Analyzing Domain Expertise by Considering Variants of Knowledge in Multiple Time Scales. - Jun-Ming Chen; Gwo-Haur Hwang; Gwo-Jen Hwang; Carol H. C. Chu (KES (3), 2005)

A time scale-oriented approach for building medical expert systems. - Gwo-Haur Hwang; Jun-Ming Chen; Gwo-Jen Hwang; Hui-Chun Chu (Expert Syst. Appl., 2006)

A Computer-Assisted Collaborative Approach for E-Training Course Design. - Hui-Chun Chu; Gwo-Jen Hwang; Po-Han Wu; Jun-Ming Chen (ICALT, 2007)

Development of a Web-Based System for Diagnosing Student Learning Problems on English Tenses. - Gwo-Jen Hwang; Hsiang Cheng; Carol H. C. Chu; Judy C. R. Tseng; Gwo-Haur Hwang (Int. J. Distance Educ. Technol., 2007)

A Computer-Assisted Approach for Designing Context-Aware Ubiquitous Learning Activities. - Tzu-Chi Yang; Fan-Ray Kuo; Gwo-Jen Hwang; Hui-Chun Chu (SUTC, 2008)

A Decision Tree Approach to Conducting Dynamic Assessment in a Context-Aware Ubiquitous Learning Environment. - Shu-Hsien Huang; Ting-Ting Wu; Hui-Chun Chu; Gwo-Jen Hwang (WMUTE, 2008)

Conducting Situated Learning in a Context-Aware Ubiquitous Learning Environment. - Ting-Ting Wu; Tzu-Chi Yang; Gwo-Jen Hwang; Hui-Chun Chu (WMUTE, 2008)

An innovative parallel test sheet composition approach to meet multiple assessment criteria for national tests. - Gwo-Jen Hwang; Hui-Chun Chu; Peng-Yeng Yin; Ji-Yu Lin (Comput. Educ., 2008)

Development of an adaptive learning system with two sources of personalization information. - Judy C. R. Tseng; Hui-Chun Chu; Gwo-Jen Hwang; Chin-Chung Tsai (Comput. Educ., 2008)

A knowledge engineering approach to developing e-libraries for mobile learning. - Hui-Chun Chu; Gwo-Jen Hwang; Shu-Xian Huang; Ting-Ting Wu (Electron. Libr., 2008)

A Delphi-based approach to developing expert systems with the cooperation of multiple experts. - Hui-Chun Chu; Gwo-Jen Hwang (Expert Syst. Appl., 2008)

Development of a Web-Based System for Diagnosing Student Learning Problems on English Tenses. - Gwo-Jen Hwang; Hsiang Cheng; Carol H. C. Chu; Judy C. R. Tseng; Gwo-Haur Hwang (Methods and Applications for Advancing Distance Education Technologies, 2009)

A Computer-Assisted Collaborative Approach for Developing Enterprise e-Training Courses on the Internet. - Po-Han Wu; Gwo-Jen Hwang; Hui-Chun Chu; Chin-Chung Tsai; Yueh-Min Huang (J. Res. Pract. Inf. Technol., 2009)

Ubiquitous Performance-support System as Mindtool: A Case Study of Instructional Decision Making and Learning Assistant. - Hsinyi Peng; Po-Ya Chuang; Gwo-Jen Hwang; Hui-Chun Chu; Ting-Ting Wu; Shu-Xian Huang (J. Educ. Technol. Soc., 2009)

A Computer-Assisted Approach for Conducting Information Technology Applied Instructions. - Hui-Chun Chu; Gwo-Jen Hwang; Pei-Jin Tsai; Tzu-Chi Yang (Int. J. Distance Educ. Technol., 2009)

An innovative approach for promoting information exchanges and sharing in a Web 2.0-based learning environment. - Hui-Chun Chu; Gwo-Jen Hwang; Chin-Chung Tsai; Nian-Shing Chen (Interact. Learn. Environ., 2009)

