Three-Dimensional Modeling for Virtual Relic Restoration. - Ichiroh Kanaya; Qian Chen 001; Yuko Kanemoto; Kunihiro Chihara (IEEE Multim., 2000)

Rendering of 'Play of Color' using Stratified Model based on Amorphous Structure of Opal. - Masataka Imura; Takaaki Abe; Ichiroh Kanaya; Yoshihiro Yasumuro; Yoshitsugu Manabe; Kunihiro Chihara (DICTA, 2003)

The HYPERREAL design system. - Keiko Yamamoto; Masaru Hisada; Ichiroh Kanaya; Kosuke Sato (SIGGRAPH Posters, 2005)

Computer aided drawing system based on prediction of drawing action. - Hirokatsu Sou; Ichiroh Kanaya; Kosuke Sato (Advances in Computer Entertainment Technology, 2006)

Germination of the Active Lighting : An Introduction and Brief History of Our Research. - Shinsaku Hiura; Kosuke Sato; Ichiroh Kanaya (CVPR Workshops, 2006)

The RGBy desk. - Ichi Kanaya; Shinya Matsuyama; Makoto Hirahara (SIGGRAPH Research Posters, 2006)

User interface by real and artificial shadow. - Huichuan Xu; Ichi Kanaya; Shinsaku Hiura; Kosuke Sato (SIGGRAPH Research Posters, 2006)

The HYPERREAL Design System. - Masaru Hisada; Kazuhiko Takase; Keiko Yamamoto; Ichiroh Kanaya; Kosuke Sato (VR, 2006)

Hyperdraw: a new computer aided drawing system based on prediction of drawing action. - Hirokatsu So; Ichiroh Kanaya; Kosuke Sato (Advances in Computer Entertainment Technology, 2007)

4-D/n-D computer aided design. - Ichiroh Kanaya; Yoshito Ogata; Kazuo Kawasaki (SIGGRAPH Posters, 2007)

fuwapica suite. - Shinya Matsuyama; Masaki Yagisawa; Kenji Inokuchi; Hiroaki Kawamura; Shozo Kuze; Hisakazu Nabeshima; Makoto Hirahara; Koji Yamashita; Tomohiro Wakatsuki; Mitsuaki Watanabe; Ichi Kanaya (SIGGRAPH Emerging Technologies, 2007)

A free-hand drawing with simultaneous projection of predicted guideline. - Hirokatsu So; Ichiroh Kanaya; Kosuke Sato (SIGGRAPH Posters, 2007)

Modeling real objects for Kansei-based shape retrieval. - Yukihiro Koda; Ichi Kanaya; Kosuke Sato (Int. J. Autom. Comput., 2007)

Motion Stroke-A Tablet-Based Interface for Motion Design Tool Using Drawing. - Haruki Kouda; Ichiroh Kanaya; Kosuke Sato (HCI (2), 2009)

System Design for Automated Time Study of Nursing. - Shohei Nakamura; Ichiroh Kanaya; Yuko Ohno; Kazuo Kawasaki (E-HEALTH, 2010)

The Working Process and Time Efficiency of Patient Transportation in Cardiovascular Hospital Using Time Process Modeling. - Hiroko Ojima; Yuko Ohno; Sachiko Shimizu; Shintaroh Oi; Yasuko Inoue; Atsue Ishii; Satoko Kasahara; Katsumi Hirakawa; Shohei Nakamura; Ichiroh Kanaya; Kazuo Kawasaki; Atsuko Tanaka; et al. (E-HEALTH, 2010)

The Impact of Electronic Medical Records on the Work Process of Outpatient Care: Extracting Use-Cases of Paper-Based Medical Records Using a Time Process Study. - Sachiko Shimizu; Yuko Ohno; Hiroko Noda; Shohei Nakamura; Ichiroh Kanaya; Kenji Yamada; Atsue Ishii; Satoko Kasahara; Katsumi Hirakawa; Rie Nakagawa; Yasushi Matsumura (E-HEALTH, 2010)

Computational holography: the real 3-D by fast wave-field rendering in ultra high resolution. - Kyoji Matsushima; Masaki Nakamura; Sumio Nakahara; Ichiroh Kanaya (SIGGRAPH Posters, 2010)

The mirror of transfiguration. - Mayuko Kanazawa; Masataka Imura; Ichiroh Kanaya (Advances in Computer Entertainment Technology, 2011)

Visualization of geometric properties of flexible objects for form designing. - Goshiro Yamamoto; Ichiroh Kanaya; Keiko Yamamoto; Yuki Uranishi; Hirokazu Kato 001 (ISMAR, 2011)

Sweet Home. - Mayuko Kanazawa; Masataka Imura; Ichiroh Kanaya (SIGGRAPH ASIA Art Gallery, 2011)

Facial design for humanoid robot. - Ichiroh Kanaya; Shoichi Doi; Shohei Nakamura; Kazuo Kawasaki (APCHI, 2012)

Volume computation of the monument of Queen Khentkawess. - Ichiroh Kanaya; Yoshihiro Yasumuro; Sayaka Shigetomi; Akio Yoshikawa; Hiroshige Dan; Masahiko Fuyuki; Yukinori Kawae; Hiroyuki Kamei (VSMM, 2012)

3D reconstruction of the "cave" of the great pyramid from video footage. - Yukinori Kawae; Yoshihiro Yasumuro; Ichiroh Kanaya; Fumito Chiba (Digital Heritage (1), 2013)

Interactive art to go. - Ichiroh Kanaya; Masataka Imura; Mayuko Kanazawa (Advances in Computer Entertainment, 2014)

Re: form: rapid designing system based on fusion and illusion of digital/physical models. - Keiko Yamamoto; Ichiroh Kanaya; Monica Bordegoni; Umberto Cugini (SUI, 2014)

Function + Action = Interaction. - Ichiroh Kanaya; Mayuko Kanazawa; Masataka Imura (CoRR, 2014)

An Ad-Hoc Mesh Network for Flight-Deck Interval Management of Airplanes. - Ichi Kanaya; Eri Itoh (IOV, 2017)

Cross-Cultural Design of Facial Expressions of Robots. - Ichi Kanaya; Meina Tawaki; Keiko Yamamoto (HCI (12), 2020)

Internet of Toys for Measuring Development of Ball Handling Skills in Support of Childcare Workers. - Keiko Yamamoto; Koshiro Matsumoto; Tomonori Usui; Ichi Kanaya; Yoshihiro Tsujino (HCI (23), 2020)

Cross-cultural design of facial expressions for humanoids: is there cultural difference between Japan and Denmark? - Ichi Kanaya; Meina Tawaki; Keiko Yamamoto (MMAsia, 2020)

Cultural Difference of Simplified Facial Expressions for Humanoids. - Meina Tawaki; Keiko Yamamoto; Ichi Kanaya (IHIET (Paris), 2021)

Cross-Cultural Design of Simplified Facial Expressions. - Meina Tawaki; Keiko Yamamoto; Ichi Kanaya (SAI (3), 2021)

Study on Shape Modeling Method of Underground Space. - Tatsunori Hayase; Ichi Kanaya (BCD, 2024)

Precise 3-D Modeling of Art Works and Its Reality Evaluation. - Yuji Takii; Ichi Kanaya (BCD, 2024)

Internet of Toys for Measuring Drawing Skills and Supporting Childcare. - Keiko Yamamoto; Taichi Fujihara; Ichi Kanaya (BCD, 2024)