Reaching Fault Diagnosis Agreement under a Hybrid Fault Model. - Hsien-Sheng Hsiao; Yeh-Hao Chin; Wei-Pang Yang (IEEE Trans. Computers, 2000)

Reaching Strong Consensus in a General Network. - Hsien-Sheng Hsiao; Yeh-Hao Chin; Wei-Pang Yang (J. Inf. Sci. Eng., 2002)

Using a Knowledge-Based Management to Design a Web-Based Creative Problem Solving System. - Lin-Jung Wu; Hsien-Sheng Hsiao (ICWL, 2004)

The implementation and evaluation of educational online gaming system. - Kuang-Chao Yu; Hsien-Sheng Hsiao; Fu-Hsing Tsai (ITRE, 2005)

Using Cognitive Affective Interaction Model to Construct On-Line Game for Creativity. - Hsien-Sheng Hsiao; Kai-Hsin Wong; Meng-Jie Wang; Kuang-Chao Yu; Kuo-En Chang; Yao-Ting Sung (Edutainment, 2006)

Collaborative Early EFL Reading among Distributed Learners: A Simulation Pilot Study. - Yu-Ju Lan; Yao-Ting Sung; Kuo-En Chang; Hsien-Sheng Hsiao (ICALT, 2006)

Designing Constructivist Learning Environment in Online Game. - Fu-Hsing Tsai; Kuang-Chao Yu; Hsien-Sheng Hsiao (DIGITEL, 2007)

Mobile Learning. - Peter Byrne; Brendan Tangney; Pedro P. Sánchez-Villalón; Manuel Ortega 001; Lin-Jung Wu; Kuo-En Chang; Hsien-Sheng Hsiao; Yao-Ting Sung (IEEE Distributed Syst. Online, 2007)

Hierarchical state machine architecture for regular expression pattern matching. - Cheng-Hung Lin; Hsien-Sheng Hsiao (ACM Great Lakes Symposium on VLSI, 2009)

Positioning Techniques for Ubiquitous Ecological Learning. - Hsien-Sheng Hsiao; Kun-Jing Li; Chih-Cheng Lin; Wan-Ti Hong (ICETC, 2009)

SPICEreading: A Three-in-One Share Platform in Cooperative English Reading. - Yu-Ju Lan; Yao-Ting Sung; Sheng-Kuang Chiu; Chia-huei Lin; Hsien-Sheng Hsiao; Tzu-Chien Liu; Kuo-En Chang (Edutainment, 2010)

Location Based Services for Outdoor Ecological Learning System: Design and Implementation. - Hsien-Sheng Hsiao; Chih-Cheng Lin; Ruei-Ting Feng; Kun-Jing Li (J. Educ. Technol. Soc., 2010)

The Effects of Multimedia Annotations via PDA on EFL Learners' Vocabulary Learning. - Chih-Cheng Lin; Hsien-Sheng Hsiao (ICCE, 2011)

The Influences of Online Virtual situated environment to Chinese learning community. - Joni Tzuchen Tang; Yu-Ju Lan; Yao-Ting Sung; Kuo-En Chang; Hsien-Sheng Hsiao; Tzu-Chien Liu (ICCE, 2011)

The Effect of Learning Spatial Geometry By Mobile Devices. - Lin-Jung Wu; Sin-Chuan Lai; Kuo-En Chang; Yao-Ting Sung; Hsien-Sheng Hsiao (ICCE, 2012)

Exploring the Factors Influencing Learning Effectiveness in Digital Game-based Learning. - Fu-Hsing Tsai; Kuang-Chao Yu; Hsien-Sheng Hsiao (J. Educ. Technol. Soc., 2012)

Development of children's creativity and manual skills within digital game-based learning environment. - Hsien-Sheng Hsiao; Cheng-Sian Chang; Chiou-Yan Lin; P.-M. Hu (J. Comput. Assist. Learn., 2014)

"iRobiQ": the influence of bidirectional interaction on kindergarteners' reading motivation, literacy, and behavior. - Hsien-Sheng Hsiao; Cheng-Sian Chang; Chien-Yu Lin; Hsiu-Ling Hsu (Interact. Learn. Environ., 2015)

Collaborative Modes on Collaborative Problem Solving. - Yu-Hung Chien; Kuen-Yi Lin; Kuang-Chao Yu; Hsien-Sheng Hsiao; Yu-Shan Chang; Yih-Hsien Chu (HCI (5), 2016)

The development and evaluation of listening and speaking diagnosis and remedial teaching system. - Hsien-Sheng Hsiao; Cheng-Sian Chang; Chiou-Yan Lin; Berlin Chen; Chia-Hou Wu; Chien-Yu Lin (Br. J. Educ. Technol., 2016)

Using a gesture interactive game-based learning approach to improve preschool children's learning performance and motor skills. - Hsien-Sheng Hsiao; Jyun-Chen Chen (Comput. Educ., 2016)

Building the vocational phase of the computerized motor skills testing system for use in the Electronics and Electrical Engineering Group and Hospitality Group. - Hsien-Sheng Hsiao; Jyun-Chen Chen; Kunde Hong (Interact. Learn. Environ., 2016)

Weather observers: a manipulative augmented reality system for weather simulations at home, in the classroom, and at a museum. - Hsien-Sheng Hsiao; Cheng-Sian Chang; Chien-Yu Lin; Yau-Zng Wang (Interact. Learn. Environ., 2016)

The influence of a gesture-based learning approach on preschoolers' learning performance, motor skills, and motion behaviors. - Hsien-Sheng Hsiao; Jyun-Chen Chen; Chien-Yu Lin; Wen-Nong Chen (Interact. Learn. Environ., 2018)

The Development of an Artificial Intelligence Assistant for Participatory Design in the Engineering Design Educational Environment. - Yu-Hung Chien; Hsien-Sheng Hsiao; Yu-Shan Chang; Chun-Kai Yao (ICL (1), 2019)

The effect of the "Prediction-observation-quiz-explanation" inquiry-based e-learning model on flow experience in green energy learning. - Jon-Chao Hong; Chi-Ruei Tsai; Hsien-Sheng Hsiao; Po-Hsi Chen; Kuan-Cheng Chu; Jianjun Gu 003; Jirarat Sitthiworachart (Comput. Educ., 2019)

Using 3D printing technology with experiential learning strategies to improve preengineering students' comprehension of abstract scientific concepts and hands-on ability. - Hsien-Sheng Hsiao; Jyun-Chen Chen; Chien-Yu Lin; Pei-Wen Zhuo; Kuen-Yi Lin (J. Comput. Assist. Learn., 2019)

Developing a hands-on activity using virtual reality to help students learn by doing. - Jyun-Chen Chen; Yun Huang; Kuen-Yi Lin; Yu-Shan Chang; Hung-Chang Lin; Chien-Yu Lin; Hsien-Sheng Hsiao (J. Comput. Assist. Learn., 2020)

Critical attitude and ability associated with students' self-confidence and attitude toward "predict-observe-explain" online science inquiry learning. - Jon-Chao Hong; Hsien-Sheng Hsiao; Po-Hsi Chen; Chow-Chin Lu; Kai-Hsin Tai; Chi-Ruei Tsai (Comput. Educ., 2021)

Using robot-based practices to develop an activity that incorporated the 6E model to improve elementary school students' learning performances. - Hsien-Sheng Hsiao; Yi-Wei Lin; Kuen-Yi Lin; Chien-Yu Lin; Jheng-Han Chen; Jyun-Chen Chen (Interact. Learn. Environ., 2022)