Automatic Generation of Game Content using a Graph-based Wave Function Collapse Algorithm. - Hwanhee Kim; Seongtaek Lee; Hyundong Lee; Teasung Hahn; Shinjin Kang (CoG, 2019)

Image-to-Image Translation Method for Game-Character Face Generation. - Shinjin Kang; Yoonchan Ok; Hwanhee Kim; Teasung Hahn (CoG, 2020)

Graph Based Wave Function Collapse Algorithm for Procedural Content Generation in Games. - Hwanhee Kim; Teasung Hahn; Sookyun Kim; Shinjin Kang (IEICE Trans. Inf. Syst., 2020)

Predicting chemical structure using reinforcement learning with a stack-augmented conditional variational autoencoder. - Hwanhee Kim; Soohyun Ko; Byung Ju Kim; Sung Jin Ryu; Jaegyoon Ahn (J. Cheminformatics, 2022)

PretrainedBA: Enhancing Compound-Protein Binding Affinity Prediction Accuracy via Pre-training Large-Scale Interaction Information. - Sangmin Seo 001; Seungyeon Choi; Hwanhee Kim; Sanghyun Park 003 (BIBM, 2024)

Exploring the potential of compound-protein complex structure-free models in virtual screening using BlendNet. - Sangmin Seo; Hwanhee Kim; Jieun Lee; Seungyeon Choi; Sanghyun Park (Briefings Bioinform., 2024)

Puzzle-Level Generation With Simple-Tiled and Graph-Based Wave Function Collapse Algorithms. - Hwanhee Kim; Beomjoo Seo; Shinjin Kang (IEEE Trans. Games, 2025)