Interaction methods for mobile augmented reality. - Huidong Bai; Gun A. Lee (CHINZ, 2012)

Freeze view touch and finger gesture based interaction methods for handheld augmented reality interfaces. - Huidong Bai; Gun A. Lee; Mark Billinghurst (IVCNZ, 2012)

Automatic zooming interface for tangible augmented reality applications. - Gun A. Lee; Huidong Bai; Mark Billinghurst (VRCAI, 2012)

Poster: Markerless fingertip-based 3D interaction for handheld augmented reality in a small workspace. - Huidong Bai; Lei Gao; Mark Billinghurst (3DUI, 2013)

Free-hand interaction for handheld augmented reality using an RGB-depth camera. - Huidong Bai; Lei Gao; Jihad El-Sana; Mark Billinghurst (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2013)

Markerless 3D gesture-based interaction for handheld augmented reality interfaces. - Huidong Bai; Lei Gao; Jihad El-Sana; Mark Billinghurst (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2013)

Using 3D hand gestures and touch input for wearable AR interaction. - Huidong Bai; Gun A. Lee; Mark Billinghurst (CHI Extended Abstracts, 2014)

3D gesture interaction for handheld augmented reality. - Huidong Bai; Gun A. Lee; Ramakrishnan Mukundan; Mark Billinghurst (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2014)

Hands in Space: Gesture Interaction with Augmented-Reality Interfaces. - Mark Billinghurst; Thammathip Piumsomboon; Huidong Bai (IEEE Computer Graphics and Applications, 2014)

Free-hand Gesture Interfaces for an Augmented Exhibition Podium. - Huidong Bai; Gun A. Lee; Mark Billinghurst (OZCHI, 2015)

An augmented exhibition podium with free-hand gesture interfaces. - Huidong Bai; Gun A. Lee; Mark Billinghurst (SIGGRAPH Asia Mobile Graphics and Interactive Applications, 2015)

Tag it!: AR annotation using wearable sensors. - Alaeddin Nassani; Huidong Bai; Gun A. Lee; Mark Billinghurst (SIGGRAPH Asia Mobile Graphics and Interactive Applications, 2015)

Extending HMD by chest-worn 3D camera for AR annotation. - Alaeddin Nassani; Huidong Bai; Gun A. Lee; Mark Billinghurst (SIGGRAPH Asia Mobile Graphics and Interactive Applications, 2015)

An oriented point-cloud view for MR remote collaboration. - Lei Gao; Huidong Bai; Gun A. Lee; Mark Billinghurst (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2016)

Asymmetric Bimanual Interaction for Mobile Virtual Reality. - Huidong Bai; Alaeddin Nassani; Barrett Ens; Mark Billinghurst (ICAT-EGVE, 2017)

Real-time Visual Representations for Mixed Reality Remote Collaboration. - Lei Gao; Huidong Bai; Thammathip Piumsomboon; Gun A. Lee; Robert W. Lindeman; Mark Billinghurst (ICAT-EGVE, 2017)

6DoF input for hololens using vive controller. - Huidong Bai; Lei Gao; Mark Billinghurst (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2017)

Static local environment capturing and sharing for MR remote collaboration. - Lei Gao; Huidong Bai; Rob Lindeman 001; Mark Billinghurst (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2017)

Filtering Shared Social Data in AR. - Alaeddin Nassani; Huidong Bai; Gun A. Lee; Mark Billinghurst; Tobias Langlotz; Robert W. Lindeman (CHI Extended Abstracts, 2018)

Filtering 3D Shared Surrounding Environments by Social Proximity in AR. - Alaeddin Nassani; Huidong Bai; Gun A. Lee; Tobias Langlotz; Mark Billinghurst; Robert W. Lindeman (ISMAR Adjunct, 2018)

Improving virtual reality safety precautions with depth sensing. - Shaoyan Huang; Huidong Bai; V. B. H. Mandalika; Robert W. Lindeman (OZCHI, 2018)

Wearable RemoteFusion: A Mixed Reality Remote Collaboration System with Local Eye Gaze and Remote Hand Gesture Sharing. - Prasanth Sasikumar; Lei Gao; Huidong Bai; Mark Billinghurst (ISMAR Adjunct, 2019)

Come to the Table! Haere mai ki te tēpu! - Mairi Gunn; Huidong Bai; Prasanth Sasikumar (SIGGRAPH Asia XR, 2019)

A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing. - Huidong Bai; Prasanth Sasikumar; Jing Yang 022; Mark Billinghurst (CHI, 2020)

A Comparison of Surface and Motion User-Defined Gestures for Mobile Augmented Reality. - Ze Dong; Thammathip Piumsomboon; Jingjing Zhang; Adrian J. Clark; Huidong Bai; Robert W. Lindeman (CHI Extended Abstracts, 2020)

