A multiresolution control method using view directional feature. - HyungSeok Kim 001; Soon Ki Jung; KwangYun Wohn (VRST, 1998)

Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework. - HyungSeok Kim 001; Chris Joslin; Thomas Di Giacomo; Stephane Garchery; Nadia Magnenat-Thalmann (Computer Graphics International, 2004)

Multi-resolution meshes for multiple target, single content adaptation within the MPEG-21 framework. - HyungSeok Kim 001; Chris Joslin; Thomas Di Giacomo; Stephane Garchery; Nadia Magnenat-Thalmann (ICME, 2004)

Adaptation of virtual human animation and representation for MPEG. - Thomas Di Giacomo; Chris Joslin; Stephane Garchery; HyungSeok Kim 001; Nadia Magnenat-Thalmann (Comput. Graph., 2004)

AGSphere: Multiresolution Structure of Directional Relationship on Surface Parts. - HyungSeok Kim 001; KwangYun Wohn (IEICE Trans. Inf. Syst., 2004)

EG 2005 Tutorial on Mixed Realities in Inhabited Worlds. - Nadia Magnenat-Thalmann; Daniel Thalmann; Pascal Fua; Frédéric Vexo; HyungSeok Kim 001 (Eurographics (Tutorials), 2005)

Believability and Interaction in Virtual Worlds. - Nadia Magnenat-Thalmann; HyungSeok Kim 001; Arjan Egges; Stephane Garchery (MMM, 2005)

Generating unified model for dressed virtual humans. - Seungwoo Oh; HyungSeok Kim 001; Nadia Magnenat-Thalmann; KwangYun Wohn (Vis. Comput., 2005)

Animation Preserving Simplification for MPEG Based Scalable Virtual Human. - HyungSeok Kim 001 (ICAT, 2006)

Personalized Content Presentation for Virtual Gallery. - Wonil Kim; Hanku Lee; Kyoungro Yoon; HyungSeok Kim 001; Changduk Jung (ICAT, 2006)

Device-based decision-making for adaptation of three-dimensional content. - HyungSeok Kim 001; Chris Joslin; Thomas Di Giacomo; Stephane Garchery; Nadia Magnenat-Thalmann (Vis. Comput., 2006)

Gesture-Based Interactions on Multiple Large Displays with a Tabletop Interface. - Jangho Lee 005; Jun Lee; HyungSeok Kim 001; Jee-In Kim (HCI (6), 2007)

Believable interaction with a quasi-tangible tabletop interface. - Jangho Lee 005; Jun Lee; HyungSeok Kim 001; Jee-In Kim (Comput. Animat. Virtual Worlds, 2007)

Control Structure and Multi-Resolution Techniques for Virtual Human Representation. - Thomas Di Giacomo; HyungSeok Kim 001; Laurent Moccozet; Nadia Magnenat-Thalmann (Shape Analysis and Structuring, 2008)

AirScope: A Micro-Scale Urban Air Quality Management System. - Jung-Hun Woo; Sang Boem Lim; Karpjoo Jeong; HyungSeok Kim 001; Jae-Jin Kim; Jonghyun Lee 002; Junghee Kim; Taehoon Lee; Le Dinh Minh; Rina Ryoo; Suhyang Kim; Hansoo Kim; et al. (eScience, 2008)

An Immersive Motion Interface with Edutainment Contents for Elderly People. - HyungSeok Kim 001; YoungTae Roh; Jee-In Kim (MIG, 2008)

Real-time rendering of solvent-accessible surfaces for molecular models. - Jun Lee; Sungjun Park; Youngjin Choi; HyungSeok Kim 001; Jee-In Kim (VRST, 2008)

AirScope: A Micro-scale Urban Air Quality Management System. - Jung-Hun Woo; HyungSeok Kim 001; Sang Boem Lim; Jae-Jin Kim; Jonghyun Lee 002; Rina Ryoo; Hansoo Kim (ICA3PP (1), 2010)

Open sensor network interface for U-City service platform. - Jaechul Kim; Sik Yu; Youngjoon Kim; Sukun Kim; Jeonghoon Kang; Hojung Lim; HyungSeok Kim 001 (SenSys, 2010)

A slim tabletop interface based on high resolution LCD screens with multiple cameras. - YoungSeok Ahn; HyungSeok Kim 001; Mingue Lim; Jun Lee; Jee-In Kim (ITS, 2010)

A Steerable Tangible Interface and Its Evaluation. - WooHyeon Kim; Jun Lee; HyungSeok Kim 001; Mingyu Lim; Jee-In Kim (UIC, 2010)

