Analysis of traditional Chinese seals and synthesis of personalized seals. - Howard Leung (ICME, 2004)

Animating reactive motions for biped locomotion. - Taku Komura; Howard Leung; James Kuffner (VRST, 2004)

A Feedback Controller for Biped Humanoids that Can Counteract Large Perturbations During Gait. - Taku Komura; Howard Leung; Shunsuke Kudoh; James Kuffner (ICRA, 2005)

Simulating pathological gait using the enhanced linear inverted pendulum model. - Taku Komura; Akinori Nagano; Howard Leung; Yoshihisa Shinagawa (IEEE Trans. Biomed. Eng., 2005)

Teaching Chinese Handwriting by Automatic Feedback and Analysis for Incorrect Stroke Sequence and Stroke Production Errors. - Kai-Tai Tang 001; Howard Leung (ICCE, 2006)

Reconstructing the Correct Writing Sequence from a Set of Chinese Character Strokes. - Kai-Tai Tang 001; Howard Leung (ICCPOL, 2006)

Fitting Ellipses to a Region with Application in Calligraphic Stroke Reconstruction. - Sam Tak-Sum Wong; Howard Leung; Horace Ho-Shing Ip (ICIP, 2006)

Brush Writing Style Classification from Individual Chinese Characters. - Sam Tak-Sum Wong; Howard Leung; Horace Ho-Shing Ip (ICPR (1), 2006)

e-Learning Martial Arts. - Taku Komura; Beta Lam; Rynson W. H. Lau; Howard Leung (ICWL, 2006)

A Web-Based Chinese Handwriting Education System with Automatic Feedback and Analysis. - Kai-Tai Tang 001; Ka-Ki Li; Howard Leung (ICWL, 2006)

Web-Based Handwriting Education with Animated Virtual Teacher. - Howard Leung; Taku Komura (Int. J. Distance Educ. Technol., 2006)

Protein Subcellular Localization Based on Psi-blast and Machine Learning. - Jian Guo 002; Xian Pu; Yuanlie Lin; Howard Leung (J. Bioinform. Comput. Biol., 2006)

An Assessment Tool for Judging the Overall Appearance of Chinese Handwriting Based on Opinions from Occupational Therapists. - Ka-Ki Li; Howard Leung; Sutie Lam; Cecilia W. P. Li-Tsang (ICWL, 2007)

Immersive performance training tools using motion capture technology. - Jacky C. P. Chan; Howard Leung; Kai-Tai Tang 001; Taku Komura (IMMERSCOM, 2007)

Automatic Panel Extraction of Color Comic Images. - Chung Ho Chan; Howard Leung; Taku Komura (PCM, 2007)

Stroke Correspondence Based on Graph Matching for Detecting Stroke Production Errors in Chinese Character Handwriting. - Zhihui Hu; Howard Leung; Yun Xu (PCM, 2007)

Finding repetitive patterns in 3D human motion captured data. - Kai-Tai Tang 001; Howard Leung; Taku Komura; Hubert P. H. Shum (ICUIMC, 2008)

Automated Chinese Handwriting Error Detection Using Attributed Relational Graph Matching. - Zhihui Hu; Howard Leung; Yun Xu (ICWL, 2008)

Model-based analysis of Chinese calligraphy images. - Sam Tak-Sum Wong; Howard Leung; Horace Ho-Shing Ip (Comput. Vis. Image Underst., 2008)

Emulating human perception of motion similarity. - Jeff K. T. Tang; Howard Leung; Taku Komura; Hubert P. H. Shum (Comput. Animat. Virtual Worlds, 2008)

In the name of art. - Howard Leung; Sam Tak-Sum Wong; Horace H. S. Ip (IEEE Signal Process. Mag., 2008)

Automatic Content Creation for Games to Train Students Distinguishing Similar Chinese Characters. - Kwong-Hung Lai; Howard Leung; Jeff K. T. Tang (ICWL, 2009)

ACM 2009 workshop on ambient media computing (AMC'09) overview. - Howard Leung; Cha Zhang; Qing Li 001; Rynson W. H. Lau; Benjamin W. Wah; Abdulmotaleb El-Saddik; K. Selçuk Candan; Irene Cheng 001 (ACM Multimedia, 2009)