First Contact - Take 2 Using XR to Overcome Intercultural Discomfort (racism). - Mairi Gunn; Prasanth Sasikumar; Huidong Bai (ICAT-EGVE (Posters and Demos), 2020)

User Behaviour Analysis of Mixed Reality Remote Collaboration with a Hybrid View Interface. - Lei Gao; Huidong Bai; Mark Billinghurst; Robert W. Lindeman (OZCHI, 2020)

Is This My Phone? Operating a Physical Smartphone in Virtual Reality. - Li Zhang 070; Huidong Bai; Mark Billinghurst; Weiping He (SIGGRAPH Asia XR, 2020)

A Constrained Path Redirection for Passive Haptics. - Lili Wang 006; Zixiang Zhao; Xuefeng Yang; Huidong Bai; Amit Barde; Mark Billinghurst (VR Workshops, 2020)

Assessing the Suitability and Effectiveness of Mixed Reality Interfaces for Accurate Robot Teleoperation. - Francesco De Pace; Gal Gorjup; Huidong Bai; Andrea Sanna; Minas V. Liarokapis; Mark Billinghurst (VRST, 2020)

The effects of spatial auditory and visual cues on mixed reality remote collaboration. - Jing Yang 022; Prasanth Sasikumar; Huidong Bai; Amit Barde; Gábor Sörös; Mark Billinghurst (J. Multimodal User Interfaces, 2020)

ShowMeAround: Giving Virtual Tours Using Live 360 Video. - Alaeddin Nassani; Li Zhang 070; Huidong Bai; Mark Billinghurst (CHI Extended Abstracts, 2021)

XRTB: A Cross Reality Teleconference Bridge to incorporate 3D interactivity to 2D Teleconferencing. - Prasanth Sasikumar; Max Collins; Huidong Bai; Mark Billinghurst (CHI Extended Abstracts, 2021)

Leveraging Enhanced Virtual Reality Methods and Environments for Efficient, Intuitive, and Immersive Teleoperation of Robots. - Francesco De Pace; Gal Gorjup; Huidong Bai; Andrea Sanna; Minas V. Liarokapis; Mark Billinghurst (ICRA, 2021)

Simultaneous Real Walking and Asymmetric Input in Virtual Reality with a Smartphone-based Hybrid Interface. - Li Zhang 070; Weiping He; Zhiwei Cao; Shuxia Wang; Huidong Bai; Mark Billinghurst (ISMAR Adjunct, 2021)

A Hybrid 2D-3D Tangible Interface for Virtual Reality. - Li Zhang 070; Weiping He; Huidong Bai; Jun He; Yiyue Qiao; Mark Billinghurst (SIGGRAPH Posters, 2021)

ARinVR: Bringing Mobile AR into VR. - Li Zhang 070; Weiping He; Yizhe Liu; Qianyuan Zou; Huidong Bai; Mark Billinghurst (SIGGRAPH ASIA Posters, 2021)

Tool-based Asymmetric Interaction for Selection in VR. - Qianyuan Zou; Huidong Bai; Yuewei Zhang 001; Gun A. Lee; Allan Fowler; Mark Billinghurst (SIGGRAPH Asia Technical Communications, 2021)

Using the Visuo-Haptic Illusion to Perceive and Manipulate Different Virtual Objects in Augmented Reality. - Li Zhang 070; Weiping He; Yupeng Hu; Shuxia Wang; Huidong Bai; Mark Billinghurst (IEEE Access, 2021)

Bringing full-featured mobile phone interaction into virtual reality. - Huidong Bai; Li Zhang 070; Jing Yang 022; Mark Billinghurst (Comput. Graph., 2021)

Spatial Perception Enhancement in Assembly Training Using Augmented Volumetric Playback. - Prasanth Sasikumar; Soumith Chittajallu; Navindd Raj; Huidong Bai; Mark Billinghurst (Frontiers Virtual Real., 2021)

Designing, Prototyping and Testing of $360^{ circ}$ Spatial Audio Conferencing for Virtual Tours. - Alaeddin Nassani; Amit Barde; Huidong Bai; Suranga Nanayakkara; Mark Billinghurst (ISMAR Adjunct, 2022)

Implementation of Attention-Based Spatial Audio for 360° Environments. - Alaeddin Nassani; Amit Barde; Huidong Bai; Suranga Nanayakkara; Mark Billinghurst (ISMAR Adjunct, 2022)

PSCVR: Physiological Sensing in Collaborative Virtual Reality. - Prasanth Sasikumar; Yun Suen Pai; Huidong Bai; Mark Billinghurst (ISMAR Adjunct, 2022)

Exploring the Design Space for Immersive Embodiment in Dance. - Danielle M. Lottridge; Rebecca Weber; Eva-Rae McLean; Hazel Williams; Joanna Cook; Huidong Bai (VR, 2022)

Jitsi360: Using 360 Images for Live Tours. - Alaeddin Nassani; Huidong Bai; Mark Billinghurst (VR Workshops, 2022)