Knowledge Engineering Technologies and Semantic Networks as Mindtools for Context-Aware Ubiquitous Learning. - Hui-Chun Chu (ICCE, 2010)

A Context-Aware Ubiquitous Learning Environment for Enhancing Science Inquiry Ability of Students via On-Site Device Operating. - Hui-Chun Chu; Gwo-Jen Hwang; Chin-Chung Tsai; Chieh-Yuan Chen; Kinshuk (ICCE, 2010)

A knowledge engineering approach to developing mindtools for context-aware ubiquitous learning. - Hui-Chun Chu; Gwo-Jen Hwang; Chin-Chung Tsai (Comput. Educ., 2010)

A two-tier test approach to developing location-aware mobile learning systems for natural science courses. - Hui-Chun Chu; Gwo-Jen Hwang; Chin-Chung Tsai; Judy C. R. Tseng (Comput. Educ., 2010)

An innovative approach for developing and employing electronic libraries to support context-aware ubiquitous learning. - Hui-Chun Chu; Gwo-Jen Hwang; Judy C. R. Tseng (Electron. Libr., 2010)

A Decision-Tree-Oriented Guidance Mechanism for Conducting Nature Science Observation Activities in a Context-Aware Ubiquitous Learning Environment. - Gwo-Jen Hwang; Hui-Chun Chu; Ju-Ling Shih; Shu-Hsien Huang; Chin-Chung Tsai (J. Educ. Technol. Soc., 2010)

A concept map approach to developing collaborative Mindtools for context-aware ubiquitous learning. - Gwo-Jen Hwang; Yen-Ru Shi; Hui-Chun Chu (Br. J. Educ. Technol., 2011)

A knowledge acquisition approach to developing Mindtools for organizing and sharing differentiating knowledge in a ubiquitous learning environment. - Gwo-Jen Hwang; Hui-Chun Chu; Yu-Shih Lin; Chin-Chung Tsai (Comput. Educ., 2011)

The establishment of ubiquitous portfolio management system and learning behaviour analysis scheme. - Hui-Chun Chu; Yung-Huan Lo (Int. J. Mob. Learn. Organisation, 2011)

Effects of Computerized Collaborative Concept Map Approach on Students' Learning Achievements and Cognitive Loads. - Gwo-Jen Hwang; Hui-Chun Chu; Yi-Rong Liang (ICALT, 2012)

A Time Scale-based Concept Map Approach to Developing Educational Computer Games for Historical Courses. - Hui-Chun Chu; Jing-Hong Chen (ICCE, 2012)

Development of a Web 2.0-based Ubiquitous Learning Platform for Schoolyard Plant Identification. - Gwo-Haur Hwang; Beyin Chen; Hui-Chun Chu; Zheng Shan Cheng (WMUTE, 2012)

Research Trends in Technology-based Learning from 2000 to 2009: A content Analysis of Publications in Selected Journals. - Yu-Chen Hsu; Hsin Ning Jessie Ho; Chin-Chung Tsai; Gwo-Jen Hwang; Hui-Chun Chu; Chin-Yeh Wang; Nian-Shing Chen (J. Educ. Technol. Soc., 2012)

The Development and Application of a Repertory Grid-Oriented Ubiquitous Augmented Reality Learning System. - Hui-Chun Chu; Chia-Wei Lin (IIAI-AAI, 2013)

Learning by Searching: A Learning Environment that Provides Searching and Analysis Facilities for Supporting Trend Analysis Activities. - Chengjiu Yin; Han-Yu Sung; Gwo-Jen Hwang; Sachio Hirokawa; Hui-Chun Chu; Brendan Flanagan; Yoshiyuki Tabata (J. Educ. Technol. Soc., 2013)

Using WebQuests Learning Strategy in Context-Aware Ubiquitous Learning Environment for English Course. - Hui-Chun Chu; Shun Hua Chen (IIAI-AAI, 2014)