A Chinese Handwriting Education System with Automatic Error Detection. - Zhihui Hu; Yun Xu; Liusheng Huang; Howard Leung (J. Softw., 2009)

Combining Temporal and Frequency based Prediction for EEG Signals. - Padma Polash Paul; Howard Leung; David A. Peterson; Terrence J. Sejnowski; Howard Poizner (BIOSIGNALS, 2010)

Recognizing Dance Motions with Segmental SVD. - Liqun Deng; Howard Leung; Naijie Gu; Yang Yang 046 (ICPR, 2010)

Automatically Constructing a Compact Concept Map of Dance Motion with Motion Captured Data. - Yang Yang 046; Howard Leung; Lihua Yue; Liqun Deng (ICWL, 2010)

Evaluating Human Motion Complexity Based on Un-Correlation and Non-smoothness. - Yang Yang 046; Howard Leung; Lihua Yue; Liqun Deng (PCM (2), 2010)

Automated Recognition of Sequential Patterns in Captured Motion Streams. - Liqun Deng; Howard Leung; Naijie Gu; Yang Yang 046 (WAIM, 2010)

Automatic Online Educational Game Content Creation by Identifying Similar Chinese Characters with Radical Extraction and Graph Matching Algorithms. - Kwong-Hung Lai; Howard Leung; Zhihui Hu; Jeff K. T. Tang; Yun Xu (Int. J. Distance Educ. Technol., 2010)

Interactive dancing game with real-time recognition of continuous dance moves from 3D human motion capture. - Jeff K. T. Tang; Jacky C. P. Chan; Howard Leung (ICUIMC, 2011)

Real-time mocap dance recognition for an interactive dancing game. - Liqun Deng; Howard Leung; Naijie Gu; Yang Yang 046 (Comput. Animat. Virtual Worlds, 2011)

A Virtual Reality Dance Training System Using Motion Capture Technology. - Jacky C. P. Chan; Howard Leung; Jeff K. T. Tang; Taku Komura (IEEE Trans. Learn. Technol., 2011)

Generalized Model-Based Human Motion Recognition with Body Partition Index Maps. - Liqun Deng; Howard Leung; Naijie Gu; Yang Yang 046 (Comput. Graph. Forum, 2012)

Interaction Retrieval by Spacetime Proximity Graphs. - Jeff K. T. Tang; Jacky C. P. Chan; Howard Leung; Taku Komura (Comput. Graph. Forum, 2012)

Retrieval of logically relevant 3D human motions by Adaptive Feature Selection with Graded Relevance Feedback. - Jeff K. T. Tang; Howard Leung (Pattern Recognit. Lett., 2012)

Automatic Dance Lesson Generation. - Yang Yang 046; Howard Leung; Lihua Yue; Liqun Deng (IEEE Trans. Learn. Technol., 2012)

Human Motion Retrieval Based on Sparse Coding and Touchless Interactions. - Liuyang Zhou; Howard Leung (CAD/Graphics, 2013)

An online BCI game based on the decoding of users' attention to color stimulus. - Lingling Yang; Howard Leung (EMBC, 2013)

Igniting Students' Passion for Knowledge by Incorporating a Discovery Enriched Curriculum. - Howard Leung; Zhifei Li 002; Jianmin Zhao (ICWL, 2013)

Generating a two-phase lesson for guiding beginners to learn basic dance movements. - Yang Yang 046; Howard Leung; Lihua Yue; Liqun Deng (Comput. Educ., 2013)

Synthesizing Two-character Interactions by Merging Captured Interaction Samples with their Spacetime Relationships. - Jacky C. P. Chan; Jeff K. T. Tang; Howard Leung (Comput. Graph. Forum, 2013)

Interactive partner control in close interactions for real-time applications. - Edmond S. L. Ho; Jacky C. P. Chan; Taku Komura; Howard Leung (ACM Trans. Multim. Comput. Commun. Appl., 2013)

Alpha and beta band power changes predict reaction time and endpoint error during planning reaching movements. - Lingling Yang; Howard Leung; Markus Plank; Joe Snider; Howard Poizner (BMEI, 2014)

