A Systematic Strategy to Teaching of Exploratory Testing using Gamification. - Igor Ernesto Ferreira Costa; Sandro Ronaldo Bezerra Oliveira (ENASE, 2019)

The use of gamification to support the teaching-learning of software exploratory testing: an experience report based on the application of a framework. - Igor Ernesto Ferreira Costa; Sandro Ronaldo Bezerra Oliveira (FIE, 2020)

A study on assets applied in exploratory test design and execution: an interview application. - Igor Ernesto Ferreira Costa; Sandro Ronaldo Bezerra Oliveira (FIE, 2021)

A mapping of prescribed assets in the ACM / IEEE and SBC curriculum to the test design and execution practices of TMMi. - Igor Ernesto Ferreira Costa; Sandro Ronaldo Bezerra Oliveira (FIE, 2021)

A Syllabus to Support Teaching and Learning of Exploratory Test Design and Execution. - Igor Ernesto Ferreira Costa; Sandro Ronaldo Bezerra Oliveira (CSEDU (2), 2022)

Development of a teaching plan to support learning activities of exploratory test design and execution. - Igor Ernesto Ferreira Costa; Sandro Ronaldo Bezerra Oliveira (FIE, 2022)

An Application of a Gamified Approach to Learning of Knowledge Management: Evaluation of an Experience Report. - Antonilson da Silva Alcantara; Sandro Ronaldo Bezerra Oliveira; Elziane Monteiro Soares; Igor Ernesto Ferreira Costa; Raimundo Viégas Junior; Emanuel Amoras Rodrigues; Elisiane Monteiro Soares (Int. J. Emerg. Technol. Learn., 2022)

An Analysis of a Gamification Application for Teaching and Learning Knowledge Management under the Qualitative and Affective Computing Contexts. - Igor Ernesto Ferreira Costa; Antonilson da Silva Alcantara; Elisiane Monteiro Soares; Raimundo Viégas Junior; Elziane Monteiro Soares; Emanuel Amoras Rodrigues; Sandro Ronaldo Bezerra Oliveira (FIE, 2023)