDI: AI-powered Wearable Musical Instrumental for Novice Player. - Hongni Ye; Xiangrong Zhu 003; Yongbo Yang (UIST (Adjunct Volume), 2024)

"I Want to Use Technology to Help Farmers in the Future": Enhancing Children's Understanding of Farming through Tangible User Interfaces and Embodied Interaction. - Yili Wen; Jiaxin Wang; Hongni Ye; Liang He 005; Min Fan; Xin Tong 004 (IDC, 2025)