A Tablet -based Chinese Composition Assessment System. - Kat Leung; Barley Mak; Howard Leung (ICCE, 2014)

Posture reconstruction using Kinect with a probabilistic model. - Liuyang Zhou; Zhiguang Liu; Howard Leung; Hubert P. H. Shum (VRST, 2014)

Human motion variation synthesis with multivariate Gaussian processes. - Liuyang Zhou; Lifeng Shang; Hubert P. H. Shum; Howard Leung (Comput. Animat. Virtual Worlds, 2014)

Spatial temporal pyramid matching using temporal sparse representation for human motion retrieval. - Liuyang Zhou; Zhiwu Lu 001; Howard Leung; Lifeng Shang (Vis. Comput., 2014)

Sequential-Global Learning Style Detection Based on Users' Navigation Patterns in the Prerequisite Structure. - Yang Yang 046; Howard Leung; Zhanzhan Liu; Yongzhao Zhan 001; Lanling Zeng (ICHL, 2015)

Strategies in Designing a Media Computing Course to Provide a Discovery-Enriched Curriculum to Students with Diverse Technical Background. - Howard Leung; Yang Yang 046 (ICWL, 2015)

High quality compatible triangulations for 2D shape morphing. - Zhiguang Liu; Howard Leung; Liuyang Zhou; Hubert P. H. Shum (VRST, 2015)

Using a tablet-based composition marking recording system to conduct think-aloud for composition rating research. - Kat Leung; Barley Mak; Howard Leung (Res. Pract. Technol. Enhanc. Learn., 2015)

EEG Activity During Movement Planning Encodes Upcoming Peak Speed and Acceleration and Improves the Accuracy in Predicting Hand Kinematics. - Lingling Yang; Howard Leung; Markus Plank; Joe Snider; Howard Poizner (IEEE J. Biomed. Health Informatics, 2015)

Human action recognition via skeletal and depth based feature fusion. - Meng Li 021; Howard Leung; Hubert P. H. Shum (MIG, 2016)

An interactive human morphing system with self-occlusion enhancement. - Zhiguang Liu; Howard Leung; Hubert P. H. Shum (MIG, 2016)

3D human motion retrieval using graph kernels based on adaptive graph construction. - Meng Li 021; Howard Leung; Zhiguang Liu; Liuyang Zhou (Comput. Graph., 2016)

Social Media for Ubiquitous Learning and Adaptive Tutoring [Guest editors' introduction]. - Qing Li 001; Rynson W. H. Lau; Elvira Popescu; Yanghui Rao; Howard Leung; Xinzhong Zhu (IEEE Multim., 2016)

Graph-based representation learning for automatic human motion segmentation. - Meng Li 021; Howard Leung (Multim. Tools Appl., 2016)

Multiview Skeletal Interaction Recognition Using Active Joint Interaction Graph. - Meng Li 021; Howard Leung (IEEE Trans. Multim., 2016)

Kinect Posture Reconstruction Based on a Local Mixture of Gaussian Process Models. - Zhiguang Liu; Liuyang Zhou; Howard Leung; Hubert P. H. Shum (IEEE Trans. Vis. Comput. Graph., 2016)

Martial Arts, Dancing and Sports dataset: A challenging stereo and multi-view dataset for 3D human pose estimation. - Weichen Zhang; Zhiguang Liu; Liuyang Zhou; Howard Leung; Antoni B. Chan (Image Vis. Comput., 2017)

Graph-based approach for 3D human skeletal action recognition. - Meng Li 021; Howard Leung (Pattern Recognit. Lett., 2017)

High-quality compatible triangulations and their application in interactive animation. - Zhiguang Liu; Liuyang Zhou; Howard Leung; Hubert P. H. Shum (Comput. Graph., 2018)

CCESK: A Chinese Character Educational System Based on Kinect. - Yang Yang 046; Howard Leung; Hubert P. H. Shum; Jiao Li; Lanling Zeng; Nauman Aslam; Zhigeng Pan (IEEE Trans. Learn. Technol., 2018)

