How to Tackle Auditory Interface Aesthetics: Discussion and Case Study. - Grégory Leplâtre; Iain McGregor (ICAD, 2004)

Soundscape mapping : comparing listening experiences. - Iain McGregor (2010)

Evaluating a vehicle auditory display: comparing a designer's expectations with listeners' experiences. - Iain McGregor; Pontus Larsson; Phil Turner (ECCE, 2011)

Soundscapes and repertory grids: comparing listeners' and a designer's experiences. - Iain McGregor; Phil Turner (ECCE, 2012)

Comparing designers' and listeners' experiences. - Iain McGregor (AI Soc., 2014)

CymaSense: A Real-Time 3D Cymatics-Based Sound Visualisation Tool. - John J. McGowan; Grégory Leplâtre; Iain McGregor (Conference on Designing Interactive Systems (Companion Volume), 2017)

CymaSense: A Novel Audio-Visual Therapeutic Tool for People on the Autism Spectrum. - John J. McGowan; Grégory Leplâtre; Iain McGregor (ASSETS, 2017)

Exploring Musical Creativity through Interactive Cymatics. - John J. McGowan; Grégory Leplâtre; Iain McGregor (BCS HCI, 2017)

Head-mounted displays as opera glasses: using mixed-reality to deliver an egalitarian user experience during live events. - Carl Bishop; Augusto Esteves; Iain McGregor (ICMI, 2017)

Subjective Evaluation of Music Compressed with the ACER Codec Compared to AAC, MP3, and Uncompressed PCM. - Stuart Cunningham 001; Iain McGregor (Int. J. Digit. Multim. Broadcast., 2019)

Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes. - Milena Droumeva; Iain McGregor (Interact. Comput., 2019)

Sonification of an exoplanetary atmosphere. - Michael Quinton; Iain McGregor; David Benyon (Audio Mostly Conference, 2020)

Effect of various spatial auditory cues on the perception of threat in a first-person shooter video game. - Konstantin Semionov; Iain McGregor (Audio Mostly Conference, 2020)

Sonification of Planetary Orbits in Asteroid Belts. - Michael Quinton; Iain McGregor; David Benyon (Audio Mostly Conference, 2021)

Embodied online dance learning objectives of CAROUSEL+. - Kenny Mitchell; Babis Koniaris; Monica Tamariz; Jessie Kennedy; Noshaba Cheema; Elisa D. Mekler; Pieter van der Linden; Erik Herrmann; Perttu Hämäläinen; Iain McGregor; Philipp Slusallek; Carmen Mac Williams (VR Workshops, 2021)

Evaluating Use of the Doppler Effect to Enhance Auditory Alerts. - Stuart Cunningham 001; Iain McGregor (Int. J. Hum. Comput. Interact., 2021)

Evaluation of the Use of Real-time 3D Graphics to Augment Therapeutic Music Sessions for Young People on the Autism Spectrum. - John J. McGowan; Iain McGregor; Grégory Leplâtre (ACM Trans. Access. Comput., 2021)

Manipulating Foley Footsteps and Character Realism to Influence Audience Perceptions of a 3D Animated Walk Cycle. - Stuart Cunningham 001; Iain Peter McGregor (Audio Mostly Conference, 2022)

Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions. - John Joseph McGowan; Iain Peter McGregor (ASSETS, 2023)

Towards a Framework of Aesthetics in Sonic Interaction. - Stuart Cunningham 001; Iain McGregor; Jonathan Weinel; John Darby; Tony Stockman (Audio Mostly Conference, 2023)

FASS: Firefighter Audio Safety Systems. - Alan Elliot; Iain McGregor (Audio Mostly Conference, 2023)

Video Game Audio in the Metaverse and Beyond. - Iain McGregor (Games Res. Pract., 2023)

Auditory Occlusion Based on the Human Body in the Direct Sound Path: Measured and Perceivable Effects. - Steven McSeveney; Monica Tamariz; Iain McGregor; Babis Koniaris; Kenny Mitchell (Audio Mostly Conference, 2024)

Audience perceptions of Foley footsteps and 3D realism designed to convey walker characteristics. - Stuart Cunningham 001; Iain McGregor (Pers. Ubiquitous Comput., 2024)

Library of Inspiration: Engaging Young Minds. - Debbie Meharg; Suzi Cathro; Fiona Stewart; Dimitrios Paris Darzentas; Iain McGregor; Iain Donald (IDC, 2025)