Multi-resolution terrain rendering with GPU tessellation. - HyeongYeop Kang; Han-Young Jang; Chang-Sik Cho; JungHyun Han (Vis. Comput., 2015)

Feature-preserving procedural texture. - HyeongYeop Kang; JungHyun Han (Vis. Comput., 2017)

Flotation Simulation in a Cable-driven Virtual Environment - A Study with Parasailing. - HyeongYeop Kang; Geonsun Lee; Seongsu Kwon; Ohung Kwon; Seong-Pil Kim; JungHyun Han (CHI, 2018)

Terrain rendering with unlimited detail and resolution. - HyeongYeop Kang; Yeram Sim; JungHyun Han (Graph. Model., 2018)

SafeAR: AR Alert System Assisting Obstacle Avoidance for Pedestrians. - HyeongYeop Kang; Geonsun Lee; JungHyun Han (ISMAR Adjunct, 2019)

Visual Manipulation for Underwater Drag Force Perception in Immersive Virtual Environments. - HyeongYeop Kang; Geonsun Lee; JungHyun Han (VR, 2019)

Jumping Further: Forward Jumps in a Gravity-reduced Immersive Virtual Environment. - HyeongYeop Kang; Geonsun Lee; Dae Seok Kang; Ohung Kwon; Jun Yeup Cho; Ho-Jung Choi; JunaHvun Han (VR, 2019)

Obstacle Detection and Alert System for Smartphone AR Users. - HyeongYeop Kang; Geonsun Lee; JungHyun Han (VRST, 2019)

A User Study on View-sharing Techniques for One-to-Many Mixed Reality Collaborations. - Geonsun Lee; HyeongYeop Kang; JongMin Lee; JungHyun Han (VR, 2020)

SafeXR: alerting walking persons to obstacles in mobile XR environments. - HyeongYeop Kang; JungHyun Han (Vis. Comput., 2020)

Interactive learning in the classroom: A mobile augmented reality assistance application for learning. - Jong-Chul Yoon; HyeongYeop Kang (Comput. Animat. Virtual Worlds, 2021)

Gravity Control-Based Data Augmentation Technique for Improving VR User Activity Recognition. - Dongheun Han; Chulwoo Lee; HyeongYeop Kang (Symmetry, 2021)

Toward virtual stair walking. - Minyeong Seo; HyeongYeop Kang (Vis. Comput., 2021)

DARAM: Dynamic Avatar-Human Motion Remapping Technique for Realistic Virtual Stair Ascending Motions. - Soobin Lim; Seungwon Seo; HyeongYeop Kang (SIGGRAPH (Conference Paper Track), 2023)

VR unseen gaze: inducing feeling of being stared at in virtual reality. - CheolWoo Lee; Seokhee Jeon; Waseem Hassan; HyeongYeop Kang (Virtual Real., 2023)

VRCAT: VR collision alarming technique for user safety. - SeungJeh Chung; Taehun Lee; Bora Jeong; Jongwook Jeong; HyeongYeop Kang (Vis. Comput., 2023)

3DStyleGLIP: Part-Tailored Text-Guided 3D Neural Stylization. - SeungJeh Chung; JooHyun Park; Hyewon Kan; HyeongYeop Kang (CoRR, 2024)

LLM-Based Cooperative Agents using Information Relevance and Plan Validation. - Seungwon Seo; Junhyeok Lee 003; SeongRae Noh; HyeongYeop Kang (CoRR, 2024)

VR-HandNet: A Visually and Physically Plausible Hand Manipulation System in Virtual Reality. - Dongheun Han; RoUn Lee; KyeongMin Kim; HyeongYeop Kang (IEEE Trans. Vis. Comput. Graph., 2024)

VR Blowing: A Physically Plausible Interaction Method for Blowing Air in Virtual Reality. - Minyeong Seo; KyungEun Kang; HyeongYeop Kang (IEEE Trans. Vis. Comput. Graph., 2024)

P-Hologen: An End-to-End Generative Framework for Phase-Only Holograms. - JooHyun Park; Yujin Jeon; Hui Yong Kim; Seung-Hwan Baek; HyeongYeop Kang (Comput. Graph. Forum, 2024)

REVECA: Adaptive Planning and Trajectory-Based Validation in Cooperative Language Agents Using Information Relevance and Relative Proximity. - Seungwon Seo; SeongRae Noh; Junhyeok Lee 003; Soobin Lim; Won Hee Lee; HyeongYeop Kang (AAAI, 2025)

Shaping the Future of VR Hand Interactions: Lessons Learned from Modern Methods. - ByungMin Kim; Dongheun Han; HyeongYeop Kang (VR, 2025)

DAMO: A Deep Solver for Arbitrary Marker Configuration in Optical Motion Capture. - KyeongMin Kim; Seungwon Seo; Dongheun Han; HyeongYeop Kang (ACM Trans. Graph., 2025)

ForceGrip: Data-Free Curriculum Learning for Realistic Grip Force Control in VR Hand Manipulation. - Dongheun Han; Byungmin Kim; RoUn Lee; KyeongMin Kim; Hyoseok Hwang; HyeongYeop Kang (CoRR, 2025)

Visual Interfaces to Mitigate Eye Problems in a Virtual Environment via Triggering Eye Blinking and Movement. - Jongwook Jeong; Myeongseok Kwak; HyeongYeop Kang (IEEE Trans. Hum. Mach. Syst., 2025)