Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surfac. - Jarek Rossignac; Mark Allen; Wayne J. Book; Ari Glezer; Imme Ebert-Uphoff; Christopher D. Shaw; David Rosen 001; Stephen Askins; Jing Bai; Paul Bosscher; Joshua Gargus; ByungMoon Kim; et al. (Shape Modeling International, 2003)

Twister: a space-warp operator for the two-handed editing of 3D shapes. - Ignacio Llamas; ByungMoon Kim; Joshua Gargus; Jarek Rossignac; Christopher D. Shaw (ACM Trans. Graph., 2003)

FlowFixer: Using BFECC for Fluid Simulation. - ByungMoon Kim; Yingjie Liu; Ignacio Llamas; Jarek Rossignac (NPH, 2005)

Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications. - Ignacio Llamas; Alexander Powell; Jarek Rossignac; Christopher D. Shaw (Symposium on Solid and Physical Modeling, 2005)

Real-time voxelization of triangle meshes on the GPU. - Ignacio Llamas (SIGGRAPH Sketches, 2007)

Simulation of bubbles in foam with the volume control method. - ByungMoon Kim; Yingjie Liu; Ignacio Llamas; Xiangmin Jiao; Jarek Rossignac (ACM Trans. Graph., 2007)

Advections with Significantly Reduced Dissipation and Diffusion. - ByungMoon Kim; Yingjie Liu; Ignacio Llamas; Jarek Rossignac (IEEE Trans. Vis. Comput. Graph., 2007)