Directional Smoothing of Triangular Meshes. - Huanxi Zhao; Guoliang Xu (CGIV, 2005)

Fast Accurate Normal Calculation for Heightfield Lighting on a Non-Isometric Grid. - Huanxi Zhao (CGIV, 2006)

An Accurate Vertex Normal Computation Scheme. - Huanxi Zhao; Ping Xiao (Computer Graphics International, 2006)

A note on the paper "Normal based subdivision scheme for curve design" by Xunnian Yang. - Luming Liang; Huanxi Zhao; Beiji Zou 001 (Comput. Aided Geom. Des., 2008)

Nonlinear Image Interpolation Using Adaptive Conic Blending Spline. - Huanxi Zhao; Chuan Sun; Keshou Wu (CGIV, 2009)

A geometric non-linear interpolatory subdivision scheme via approximation scheme. - Huanxi Zhao; Lingling Xu (CAD/Graphics, 2009)

Curvature normal vector driven interpolatory subdivision. - Huanxi Zhao; Xia Qiu; Luming Liang; Chuan Sun; Beiji Zou 001 (Shape Modeling International, 2009)

Generating fair, C2 continuous splines by blending conics. - Chuan Sun; Huanxi Zhao (Comput. Graph., 2009)

The generation of circular arcs and conics by subdivision via averaging normal vectors. - Luming Liang; Huanxi Zhao (Int. J. Comput. Math., 2010)

A Lossless Fingerprinting-Watermarking Hybrid Scheme for Digital Right Management of Fundus Images. - Jingyu Du; Beiji Zou 001; Xiyao Liu 001; Fangfang Li 004; Huanxi Zhao (J. Inf. Hiding Multim. Signal Process., 2017)