TwiFly: A Data Analysis Framework for Twitter. - Panagiotis Chatziadam; Aftantil Dimitriadis; Stefanos Gikas; Ilias Logothetis; Manolis Michalodimitrakis; Manolis Neratzoulakis; Alexandros Papadakis; Vasileios Kontoulis; Nikolaos Siganos; Dimitrios Theodoropoulos; Giannis Vougioukalos; Ilias Hatzakis; et al. (Inf., 2020)

Transforming Classic Learning Games with the Use of AR: The Case of the Word Hangman Game. - Ilias Logothetis; George Papadourakis; Iraklis Katsaris; Konstantinos Katsios; Nikolas Vidakis (HCI (24), 2021)

Hand Interaction Toolset for Augmented Reality Environments. - Ilias Logothetis; Konstantinos Karampidis; Nikolas Vidakis; Giorgos Papadourakis (XR (1), 2022)

Adaptive Blended Learning Platform based on the 4Cs Architecture. - Iraklis Katsaris; Ilias Logothetis; Konstantinos Katsios; Nikolaos Vidakis (CSEDU (2), 2022)

Towards a Digital Twin Implementation of Eastern Crete: An Educational Approach. - Ilias Logothetis; Ioanna Mari; Nikolas Vidakis (XR (1), 2023)

3D Geography Course Using AR: The Case of the Map of Greece. - Ilias Logothetis; Iraklis Katsaris; Myron Sfyrakis; Nikolas Vidakis (HCI (31), 2023)

EduARdo - Unity Components for Augmented Reality Environments. - Ilias Logothetis; Myron Sfyrakis; Nikolaos Vidakis (Inf., 2023)

GardenWords - A Garden Watering AR Game for Learning Vocabulary Using Speech. - Ilias Logothetis; Iraklis Katsaris; Nikolas Vidakis (XR (4), 2024)

Digital Educational Tools for Undergraduate Nursing Education: A Review of Serious Games, Gamified Applications and Non-Gamified Virtual Reality Simulations/Tools for Nursing Students. - Vasiliki Eirini Chatzea; Ilias Logothetis; Michail Kalogiannakis; Michael Rovithis; Nikolas Vidakis (Inf., 2024)

Interactive Learning Through Conversational Avatars and Immersive VR: Enhancing Diabetes Education and Self-Management. - Ilias Logothetis; Kleanthis Diakogiannis; Nikolas Vidakis (HCI (51), 2025)