Asymmetric interfaces with stylus and gesture for VR sketching. - Qianyuan Zou; Huidong Bai; Lei Gao; Allan Fowler; Mark Billinghurst (VR Workshops, 2022)

PlayMeBack - Cognitive Load Measurement using Different Physiological Cues in a VR Game. - Mohammad Ahmadi; Huidong Bai; Alex Chatburn; Burkhard Wuensche; Mark Billinghurst (VRST, 2022)

The impact of virtual agents' multimodal communication on brain activity and cognitive load in Virtual Reality. - Zhuang Chang; Huidong Bai; Li Zhang 070; Kunal Gupta; Weiping He; Mark Billinghurst (Frontiers Virtual Real., 2022)

LightSense - Long Distance. - Uwe Rieger; Yinan Liu; Tharindu Kaluarachchi; Amit Barde; Huidong Bai; Alaeddin Nassani; Suranga Nanayakkara; Mark Billinghurst (SIGGRAPH Asia Art Gallery, 2023)

Comparison of Physiological Cues for Cognitive Load Measures in VR. - Mohammad Ahmadi; Huidong Bai; Alex Chatburn; Marzieh Ahmadi Najafabadi; Burkhard C. Wünsche; Mark Billinghurst (VR Workshops, 2023)

Cognitive Load Measurement with Physiological Sensors in Virtual Reality during Physical Activity. - Mohammad Ahmadi; Samantha W. Michalka; Sabrina Lenzoni; Marzieh Ahmadi Najafabadi; Huidong Bai; Alexander Sumich; Burkhard Wuensche; Mark Billinghurst (VRST, 2023)

Estimating mechanical properties of soft objects using surface measurements from AR headsets. - Max Dang Vu; Gonzalo Daniel Maso Talou; Huidong Bai; Mark Billinghurst; Poul Michael Fønss Nielsen; Martyn Peter Nash; Thiranja Prasad Babarenda Gamage (VRST, 2023)

HapticProxy: Providing Positional Vibrotactile Feedback on a Physical Proxy for Virtual-Real Interaction in Augmented Reality. - Li Zhang 070; Weiping He; Zhiwei Cao; Shuxia Wang; Huidong Bai; Mark Billinghurst (Int. J. Hum. Comput. Interact., 2023)

Robot-enabled tangible virtual assembly with coordinated midair object placement. - Li Zhang 070; Yizhe Liu; Huidong Bai; Qianyuan Zou; Zhuang Chang; Weiping He; Shuxia Wang; Mark Billinghurst (Robotics Comput. Integr. Manuf., 2023)

Using Virtual Replicas to Improve Mixed Reality Remote Collaboration. - Huayuan Tian; Gun A. Lee; Huidong Bai; Mark Billinghurst (IEEE Trans. Vis. Comput. Graph., 2023)

Corrigendum: The impact of virtual agents' multimodal communication on brain activity and cognitive load in Virtual Reality. - Zhuang Chang; Huidong Bai; Li Zhang 070; Kunal Gupta; Weiping He; Mark Billinghurst (Frontiers Virtual Real., 2023)

A hybrid 2D-3D tangible interface combining a smartphone and controller for virtual reality. - Li Zhang 070; Weiping He; Huidong Bai; Qianyuan Zou; Shuxia Wang; Mark Billinghurst (Virtual Real., 2023)

Perceived Empathy in Mixed Reality: Assessing the Impact of Empathic Agents' Awareness of User Physiological States. - Zhuang Chang; Kangsoo Kim; Kunal Gupta; Jamila Abouelenin; Zirui Xiao; Boyang Gu; Huidong Bai; Mark Billinghurst (ISMAR, 2024)

The Effect of Interface Types and Immersive Environments on Drawing Accuracy and User Comfort. - Qianyuan Zou; Huidong Bai; Zhuang Chang; Zirui Xiao; Suizi Tian; Henry Been-Lirn Duh; Allan Fowler; Mark Billinghurst (ISMAR, 2024)

The Impact of Virtual Agent Locomotion and Postures on Social Perception and Brain Activity in MR. - Zhuang Chang; Jiashuo Cao; Kunal Gupta; Huidong Bai; Mark Billinghurst (VR Workshops, 2024)

A User Study on Sharing Physiological Cues in VR Assembly Tasks. - Prasanth Sasikumar; Ryo Hajika; Kunal Gupta; Tamil Selvan Gunasekaran; Yun Suen Pai; Huidong Bai; Suranga Nanayakkara; Mark Billinghurst (VR, 2024)

Stylus and Gesture Asymmetric Interaction for Fast and Precise Sketching in Virtual Reality. - Qianyuan Zou; Huidong Bai; Lei Gao; Gun A. Lee; Allan Fowler; Mark Billinghurst (Int. J. Hum. Comput. Interact., 2024)