HyunJoo Oh

Orcid: 0000-0001-8661-9426

Affiliations:
  • Georgia Institute of Technology, Atlanta, GA, USA
  • University of Colorado, Boulder, CO USA (PhD 2018)
  • Carnegie Mellon University, Pittsburgh, PA, USA (former)


According to our database1, HyunJoo Oh authored at least 36 papers between 2012 and 2023.

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Bibliography

2023
Making computing visible & tangible: A paper-based computing toolkit for codesigning inclusive computing education activities.
Int. J. Child Comput. Interact., December, 2023

Transient Internet of Things: Redesigning the Lifetime of Electronics for a More Sustainable Networked Environment.
Proceedings of the 2nd Workshop on Sustainable Computer Systems, 2023

SwellSense: Creating 2.5D interactions with micro-capsule paper.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Functional Destruction: Utilizing Sustainable Materials' Physical Transiency for Electronics Applications.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Beyond prototyping boards: future paradigms for electronics toolkits.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Strawctures: A Modular Electronic Construction Kit for Human-Scale Interactive Structures.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

Mixed Dimensions: Exploring Novel Material and Extrusion Tool for 2.5D Shape Painting.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

Circularity in Energy Harvesting Computational "Things".
Proceedings of the 20th ACM Conference on Embedded Networked Sensor Systems, 2022

Seamfulness and Culturally Responsive Computing.
Proceedings of the Conference on Research in Equitable and Sustained Participation in Engineering, 2022

Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

PITAS: Sensing and Actuating Embedded Robotic Sheet for Physical Information Communication.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

My: Talkies: Designing a Craft Kit to Support Learning about Communication Devices through Making.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
Duco: Autonomous Large-Scale Direct-Circuit-Writing (DCW) on Vertical Everyday Surfaces Using A Scalable Hanging Plotter.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

2020
Silver Tape: Inkjet-Printed Circuits Peeled-and-Transferred on Versatile Substrates.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

SPIN (Self-powered Paper Interfaces): Bridging Triboelectric Nanogenerator with Folding Paper Creases.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

2019
SATURN: Technical and Design Challenges of Building a Self-sustaining Sound and Vibration Sensing Material.
GetMobile Mob. Comput. Commun., 2019

Sensing Kirigami.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
PaperMech.
Interactions, 2018

Demo hour.
Interactions, 2018

PEP (3D Printed Electronic Papercrafts): An Integrated Approach for 3D Sculpting Paper-Based Electronic Devices.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Paper mechatronics: present and future.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Machines and minds: The new cognitive science, and the potential evolution of children's intuitions about thinking.
Int. J. Child Comput. Interact., 2017

FoldMecha: Exploratory Design and Engineering of Mechanical Papercraft.
Proceedings of the Tenth International Conference on Tangible, 2017

Paper Machines.
Proceedings of the Tenth International Conference on Tangible, 2017

2016
Crafting Mechatronic Percussion with Everyday Materials.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

2015
FoldMecha: Design for Linkage-Based Paper Toys.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

From Papercraft to Paper Mechatronics: Exploring a New Medium and Developing a Computational Design Tool.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Cube-in: A Learning Kit for Physical Computing Basics.
Proceedings of the Ninth International Conference on Tangible, 2015

A Study to Empower Children to Design Movable Tactile Pictures for Children with Visual Impairments.
Proceedings of the Ninth International Conference on Tangible, 2015

Paper mechatronics: A material and intellectual shift in educational technology.
Proceedings of the International Conference on Interactive Collaborative Learning, 2015

Awareable steps: functional and fashionable shoes for patients with dementia.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Paper mechatronics: a design case study for a young medium.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2013
The digital dream lab: tabletop puzzle blocks for exploring programmatic concepts.
Proceedings of the Seventh International Conference on Tangible, 2013

2012
The memory of a tree: an interactive storytelling installation.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

Ilha Musical: a CAVE for nurturing cultural appreciation.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012


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