High-Performance GPU based Planetary-Scale Terrain Visualization. - Zafar Masood; Jiangbin Zheng 001; Idrees Ahmad; Muhammad Irfan 009; Amir Saeed (ICIGP, 2022)

High-performance adaptive texture streaming for planetary-scale high-mobility information visualization. - Zafar Masood; Jiangbin Zheng 001; Idrees Ahmad; Muhammad Irfan 009 (J. King Saud Univ. Comput. Inf. Sci., 2022)

A novel method for adaptive terrain rendering using memory-efficient tessellation codes for virtual globes. - Zafar Masood; Jiangbin Zheng 001; Idrees Ahmad; Muhammad Irfan 009; Nafees Ahmad (J. King Saud Univ. Comput. Inf. Sci., 2022)

High-performance virtual globe GPU terrain rendering using game engine. - Zafar Masood; Jiangbin Zheng 001; Muhammad Irfan 009; Idrees Ahmad (Comput. Animat. Virtual Worlds, 2023)

A novel continual reinforcement learning-based expert system for self-optimization of soft real-time systems. - Zafar Masood; Jiangbin Zheng 001; Idrees Ahmad; Chai Dongdong; Wasif Shabbir; Muhammad Irfan 009 (Expert Syst. Appl., 2024)