Haptic u-Table: A Believable Feedback System with a Quasi-tangible Tabletop Interface. - YoungTae Roh; Jun Lee; Jee-In Kim; YoungSeok Ahn; HyungSeok Kim 001; Mingyu Lim (UIC/ATC Workshops, 2010)

Adaptive interactions in shared virtual environments for heterogeneous devices. - Soo-jeong Kim; Kyung Jun Gil; HyungSeok Kim 001; Sang Boem Lim; Jee-In Kim (Comput. Animat. Virtual Worlds, 2010)

Real-time fur simulation and rendering. - Jun Lee; DongKyum Kim; HyungSeok Kim 001; Carloa Henzel; Jee-In Kim; Mingyu Lim (Comput. Animat. Virtual Worlds, 2010)

Collaboration between Tabletop and Mobile Device. - Jooyoung Lee 003; Ralf Doerner 001; Johannes Luderschmidt; HyungSeok Kim 001; Jee-In Kim (ISUVR, 2011)

Constructing u-City of Seoul by future foresight analysis. - Jung-Hun Woo; HyungSeok Kim 001; Sang Boem Lim; Jae-Jin Kim; Jonghyun Lee 002; Rina Ryoo; Hansoo Kim; Le Dinh Minh (Concurr. Comput. Pract. Exp., 2011)

Lessening Forwarding Load of Application Server in Distributed Multi-User Systems. - Mingyu Lim; Hyungseok Kim 001; Jee-In Kim (J. Next Gener. Inf. Technol., 2011)

A slim hybrid multi-touch tabletop interface with a high definition LED display and multiple cameras. - YoungSeok Ahn; Jun Lee; WooHyon Kim; Jee-In Kim; Wook Chang; HyungSeok Kim 001; Ji-Hyung Park (ICCE, 2012)

A framework for adapting content of social network services for heterogeneous devices. - Hanna Lee; Jun Lee; HyungSeok Kim 001; Jee-In Kim (ICCE, 2012)

Replicating Interactive Surfaces Using Distortion Techniques. - Jooyoung Lee 003; Ralf Dörner 001; Johannes Luderschmidt; HyungSeok Kim 001; Jee-In Kim (MuC, 2012)

Enhancing Interactive Tabletop Workspaces with Tangible Contexts. - Markus Ott; Johannes Luderschmidt; Ralf Dörner 001; HyungSeok Kim 001; Jee-In Kim (MuC, 2012)

Supporting Fine-Grained Concurrent Tasks and Personal Workspaces for a Hybrid Concurrency Control Mechanism in a Networked Virtual Environment. - Jun Lee; Mingyu Lim; HyungSeok Kim 001; Jee-In Kim (Presence Teleoperators Virtual Environ., 2012)

An Adaptive Meeting Management System for Heterogeneous Devices. - Hanna Lee; Jun Lee; JiSun Jun; Jee-In Kim; HyungSeok Kim 001; Seungchel Koun; Muwook Pyeon; Hanku Lee (ICISA, 2013)

A slim and wide multi-touch tabletop interface and its applications. - YoungSeok Ahn; Jun Lee; HyungSeok Kim 001; Jee-In Kim (BigComp, 2014)

Semantic levels of information hierarchy for urban street navigation. - J. Divya Udayan; HyungSeok Kim 001; Jee-In Kim; Keetae Kim (BigComp, 2014)

Visualization of Zoomable Network for Multi-Compounds and Multi-Targets Analysis. - Jaesub Park; Jaeho Kim; Junseok Park; Sunghwa Bae; Hyungseok Kim 001; Doheon Lee (DTMBIO@CIKM, 2014)

Use of Sound to Provide Occluded Visual Information in Touch Gestural Interface. - Boyu Gao 003; HyungSeok Kim 001; Hasup Lee 001; Jooyoung Lee 003; Jee-In Kim (CHI Extended Abstracts, 2015)

Multiple devices as windows for virtual environment. - Jooyoung Lee 003; Hasup Lee 001; Boyu Gao 003; HyungSeok Kim 001; Jee-In Kim (VR, 2015)

Animage-based approach to the reconstruction of ancient architectures by extracting and arranging 3D spatial components. - J. Divya Udayan; HyungSeok Kim 001; Jee-In Kim (Frontiers Inf. Technol. Electron. Eng., 2015)

