Interactive modules in a MOOC. - Line Kolås; Hugo Nordseth; Jon Hoem (ITHET, 2016)

Learning with educational apps: A qualitative study of the most popular free apps in Norway. - Line Kolås; Hugo Nordseth; Robin Munkvold (ITHET, 2016)

What Prevents Teachers from Using Games and Gamification Tools in Nordic Schools? - Eva Brooks; Salvör Gissurardóttir; Bjarki Thor Jonsson; Skulina Kjartansdottir; Robin Isfold Munkvold; Hugo Nordseth; Helga Dís Ísfold Sigurðardóttir (ArtsIT/DLI, 2018)