Potential Negative Effects of Mobile Learning on Students' Learning Achievement and Cognitive Load - A Format Assessment Perspective. - Hui-Chun Chu (J. Educ. Technol. Soc., 2014)

Development and Evaluation of a Web 2.0-Based Ubiquitous Learning Platform for Schoolyard Plant Identification. - Gwo-Haur Hwang; Hui-Chun Chu; Beyin Chen; Zheng Shan Cheng (Int. J. Distance Educ. Technol., 2014)

Effects of a peer-assessment-based mobile physical education learning approach on students' affective perspectives on a university Tai Chi course. - Jun-Ming Chen; Hui-Chun Chu; Kai-Hsiang Yang; Fon-Chu Kuo (ICCE, 2015)

An Web Quest-Based Context-Aware u-Learning System to Improve Students' Problem Solving and Communication Abilities in Astronomy Inquiry Activities. - Shang-Juang Wu; Hui-Chun Chu; Kai-Hsiang Yang (IIAI-AAI, 2015)

Using the Augmented Reality Technique to Develop Visualization Mindtools for Chemical Inquiry-Based Activities. - Kai-Jen Yang; Hui-Chun Chu; Kai-Hsiang Yang (IIAI-AAI, 2015)

Developing a Game-Based Learning System with Two-Tier Diagnostic Tool for Math Courses. - Kai-Hsiang Yang; Bou-Chuan Lu; Hui-Chun Chu; Jhen-Yuan Chen (IIAI-AAI, 2015)

A Learning Style-based Grouping Collaborative Learning Approach to Improve EFL Students' Performance in English Courses. - Yu-Chen Kuo; Hui-Chun Chu; Chi-Hao Huang (J. Educ. Technol. Soc., 2015)

An Innovative Approach for Assisting Teachers in Improving Instructional Strategies via Analyzing Historical Assessment Data of Students. - Li-Chen Cheng; Hui-Chun Chu; Bang-Min Shiue (Int. J. Distance Educ. Technol., 2015)

Effects of the Digital Game-Development Approach on Elementary School Students' Learning Motivation, Problem Solving, and Learning Achievement. - Hui-Chun Chu; Chun-Ming Hung (Int. J. Distance Educ. Technol., 2015)

A time sequence-oriented concept map approach to developing educational computer games for history courses. - Hui-Chun Chu; Kai-Hsiang Yang; Jing-Hong Chen (Interact. Learn. Environ., 2015)

Transforming the educational settings: innovative designs and applications of learning technologies and learning environments. - Gwo-Jen Hwang; Hui-Chun Chu; Chengjiu Yin; Hiroaki Ogata (Interact. Learn. Environ., 2015)

An Interactive 5E Learning Cycle-Based Augmented Reality System to Improve Students' Learning Achievement in a Microcosmic Chemistry Molecule Course. - Sz-Hau Cheng; Hui-Chun Chu (IIAI-AAI, 2016)

A Context-Aware Progressive Inquiry-Based Augmented Reality System to Improving Students' Investigation Learning Abilities for High School Geography Courses. - Hui-Chun Chu; Yu-Hsuan Sung (IIAI-AAI, 2016)

Development and application of a repertory grid-oriented knowledge construction augmented reality learning system for context-aware ubiquitous learning. - Hui-Chun Chu; Jun-Ming Chen; Kai-Hsiang Yang; Chia-Wei Lin (Int. J. Mob. Learn. Organisation, 2016)

Editorial: A Message from the Editorial Team and an Introduction to the January-March 2016 Issue. - Peter Brusilovsky; Mike Sharples; Gustavo R. Alves; Tiffany Barnes; Sherry Y. Chen; Carol H. C. Chu; Hendrik Drachsler; Seiji Isotani; Euan Lindsay; Xavier Ochoa 001; Mykola Pechenizkiy; Ma. Mercedes T. Rodrigo; et al. (IEEE Trans. Learn. Technol., 2016)