Synchronized context sharing over multiple devices: Personalized rendering of multimodal contents. - Jooyoung Lee 003; HyungSeok Kim 001; Boyu Gao 003; Hasup Lee 001; Jee-In Kim; Mingyu Lim (BigComp, 2016)

A hierarchical model for real-time massive reaction visualization based on anatomical semantics. - Dongeon Lee; HyungSeok Kim 001; Mingyu Lim (BigComp, 2016)

Efficient Recognition of Planar Object Using Intensity Based Matching Evaluation. - Jooyoung Lee 003; HyungSeok Kim 001; Boyu Gao 003; Jee-In Kim (RACS, 2016)

Approximate resolution of asynchronous conflicts among sequential collaborations in dynamic virtual environments. - Jun Lee; Mingyu Lim; Sungjun Park; HyungSeok Kim 001; Heedong Ko; Jee-In Kim (Comput. Animat. Virtual Worlds, 2016)

Background Subtraction Using Background Sets With Image- and Color-Space Reduction. - Hasup Lee 001; HyungSeok Kim 001; Jee-In Kim (IEEE Trans. Multim., 2016)

Artificial Landmarks to Facilitate Spatial Learning and Recalling for Curved Visual Wall Layout in Virtual Reality. - Boyu Gao 003; HyungSeok Kim 001; Byungmoon Kim; Jee-In Kim (BigComp, 2018)

Sensory and Perceptual Consistency for Believable Response in Action Feedback Loop. - Boyu Gao 003; Jee-In Kim; HyungSeok Kim 001 (CGI, 2018)

Procedural Restoration of Texture and Restructuring Geometry From Facade Image. - J. Divya Udayan; HyungSeok Kim 001 (IEEE Access, 2018)

Effects of Continuous Auditory Feedback on Drawing Trajectory-Based Finger Gestures. - Boyu Gao 003; HyungSeok Kim 001; Hasup Lee 001; Jooyoung Lee 003; Jee-In Kim (IEEE Trans. Hum. Mach. Syst., 2018)

Force Arrow 2: A Novel Pseudo-Haptic Interface for Weight Perception in Lifting Virtual Objects. - Jun Lee; Jee-In Kim; HyungSeok Kim 001 (BigComp, 2019)

Spherical Layout with Proximity-Based Multimodal Feedback for Eyes-Free Target Acquisition in Virtual Reality. - Boyu Gao 003; Yujun Lu; HyungSeok Kim 001; Byungmoon Kim; Jinyi Long (HCI (9), 2019)

Amphitheater Layout with Egocentric Distance-Based Item Sizing and Landmarks for Browsing in Virtual Reality. - Boyu Gao 003; Byungmoon Kim; Jee-In Kim; HyungSeok Kim 001 (Int. J. Hum. Comput. Interact., 2019)

The Effects of Avatar Visibility on Behavioral Response with or without Mirror-Visual Feedback in Virtual Environments. - Boyu Gao 003; Joonwoo Lee; Huawei Tu; Wonjun Seong; HyungSeok Kim 001 (VR Workshops, 2020)

Evaluation of pseudo-haptic interfaces for perceiving virtual weights. - Jun Lee; Jee-In Kim; HyungSeok Kim 001 (Int. J. Data Min. Bioinform., 2020)

Generate Individually Optimized Blendshapes. - Ju Hee Han; Jee-In Kim; HyungSeok Kim 001; Jang-Won Suh (BigComp, 2021)

Effects of Different Proximity-Based Feedback on Virtual Hand Pointing in Virtual Reality. - Yujun Lu; Boyu Gao 003; Huawei Tu; Weiqi Luo 002; HyungSeok Kim 001 (CGI, 2021)

Customizing blendshapes to capture facial details. - Ju Hee Han; Jee-In Kim; Jang-Won Suh; Hyungseok Kim 001 (J. Supercomput., 2023)

Evaluating Plausible Preference of Body-Centric Locomotion using Subjective Matching in Virtual Reality. - Boyu Gao 003; Haojun Zheng; Jingbo Zhao; Huawei Tu; HyungSeok Kim 001; Henry Been-Lirn Duh (VR, 2024)

Modeling Locomotion with Body Angular Movements in Virtual Reality. - Zijun Mai; Boyu Gao 003; Huawei Tu; Dasheng Li; Hyungseok Kim 001; Weiqi Luo 002 (CHI, 2025)

Exploring User-Specific Variations in Vestibular Stimulation to Reduce Motion Sickness in Virtual Reality. - Ye-Seom Jin; BoYu Gao; HyungSeok Kim 001 (VR Workshops, 2025)