What should it do?: key isssues in navigation interface design for small screen devices. - Inger Ekman; Petri Lankoski (CHI Extended Abstracts, 2002)

Characters in Computer Games: Toward Understanding Interpretation and Design. - Petri Lankoski; Satu Heliö; Inger Ekman (DiGRA Conference, 2003)

An evaluation of a spoken document retrieval baseline system in finish. - Mikko Kurimo; Ville T. Turunen; Inger Ekman (INTERSPEECH, 2004)

Speech Transcription and Spoken Document Retrieval in Finnish. - Mikko Kurimo; Ville T. Turunen; Inger Ekman (MLMI, 2004)

Integrating a game with a story–lessons from interactive television concept design. - Inger Ekman; Petri Lankoski (Comput. Graph., 2004)

Designing sound for a pervasive mobile game. - Inger Ekman; Laura Ermi; Jussi Lahti; Jani Nummela; Petri Lankoski; Frans Mäyrä (Advances in Computer Entertainment Technology, 2005)

Designing Immersive Sound for a Pervasive Mobile Game. - Inger Ekman; Jussi Lahti; Jani Nummela; Petri Lankoski; Frans Mäyrä (DiGRA Conference, 2005)

Spoken Document Retrieval in a Highly Inflectional Language. - Inger Ekman; Kalervo Järvelin (NODALIDA, 2007)

Invisible eni: using gaze and pupil size to control a game. - Inger Ekman; Antti Poikola; Meeri Mäkäräinen (CHI Extended Abstracts, 2008)

Voluntary pupil size change as control in eyes only interaction. - Inger Ekman; Antti Poikola; Meeri Mäkäräinen; Tapio Takala; Perttu Hämäläinen (ETRA, 2008)

Using vocal sketching for designing sonic interactions. - Inger Ekman; Michal Rinott (Conference on Designing Interactive Systems, 2010)

Simulation of rhythmic learning: a case study. - Antti Jylhä; Cumhur Erkut; Matti Pesonen; Inger Ekman (Audio Mostly Conference, 2010)

Review on psychophysiological methods in game research. - Inger Ekman; Guillaume Chanel; Simo Järvelä; Ben Cowley; Mikko Salminen; Pentti Henttonen; Niklas Ravaja (Nordic DiGRA, 2010)

Individual Differences in Work Load While Doing Multitasking with a Computer. - Kari Kallinen; Inger Ekman; Niklas Ravaja (HCI (1), 2011)

Design and Evaluation of Human-Computer Rhythmic Interaction in a Tutoring System. - Antti Jylhä; Inger Ekman; Cumhur Erkut; Koray Tahiroglu (Comput. Music. J., 2011)

Digital games as experiment stimulus. - Simo Järvelä; Inger Ekman; J. Matias Kivikangas; Niklas Ravaja (Nordic DiGRA, 2012)

On the desire to not kill your players: Rethinking sound in pervasive and mixed reality games. - Inger Ekman (FDG, 2013)

"That's not a secure area"- physical-digital sound links in commercial locative games. - Inger Ekman (Trans. Digit. Games Res. Assoc., 2014)

A Practical Guide to Using Digital Games as an Experiment Stimulus. - Simo Järvelä; Inger Ekman; J. Matias Kivikangas; Niklas Ravaja (Trans. Digit. Games Res. Assoc., 2014)