Internet Self-efficacy and Behavior in Integrating the Internet into Instruction: A Study of Vocational High School Teachers in Taiwan. - Hsiu-Ling Chen (EC-TEL, 2009)

The Role of Community Trust and Altruism in Knowledge Sharing: An Investigation of a Virtual Community of Teacher Professionals. - Hsiu-Ling Chen; Hsueh-Liang Fan; Chin-Chung Tsai (J. Educ. Technol. Soc., 2014)

Learning differences and eye fixation patterns in virtual and physical science laboratories. - Kuei-Pin Chien; Cheng-Yue Tsai; Hsiu-Ling Chen; Wen-Hua Chang; Sufen Chen (Comput. Educ., 2015)

Integrating the SOP2 Model into the Flipped Classroom to Foster Cognitive Presence and Learning Achievements. - Hsiu-Ling Chen; Chiung-Yun Chang (J. Educ. Technol. Soc., 2017)

AIFood: A Large Scale Food Images Dataset for Ingredient Recognition. - Gwo Giun Chris Lee; Chin-Wei Huang; Jia-Hong Chen; Shih-Yu Chen; Hsiu-Ling Chen (TENCON, 2019)

Learning English as Foreign Language through Guided Writing Practice: An fMRI Study of Healthy Taiwanese Students. - Hung-Cheng Tai; Chun-Ming Chen; Yuan-Hsiung Tsai; Hsiu-Ling Chen (ICALT, 2020)

The effects of digital storytelling games on high school students' critical thinking skills. - Hsiu-Ling Chen; Yun-Chi Chuang (J. Comput. Assist. Learn., 2021)

Designing an Interactive E-book of Three Views for Enhancing Students' Spatial Ability. - Hsiu-Ling Chen; Abebayehu Yohannes; Chiu-Chen Chang (IIAI-AAI, 2023)

Developing cooperative learning in a content and language integrated learning context to enhance elementary school students' digital storytelling performance, English speaking proficiency, and financial knowledge. - Ting-Yu Fan; Hsiu-Ling Chen (J. Comput. Assist. Learn., 2023)

Learner and instructor-related challenges for learners' engagement in MOOCs: a review of 2014-2020 publications in selected SSCI indexed journals. - Lekissa Alemayehu; Hsiu-Ling Chen (Interact. Learn. Environ., 2023)

A digital role-playing game for learning: effects on critical thinking and motivation. - Hsiu-Ling Chen; Cheng-Ting Wu (Interact. Learn. Environ., 2023)

A Commercial off-the-Shelf Immersive virtual reality game: its Effect on Engineering Students. - Rakha Ramadhana A. B.; Hsiu-Ling Chen (Educ. Inf. Technol., 2023)

Examining impacts of information system success and perceived stress on students' self-regulated learning mediated by intrinsic motivation in online learning environments: second-order structural equation modelling analyses. - Vu Thanh Tam Nguyen; Hsiu-Ling Chen (Educ. Inf. Technol., 2023)

The influence of motivation on learning engagement: the mediating role of learning self-efficacy and self-monitoring in online learning environments. - Lekissa Alemayehu; Hsiu-Ling Chen (Interact. Learn. Environ., 2023)

GeoGebra in mathematics education: a systematic review of journal articles published from 2010 to 2020. - Abebayehu Yohannes; Hsiu-Ling Chen (Interact. Learn. Environ., 2023)

Exploring the Impact of Digital Building Blocks on Spatial Self-efficacy in Adults of Different Genders. - Kai-Lin Wang; Hsiu-Ling Chen (ICITL (2), 2024)

The Effects of Non-Violent Communication-Based Emotional Education Using a Digital Storytelling Platform on Adolescents' Emotional Learning: Gender Differences. - Hsiu-Ling Chen; Szu-Yu Chen (IIAI-AAI, 2024)

The effect of flipped realistic mathematics education on students' achievement, mathematics self-efficacy and critical thinking tendency. - Abebayehu Yohannes; Hsiu-Ling Chen (Educ. Inf. Technol., 2024)

Integrating Social-Emotional Learning Into Gamified Flipped Classrooms: Impacts on Emotion Regulation, Achievement and Communication Tendency. - Vu Thanh Tam Nguyen; Hsiu-Ling Chen; Van Tran Kieu Nguyen (J. Comput. Assist. Learn., 2025)

Robot-Assisted Mathematics Education: A Systematic Literature Review. - Temesgen Samuel; Hsiu-Ling Chen; Abebayehu Yohannes (J. Comput. Assist. Learn., 2025)

The impacts of computer-supported collaborative learning on students' critical thinking: a meta-analysis. - Yoseph Gebrehiwot Tedla; Hsiu-Ling Chen (Educ. Inf. Technol., 2025)

Problem or project-based computer-supported collaborative learning practices in computer education: A systematic review of SSCI articles published from 2014 to 2023. - Khoirudin Asfani; Hsiu-Ling Chen (Educ. Inf. Technol., 2025)

Chatbots in higher education: a systematic review. - Eyasu Anjulo Lambebo; Hsiu-Ling Chen (Interact. Learn. Environ., 2025)

Effects of escape room game-based civics education on junior high school students' learning motivation, critical thinking and flow experience. - Hsiu-Ling Chen; Abebayehu Yohannes; Ning-Li Hung (Br. J. Educ. Technol., 2025)