Overview of UI Patterns on Mobile Platform for Educational Applications. - Raquel Vázquez-Ramírez; Humberto Marín-Vega; Giner Alor-Hernández (Res. Comput. Sci., 2013)

Analyzing HTML5-Based Frameworks for Developing Educational and Serious Games. - Humberto Marín-Vega; Giner Alor-Hernández; Ramón Zataraín-Cabada; María Lucía Barrón-Estrada (CITI, 2016)

Una revisión sistemática de técnicas de gamification en aplicaciones educativas inteligentes. - Humberto Marín-Vega; Giner Alor-Hernández; Ramón Zataraín-Cabada; María Lucía Barrón-Estrada (Res. Comput. Sci., 2016)

Analyzing Proprietary Games Engines for Developing Educational and Serious Games. - Humberto Marín-Vega; Giner Alor-Hernández; Ramón Zataraín-Cabada; María Lucía Barrón-Estrada (Res. Comput. Sci., 2016)

A Brief Review of Game Engines for Educational and Serious Games Development. - Humberto Marín-Vega; Giner Alor-Hernández; Ramón Zataraín-Cabada; María Lucía Barrón-Estrada; Jorge Luis García-Alcaraz (J. Inf. Technol. Res., 2017)

Zeus - a tool for generating rule-based serious games with gamification techniques. - Humberto Marín-Vega; Giner Alor-Hernández; Luis Omar Colombo-Mendoza; Cuauhtémoc Sánchez-Ramírez; Jorge Luis García-Alcaraz; Liliana Avelar Sosa (IET Softw., 2020)

ZeusAR: a process and an architecture to automate the development of augmented reality serious games. - Humberto Marín-Vega; Giner Alor-Hernández; Luis Omar Colombo-Mendoza; Maritza Bustos-López; Ramón Zataraín-Cabada (Multim. Tools Appl., 2022)

Extended Reality (XR) Engines for Developing Gamified Apps and Serious Games: A Scoping Review. - Humberto Marín-Vega; Giner Alor-Hernández; Maritza Bustos-López; Ignacio López Martínez; Norma Leticia Hernández-Chaparro (Future Internet, 2023)

TasksZE: A Task-Based and Challenge-Based Math Serious Game Using Facial Emotion Recognition. - Humberto Marín-Vega; Giner Alor-Hernández; Maritza Bustos-López; Jonathan Hernández-Capistrán; Norma Leticia Hernández-Chaparro; Sergio David Ixmatlahua-Diaz (Future Internet, 2024)