Learning Behavioral Pattern Analysis based on Students' Logs in Reading Digital Books. - Chengjiu Yin; Noriko Uosaki; Hui-Chun Chu; Gwo-Jen Hwang; Gi-Zen Liu; Jau-Jian Hwang; Itsuo Hatono; Etsuko Kumamoto; Yoshiyuki Tabata (ICCE, 2017)

Learning Achievements and Attitudes in a Computer Science Course: Activating Students Flipped Learning via ICT Technologies. - Hui-Chun Chu; Chieh Yang (IIAI-AAI, 2017)

Effects of a Situated 3D Computational Problem-Solving and Programming Game-Based Learning Model on Students' Learning Perception and Cognitive Loads. - Tzu-Yin Hong; Hui-Chun Chu (IIAI-AAI, 2017)

Development of a Mobile Sleep-Management System for Improving Students' Lifestyles Based on a Self-Regulated Learning Strategy. - Yi-Meng Liu; Lin Wang; Hui-Chun Chu; Chieh Yang (IIAI-AAI, 2017)

Effects of Integrating a Situated Gaming Mechanism Into an Issue-Quest Flipped Learning Approach on Undergraduate Students' Learning Achievement and Motivation in Chinese Character Course. - Lin Wang; Chun-Chieh Wang; Hui-Chun Chu; Gwo-Jen Hwang (IIAI-AAI, 2017)

Effects of an integrated physiological signal-based attention-promoting and English listening system on students' learning performance and behavioral patterns. - Yu-Chen Kuo; Hui-Chun Chu; Meng-Chieh Tsai (Comput. Hum. Behav., 2017)

A Peer-Assessment Mobile Kung Fu Education Approach to Improving Students' Affective Performances. - Fon-Chu Kuo; Jun-Ming Chen; Hui-Chun Chu; Kai-Hsiang Yang; Yi-Hsuan Chen (Int. J. Distance Educ. Technol., 2017)

Prepare your own device and determination (PYOD): a successfully promoted mobile learning mode in Taiwan. - Gwo-Jen Hwang; Hui-Chun Chu; Chiu-Lin Lai (Int. J. Mob. Learn. Organisation, 2017)

Effects of an online formative peer-tutoring approach on students' learning behaviors, performance and cognitive load in mathematics. - Hui-Chun Chu; Jun-Ming Chen; Chieh-Lun Tsai (Interact. Learn. Environ., 2017)

Objectives, methodologies and research issues of learning analytics. - Gwo-Jen Hwang; Hui-Chun Chu; Chengjiu Yin (Interact. Learn. Environ., 2017)

Effects of the Interactive Concept Map Instant-Feedback Approach in a Visual Reality Learning Environment in Astronomy Courses. - Yi-Chiao Hsieh; Hui-Chun Chu; Kai-Hsiang Yang (IIAI-AAI, 2018)

Impacts of a Mobile Childbirth Educational Game on Learning Achievement, Self-Efficacy and Postnatal Depression for Puerperal Women. - Yi-Meng Liu; Hui-Chun Chu (IIAI-AAI, 2018)

Effects of Web Issue-Quest Approaches with Different Prompting Strategies on Students' Learning Performance in a Natural Science Course. - Chia-Ying Tsai; Chun-Chieh Wang; Hui-Chun Chu; Zhi-Wen Chen (IIAI-AAI, 2018)

Effects of a Two-Stage Concept Mapping-Based Collaborative Gaming Approach on the English Learning Achievement and Behavioral Patterns of Students with Different Learning Anxiety Levels. - Lin Wang; Hui-Chun Chu; Chun-Chieh Wang (IIAI-AAI, 2018)

A Proposal for the Global and Collaborative PBL Learning Environment Where All Global Members on Different Campuses Are "On the Same Page" throughout the Process of Learning in the Project. - Tosh Yamamoto; Anthony Liao; Wen-Chi Vivian Wu; Meilun Shih; Ju-Ling Shih; Hui-Chun Chu (TAAI, 2018)

