Effect of restarts and pauses on achieving a state of mutual orientation between a human and a robot. - Hideaki Kuzuoka; Karola Pitsch; Yuya Suzuki; Ikkaku Kawaguchi; Keiichi Yamazaki; Akiko Yamazaki; Yoshinori Kuno; Paul Luff; Christian Heath (CSCW, 2008)

Study on Gaze Direction Perception of Face Image Displayed on Rotatable Flat Display. - Ikkaku Kawaguchi; Hideaki Kuzuoka; Yusuke Suzuki (CHI, 2015)

Effect of Embodiment Presentation by Humanoid Robot on Social Telepresence. - Ikkaku Kawaguchi; Yuki Kodama; Hideaki Kuzuoka; Mai Otsuki; Yusuke Suzuki (HAI, 2016)

Multisensory Games on Children's Empathetic Feelings and Cooperative Behavior: Developing a Kansei-Based Sensory Playground Design Workshop. - Rodrigo Fernandes; Ikkaku Kawaguchi; Toshimasa Yamanaka (IDC, 2017)

Effect of Manipulated Amplitude and Frequency of Human Voice on Dominance and Persuasiveness in Audio Conferences. - Tzu-Yang Wang; Ikkaku Kawaguchi; Hideaki Kuzuoka; Mai Otsuki (Proc. ACM Hum. Comput. Interact., 2018)

Designing with Gaze: Tama - a Gaze Activated Smart-Speaker. - Donald McMillan; Barry A. T. Brown; Ikkaku Kawaguchi; Razan Jaber; Jordi Solsona Belenguer; Hideaki Kuzuoka (Proc. ACM Hum. Comput. Interact., 2019)

Voice-Based Bodyweight Training Support System Using Smartphone. - Ruiyun Wang; Shin Takahashi; Buntarou Shizuki; Ikkaku Kawaguchi (HCI (22), 2020)

A User-based Mid-air Hand Gesture Set for Spreadsheets. - Yuta Takayama; Yuu Ichikawa; Buntarou Shizuki; Ikkaku Kawaguchi; Shin Takahashi (AsianCHI@CHI, 2021)

Multi-party Video Conferencing System with Gaze Cues Representation for Turn-Taking. - Rikuto Iitsuka; Ikkaku Kawaguchi; Buntarou Shizuki; Shin Takahashi (CollabTech, 2021)

Supporting the Initiation of Remote Conversation by Presenting Gaze-Based Awareness Information. - Aoto Tanokashira; Ikkaku Kawaguchi; Buntaro Shizuki; Shin Takahashi (CollabTech, 2021)

A Hat-shaped Pressure-Sensitive Multi-Touch Interface for Virtual Reality. - Kazuki Sakata; Buntarou Shizuki; Ikkaku Kawaguchi; Shin Takahashi (VRST, 2021)

AMF: A Field to Realize the Values of Agile Manifesto through Retrospectives. - Ikkaku Kawaguchi; Yasuhiro Hayase; Kyohei Kobayashi; Chiemi Watanabe (APSEC, 2022)

Virtual Object Placement in MR Space Using a 3D Miniature Model of a Room. - Keiichi Ihara; Ikkaku Kawaguchi (Asian CHI@CHI, 2022)

Investigation of Basic Characteristics of Awareness Presentation Using Gaze of a Robot. - Aoto Tanokashira; Ikkaku Kawaguchi (Asian CHI@CHI, 2022)

Investigating the Effect of Animal Avatars on Users' Self-disclosure During Interaction in VR space. - Ayumi Ichikawa; Keiichi Ihara; Aoto Tanokashira; Ikkaku Kawaguchi (ICAT-EGVE (Posters and Demos), 2022)

AR Object Layout Method Using Miniature Room Generated from Depth Data. - Keiichi Ihara; Ikkaku Kawaguchi (ICAT-EGVE, 2022)

Hybrid Robot with Physical and AR Body Presentation. - Ikkaku Kawaguchi; Ayumi Ichikawa; Keiichi Ihara; Ryo Ishibashi; Aoto Tanokashira (ICAT-EGVE (Posters and Demos), 2022)

Hikari-Tsumiki: Modular Toy that Visualizes Information Flow by Light Emission. - Ikkaku Kawaguchi; Toshimasa Yamanaka (HCI (27), 2022)

Effect of View Sharing on Spatial Knowledge Acquisition in Remote Collaboration. - Tzu-Yang Wang; Ikkaku Kawaguchi; Hideaki Kuzuoka; Mai Otsuki (SUI, 2022)

Object Manipulation Method Using Eye Gaze and Hand-held Controller in AR Space. - Ryo Ishibashi; Ikkaku Kawaguchi (VRST, 2022)

Investigation of How Animal Avatar Affects Users' Self-Disclosure and Subjective Responses in One-on-One Interactions in VR Space. - Ayumi Ichikawa; Keiichi Ihara; Ikkaku Kawaguchi (Asian CHI, 2023)

HoloBots: Augmenting Holographic Telepresence with Mobile Robots for Tangible Remote Collaboration in Mixed Reality. - Keiichi Ihara; Mehrad Faridan; Ayumi Ichikawa; Ikkaku Kawaguchi; Ryo Suzuki 001 (UIST, 2023)