Believable NPCs in serious games: HTN planning approach based on visual perception. - Ibrahim M. Mahmoud; Lianchao Li; Dieter Wloka; Mostafa Z. Ali (CIG, 2014)

Planning for Non-player Characters Using HTN and Visual Perception. - Ibrahim M. Mahmoud; Dieter Wloka (EMS, 2015)

A robust cryptographic-based system for secure data sharing in cloud environments. - Ibrahim M. Mahmoud; Sherif Hazem Nour El-Din; Rania Elgohary; Hossam El Deen Mostafa Faheem; Mostafa G. M. Mostafa (Secur. Commun. Networks, 2016)