A scoping review of research on digital game-based language learning. - Hsiu-Ting Hung; Jie-Chi Yang; Gwo-Jen Hwang; Hui-Chun Chu; Chun-Chieh Wang (Comput. Educ., 2018)

Effects of a Progressive Prompting-based Educational Game on Second Graders' Mathematics Learning Performance and Behavioral Patterns. - Kai-Hsiang Yang; Hui-Chun Chu; Li-Yu Chiang (J. Educ. Technol. Soc., 2018)

Design for choreographies/ambiance for global AGILE learning to foster future skills. - Tosh Yamamoto; Ju-Ling Shih; Benson Ong; Chris Pang; Hui-Chun Chu; Takuro Ozaki; Yasuhiro Hayashi (ICCE, 2019)

Effects of Integrating a Personalization Mechanism into the Flipped Learning Approach on Students' Learning Achievement and Behaviors. - Chia-Ying Tsai; Hui-Chun Chu (IIAI-AAI, 2019)

Trends and development in technology-enhanced adaptive/personalized learning: A systematic review of journal publications from 2007 to 2017. - Haoran Xie 001; Hui-Chun Chu; Gwo-Jen Hwang; Chun-Chieh Wang (Comput. Educ., 2019)

Impacts of Concept Map-Based Collaborative Mobile Gaming on English Grammar Learning Performance and Behaviors. - Hui-Chun Chu; Chun-Chieh Wang; Lin Wang (J. Educ. Technol. Soc., 2019)

An innovative consensus map-embedded collaborative learning system for ER diagram learning: sequential analysis of students' learning achievements. - Li-Chen Cheng; Hui-Chun Chu (Interact. Learn. Environ., 2019)

The era of flipped learning: promoting active learning and higher order thinking with innovative flipped learning strategies and supporting systems. - Gwo-Jen Hwang; Chengjiu Yin; Hui-Chun Chu (Interact. Learn. Environ., 2019)

Effects of formative assessment in an augmented reality approach to conducting ubiquitous learning activities for architecture courses. - Hui-Chun Chu; Jun-Ming Chen; Gwo-Jen Hwang; Tsung-Wen Chen (Univers. Access Inf. Soc., 2019)

The Trends of Computer-Supported Collaborative Learning in Two Decades. - Hui-Chun Chu; Gwo-Haur Hwang; Han-Chieh Chao; Ching-Yi Chang (ICCE, 2023)

Promoting art appreciation performances and behaviors in effective and joyful contexts: A two-tier test-based digital gaming approach. - Gwo-Jen Hwang; Min-Chi Chiu; Lu-Ho Hsia; Hui-Chun Chu (Comput. Educ., 2023)

A multi-dimensional self-regulated learning model in the mobile era: implementation and evaluation in a long-term and large-scale promotion program in Taiwan. - Gwo-Jen Hwang; Hui-Chun Chu; Chiu-Lin Lai; Shu-Yun Chien; Pei-Ying Chen (Int. J. Mob. Learn. Organisation, 2023)

A mandatory contribution-based collaborative gaming approach to enhancing students' collaborative learning outcomes in Science museums. - Hsin-Yi Liang; Tien-Yu Hsu; Gwo-Jen Hwang; Shao-Chen Chang; Hui-Chun Chu (Interact. Learn. Environ., 2023)

Conceptions of the metaverse in higher education: A draw-a-picture analysis and surveys to investigate the perceptions of students with different motivation levels. - Gwo-Jen Hwang; Yun-Fang Tu; Hui-Chun Chu (Comput. Educ., 2023)

Exploring the Influence of Shared Learning Logs in the e-Book Utilization. - Juan Zhou; Kae Nakaya; Yuichi Ono; Hui-Chun Chu; Chengjiu Yin (HCI (39), 2024)