Employing Method for a Method: Design and Evaluation of the Proposed PDEduGame Process Method using Design Science Research Method. - Rozana Ismail; Roslina Ibrahim; Suraya Ya'acob; Rokiah Bahari; Syed Ardi Syed Yahya Kamal; Husna Hafiza R. Azami; Siti Zamilah Abd. Hamid (ICCTA, 2020)

Integration of Player Experience for the Acceptance Model of Science, Technology, Engineering and Mathematics Digital Educational Games. - Husna Hafiza Razami; Roslina Ibrahim (TALE, 2022)

Models and constructs to predict students' digital educational games acceptance: A systematic literature review. - Husna Hafiza Razami; Roslina Ibrahim (Telematics Informatics, 2022)

Evaluation of STEM digital educational games using an instrument that integrates technology acceptance and player experience factors. - Husna Hafiza R. Azami; Roslina Ibrahim; Suraya Masrom; Rasimah Che Mohd Yusoff; Suraya Ya'acob (CHItaly, 2023)