Multi-agent Travel Planning through Coalition and Negotiation in an Auction. - Ming-Chih Hsu; Paul Hsueh-Min Chang; Yi-Ming Wang; Von-Wun Soo (PRIMA, 2003)

Automating the Determination of Open Reading Frames in Genomic Sequences Using the Web Service Techniques – A Case Study using SARS Coronavirus. - Paul Hsueh-Min Chang; Von-Wun Soo; Tai-Yu Chen; Wei-Shen Lai; Shiun-Cheng Su; Yu-Ling Huang (BIBE, 2004)

From Reality to Mind: A Cognitive Middle Layer of Environment Concepts for Believable Agents. - Paul Hsueh-Min Chang; Kuang-Tai Chen; Yu-Hung Chien; Edward Chao-Chun Kao; Von-Wun Soo (E4MAS, 2004)

Market-Oriented Multiple Resource Scheduling in Grid Computing Environments. - Chia-Hung Chien; Paul Hsueh-Min Chang; Von-Wun Soo (AINA, 2005)

A Knowledge-Based Scenario Framework to Support Intelligent Planning Characters. - Paul Hsueh-Min Chang; Yu-Hung Chien; Edward Chao-Chun Kao; Von-Wun Soo (IVA, 2005)

Using Ontology to Establish Social Context and Support Social Reasoning. - Edward Chao-Chun Kao; Paul Hsueh-Min Chang; Yu-Hung Chien; Von-Wun Soo (IVA, 2005)

Countering Adversarial Strategies in Multi-agent Virtual Scenarios. - Yu-Cheng Hsu; Paul Hsueh-Min Chang; Von-Wun Soo (IVA, 2006)

AI-RPG Toolkit: Towards A Deep Model Implementation for Improvisational Virtual Drama. - Chung-Cheng Chiu; Edward Chao-Chun Kao; Hsueh-Min Chang; Von-Wun Soo (IVA, 2007)

Planning Actions with Social Consequences. - Hsueh-Min Chang; Von-Wun Soo (PRIMA, 2007)

Automatic Web Service Selection Using Ontology and Quality of Service. - Hsiang-Yuan Yeh; Shih-Wu Cheng; Paul Hsueh-Min Chang; Wei-Shen Lai; Von-Wun Soo (Int. J. Electron. Bus. Manag., 2007)

Simulation-Based Story Generation with a Theory of Mind. - Hsueh-Min Chang; Von-Wun Soo (AIIDE, 2008)

Planning-Based Narrative Generation in Simulated Game Universes. - Hsueh-Min Chang; Von-Wun Soo (IEEE Trans. Comput. Intell. AI Games, 2009)