Multi-view depth-based pairwise feature learning for person-person interaction recognition. - Meng Li 021; Howard Leung (Multim. Tools Appl., 2019)

Action recognition from depth sequence using depth motion maps-based local ternary patterns and CNN. - Zhifei Li 002; Zhonglong Zheng; Feilong Lin; Howard Leung; Qing Li 001 (Multim. Tools Appl., 2019)

Retrieval of spatial-temporal motion topics from 3D skeleton data. - Qianhui Men; Howard Leung (Vis. Comput., 2019)

Self-feeding frequency estimation and eating action recognition from skeletal representation using Kinect. - Qianhui Men; Howard Leung; Yang Yang 046 (World Wide Web, 2019)

Adversarial Refinement Network for Human Motion Prediction. - Xianjin Chao; Yanrui Bin; Wenqing Chu; Xuan Cao; Yanhao Ge; Chengjie Wang; Jilin Li; Feiyue Huang; Howard Leung (ACCV (2), 2020)

A Two-Stream Recurrent Network for Skeleton-based Human Interaction Recognition. - Qianhui Men; Edmond S. L. Ho; Hubert P. H. Shum; Howard Leung (ICPR, 2020)

Hierarchical Visual-aware Minimax Ranking Based on Co-purchase Data for Personalized Recommendation. - Xiaoya Chong; Qing Li 001; Howard Leung; Qianhui Men; Xianjin Chao (WWW, 2020)

Centrality Graph Convolutional Networks for Skeleton-based Action Recognition. - Dong Yang; Monica Mengqi Li; Hong Fu; Jicong Fan 001; Howard Leung (CoRR, 2020)

Interpreting Deep Learning based Cerebral Palsy Prediction with Channel Attention. - Manli Zhu; Qianhui Men; Edmond S. L. Ho; Howard Leung; Hubert P. H. Shum (BHI, 2021)

A Quadruple Diffusion Convolutional Recurrent Network for Human Motion Prediction. - Qianhui Men; Edmond S. L. Ho; Hubert P. H. Shum; Howard Leung (IEEE Trans. Circuits Syst. Video Technol., 2021)

NoiseFlow: Learning Optical Flow from Low SNR Cryo-EM Movie. - Xiaoya Chong; Niyun Zhou; Qing Li 001; Howard Leung (ICPR, 2022)

GAN-based reactive motion synthesis with class-aware discriminators for human-human interaction. - Qianhui Men; Hubert P. H. Shum; Edmond S. L. Ho; Howard Leung (Comput. Graph., 2022)

A Two-stream Convolutional Network for Musculoskeletal and Neurological Disorders Prediction. - Manli Zhu; Qianhui Men; Edmond S. L. Ho; Howard Leung; Hubert P. H. Shum (J. Medical Syst., 2022)

MP-NeRF: Neural Radiance Fields for Dynamic Multi-person synthesis from Sparse Views. - Xianjin Chao; Howard Leung (Comput. Graph. Forum, 2022)

Video2mesh: 3D human pose and shape recovery by a temporal convolutional transformer network. - Xianjin Chao; Zhipeng Ge; Howard Leung (IET Comput. Vis., 2023)

Focalized contrastive view-invariant learning for self-supervised skeleton-based action recognition. - Qianhui Men; Edmond S. L. Ho; Hubert P. H. Shum; Howard Leung (Neurocomputing, 2023)

M-Denoiser: Unsupervised image denoising for real-world optical and electron microscopy data. - Xiaoya Chong; Min Cheng; Wenqi Fan; Qing Li 001; Howard Leung (Comput. Biol. Medicine, 2023)

Enhancing Linear Algebra Education with AI-Generated Content in the CityU Metaverse: A Comparative Study. - Yicong Li 014; Elston Chun Hei Pang; Cindy Sin Yung Ng; Mohammed Azim; Howard Leung (ICWL, 2024)

Deep Spatio-Temporal Network for Low-SNR Cryo-EM Movie Frame Enhancement. - Xiaoya Chong; Howard Leung; Qing Li 001; Jianhua Yao 001; Niyun Zhou (IEEE ACM Trans. Comput. Biol. Bioinform., 2024)