Exploring Non-verbal Behavior Models for Believable Characters. - Magy Seif El-Nasr; Huaxin Wei (ICIDS, 2008)

Believable Characters. - Magy Seif El-Nasr; Leslie Bishko; Veronica Zammitto; Michael Nixon; Athanasios V. Vasilakos; Huaxin Wei (Handbook of Multimedia for Digital Entertainment and Arts, 2009)

Embedded narrative in game design. - Huaxin Wei (Future Play, 2010)

Time and Space in Digital Game Storytelling. - Huaxin Wei; Jim Bizzocchi; Tom Calvert (Int. J. Comput. Games Technol., 2010)

Structuring Narrative Interaction: What We Can Learn from Heavy Rain. - Huaxin Wei (ICIDS, 2011)

Transdisciplinary Interaction Design in Design Education. - Eli Blevis; Ilpo Koskinen; Kun-Pyo Lee; Susanne Bødker; Lin-Lin Chen; Youn-Kyung Lim; Huaxin Wei; Ron Wakkary (CHI Extended Abstracts, 2015)

Beyond Level Blueprints: Visualizing the Progression of Emotion and Narrative Driven Games. - Huaxin Wei; Betty Durango (Creativity & Cognition, 2017)

MemoryPin: Turning Digitally Co-Present Moments into Tangible Memory Keepsakes. - Dianya Hua; Huaxin Wei; Eli Blevis (Conference on Designing Interactive Systems (Companion Volume), 2018)

Geometrical Hong Kong: An Immersive and Interactive Virtual Reality Tour. - Shirley Geng Xu; Huaxin Wei (CHI Extended Abstracts, 2018)

Exploring the Role of Narrative Puzzles in Game Storytelling. - Huaxin Wei; Betty Durango (DiGRA Conference, 2019)

Should Do, Can Do, Can Know: Sustainability and Other Reflections on One Hundred and One Interaction Design Projects. - Huaxin Wei; Jeffrey C. F. Ho; Kenny K. N. Chow; Shunying An Blevis; Eli Blevis (LIMITS, 2019)

MemoryReel: A Purpose-designed Device for Recording Digitally Connected Special Moments for Later Recall and Reminiscence. - Huaxin Wei; Dianya Hua; Eli Blevis; Zitao Zhang (TEI, 2019)

Effects of Virtual Reality in the Area of Responsible Decision-Making Training on Adolescents. - Daniel A. Muñoz; Kenny K. N. Chow; Huaxin Wei (ArtsIT, 2020)

A Budget Setting Design Intervention for Reducing Personal Expenses for Chinese Young Generation. - Yuxiang Yan; Huaxin Wei; Jeffrey C. F. Ho; Analyn Yap (ArtsIT, 2020)

Bukas: Material Messages for Filipino Migrant Workers and Their Transnational Families. - Analyn Yap; Huaxin Wei; Kenny K. N. Chow (ArtsIT, 2020)

Letters to José: A Design Case for Building Tangible Interactive Narratives. - Daniel Echeverri; Huaxin Wei (ICIDS, 2020)

Playing between Opposite Ideologies with Focalization and Agency: A Look at Ideological Perspective in Narrative-driven Games. - Huaxin Wei; Teresa H. M. Leung (FDG, 2021)

Designing Physical Artifacts for Tangible Narratives: Lessons Learned from Letters to José. - Daniel Echeverri; Huaxin Wei (TEI, 2021)

Exploring the experience with tangible interactive narrative: Authoring and evaluation of Letters to José. - Daniel Echeverri; Huaxin Wei (Entertain. Comput., 2023)

Cinemassist: An Intelligent Interactive System for Real-Time Cinematic Composition Design. - Rui He; Ying Cao 001; Johan F. Hoorn; Huaxin Wei (CHI Extended Abstracts, 2024)

Constructing a Multiplayer Tangible Narrative with Interactive Puppets: New User Experiences and Design Challenges. - Daniel Echeverri; Huaxin Wei (ICIDS (1), 2024)

An Interactive System for Supporting Creative Exploration of Cinematic Composition Designs. - Rui He; Huaxin Wei; Ying Cao 001 (UIST, 2024)