Realistic Agent Movement in Dynamic Game Environments. - Ross Graham; Hugh McCabe; Stephen Sheridan (DiGRA Conference, 2005)

CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators. - James Kneafsey; Hugh McCabe (DiGRA Conference, 2005)

Interactive generation of cities for real-time applications. - George Kelly; Hugh McCabe (SIGGRAPH Research Posters, 2006)

Interactive city generation methods. - George Kelly; Hugh McCabe (SIGGRAPH Posters, 2007)

Roll your own city. - Graham Whelan; George Kelly; Hugh McCabe (DIMEA, 2008)

Sensory Seduction & Narrative Pull. - Nina Lyons; Matt Smith 001; Hugh McCabe (GEM, 2018)

Civil War: A Board Game as Pedagogy and Critique. - Hugh McCabe (UDHEIT, 2018)

We Have Always Been Virtual: Gilles Deleuze and the Computer-Generated Image. - Hugh McCabe (ARTECH, 2019)