Stakeholder-led curriculum redesign. - Nicole Herbert; Julian R. Dermoudy; Leonie Ellis; Mike Cameron-Jones; Winyu Chinthammit; Ian J. Lewis; Kristy de Salas; Matthew Springer (ACE, 2013)

Identifying career outcomes as the first step in ICT curricula development. - Nicole Herbert; Kristy de Salas; Ian J. Lewis; Mike Cameron-Jones; Winyu Chinthammit; Julian R. Dermoudy; Leonie Ellis; Matthew Springer (ACE, 2013)

Career outcomes and SFIA as tools to design ICT curriculum. - Nicole Herbert; Ian J. Lewis; Kristy de Salas (ACIS, 2013)

Features of Achievement systems. - Ian J. Lewis; Kristy de Salas; Lindsay Wells (CGAMES, 2013)

Identifying types of Achievements. - Kristy de Salas; Ian J. Lewis (CGAMES, 2013)

Measuring the effects of social networking features on player motivation and engagement. - Lindsay Wells; Ian J. Lewis; Kristy de Salas (CGAMES, 2013)

Do Achievement systems undermine intrinsic player motivation? - Adam Zulkifly; Ian J. Lewis; Kristy de Salas (CGAMES, 2013)

Designing the Modern ICT Curriculum: Opportunities and Challenges. - Kristy de Salas; Ian J. Lewis; Julian R. Dermoudy; Nicole Herbert; Leonie Ellis; Matthew Springer; Winyu Chinthammit (ICIS, 2013)

ICT Curriculum and Course Structure: the Great Balancing Act. - Nicole Herbert; Kristy de Salas; Ian J. Lewis; Julian R. Dermoudy; Leonie Ellis (ACE, 2014)

Generalisation over Details: The Unsuitability of Supervised Backpropagation Networks for Tetris. - Ian J. Lewis; Sebastian L. Beswick (Adv. Artif. Neural Syst., 2015)

GPU enabled XDraw viewshed analysis. - Aran J. Cauchi-Saunders; Ian J. Lewis (J. Parallel Distributed Comput., 2015)

Blood and Violence: Exploring the Impact of Gore in Violent Video Games. - Louise Ashbarry; Benjamin Geelan; Kristy de Salas; Ian J. Lewis (CHI PLAY, 2016)

Mining for Gold (and Platinum): PlayStation Network Data Mining. - Lindsay Wells; Aran J. Cauchi-Saunders; Ian J. Lewis; Lorenzo Monsif; Benjamin Geelan; Kristy de Salas (CHI PLAY, 2016)

Game Jams as an Opportunity for Industry Development. - Kristy de Salas; Ian J. Lewis; Ivan Bindoff (DiGRA/FDG, 2016)

Behaviour Change Wheel Driven Normative Feedback in a Serious Game for Energy Conservation. - Lindsay Wells; Kristy de Salas; Ian J. Lewis (DiGRA/FDG, 2016)

Augmented exergaming: increasing exercise duration in novices. - Benjamin Geelan; Adam Zulkifly; Anthony Smith; Aran J. Cauchi-Saunders; Kristy de Salas; Ian J. Lewis (OZCHI, 2016)

mHealth intervention design: creating mHealth interventions for behaviour change. - Anthony Smith; Kristy de Salas; Benjamin Schüz; Stuart G. Ferguson; Ian J. Lewis (OZCHI, 2016)

Using the critical process targeting method to improve SMEs' process understanding: A tale of two Australian case studies. - Kristy de Salas; Ian J. Lewis; Craig Huxley (Bus. Process. Manag. J., 2017)

Developing smartphone apps for behavioural studies: The AlcoRisk app case study. - Anthony Smith; Kristy de Salas; Ian J. Lewis; Benjamin Schüz (J. Biomed. Informatics, 2017)

A Digital Future in Virtual Reality - Insights for Training. - Kym Young; Julian R. Dermoudy; Ian J. Lewis; Soonja Yeom; Kristy de Salas (ACIS, 2020)

Impulsivity and loot box engagement. - Eamon Patrick Garrett; Aaron Drummond; Emily Lowe-Calverley; Kristy de Salas; Ian J. Lewis; James D. Sauer (Telematics Informatics, 2023)