Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students' Learning Motivation and Learning Activity Satisfaction. - Yu-Hsuan Lin; Hao-Chiang Koong Lin; Hsin-Lan Liu (ICITL, 2021)

Incorporating Affective Computing Into an Interactive System With MakeyMakey: An Emotional Human-Computer Interaction Design. - Hsin-Lan Liu; Hao-Chiang Koong Lin; Liang Yu-Chen; Zeng Yu-cheng; Zhan Kai-cheng; Liu Hsin-Yueh (Int. J. Online Pedagog. Course Des., 2022)