Interface as Image: image making and mixed reality. - Ian Gwilt (SIGGRAPH Art Gallery, 2004)

DIGITAL ART: A Brief History of the Graphical User Interface in Contemporary Art Practice, 1994-2004. - Ian Gwilt (IV, 2005)

New Interactions: Communities and Information. - Ian Gwilt (SIGGRAPH Art Gallery, 2006)

Augmented Reality and Mobile Art. - Ian Gwilt (Handbook of Multimedia for Digital Entertainment and Arts, 2009)

Graphical User Interface in Art. - Ian Gwilt (Handbook of Multimedia for Digital Entertainment and Arts, 2009)

Augmented Reality Graffiti and Street Art. - Ian Gwilt (Augmented Reality Art, 2014)

Dynamic Graphical Signage Improves Response Time and Decreases Negative Attitudes Towards Robots in Human-Robot Co-working. - Iveta Eimontaite; Ian Gwilt; David Cameron; Jonathan M. Aitken; Joe Rolph; Saeid Mokaram; James Law (HFR, 2017)

Tangible data souvenirs as a bridge between a physical museum visit and online digital experience. - Daniela Petrelli; Mark T. Marshall; Sinead O'Brien; Patrick McEntaggart; Ian Gwilt (Pers. Ubiquitous Comput., 2017)

Exploring the role of immersive technology in digitally representing contemporary crafts within hybrid museum exhibitions: a scoping review. - Rui Zhang; Fanke Peng; Ian Gwilt (Digit. Creativity, 2024)

Stepping toward implementation using co-design: development of hospital protocols and resources for using wearable activity trackers in a hospital service. - Kimberley Szeto; Aaron Davis; John Arnold; Ian Gwilt; Aislin Forrest; Isaac Heyne; Anthony Hewitt; Peter Diestel-Feddersen; Dominique Edwards; Ben Singh; Carol Maher (Frontiers Digit. Health, 2025)