Locally constrained synthetic LoDs generation for natural terrain meshes. - Manuel Pérez; Marcos Fernández 001; Pedro Morillo 001; Inmaculada Coma (Future Gener. Comput. Syst., 2004)

A Reconfigurable Immersive Workbench and Wall-System for Designing and Training in 3D Environments. - Jesús Gimeno; Marcos Fernández 001; Pedro Morillo 001; Inmaculada Coma; Manuel Pérez (HCI (14), 2007)

Un Método para la Detección en Tiempo Real de Perturbaciones Fotométricas en Imágenes Proyectadas. - Miguel Castañeda-Garay; Óscar Belmonte Fernández; José Gil-Altaba; Hebert Pérez-Rosés; Inmaculada Coma (CEIG, 2009)

Integrating Virtual Environments with Multimedia contents in a Web Application. - Lucía Vera; Inmaculada Coma; Ruben Talon; Marcos Fernández 001 (CGVR, 2009)

A Device-Independent 3D User Interface for Mobile Phones Based on Motion and Tracking Techniques. - Jesús Gimeno; Pedro Morillo 001; Inmaculada Coma; Marcos Fernández 001 (IPCV, 2009)

Intelligent eye: location-based multimedia information for mobile phones. - Esther de Ves; Inmaculada Coma; Marcos Fernández 001; Jesús Gimeno (iiWAS, 2010)

Augmented Mirror: Interactive Augmented Reality System Based on Kinect. - Lucía Vera; Jesús Gimeno; Inmaculada Coma; Marcos Fernández 001 (INTERACT (4), 2011)

A Kinect-based Augmented Reality System for Individuals with Autism Spectrum Disorders. - Xavier Casas; Gerardo Herrera; Inmaculada Coma; Marcos Fernández 001 (GRAPP/IVAPP, 2012)

On the Characterization of a Speed-boat Motion for Real-time Motion Cueing. - Sergio Casas 001; Inmaculada Coma; José V. Riera; Marcos Fernández 001 (GRAPP/IVAPP, 2013)

Virtual Avatars Signing in Real Time for Deaf Students. - Lucía Vera; Inmaculada Coma; Julio Campos; Bibiana Martínez; Marcos Fernández 001 (GRAPP/IVAPP, 2013)

Towards an extensible simulator of real motion platforms. - Sergio Casas 001; José M. Alcaraz 001; Ricardo Olanda; Inmaculada Coma; Marcos Fernández 001 (Simul. Model. Pract. Theory, 2014)

Motion-Cuing Algorithms: Characterization of Users' Perception. - Sergio Casas 001; Inmaculada Coma; José Vicente Riera; Marcos Fernández 001 (Hum. Factors, 2015)

A novel dynamic multi-model relevance feedback procedure for content-based image retrieval. - Esther de Ves; Xaro Benavent; Inmaculada Coma; Guillermo Ayala (Neurocomputing, 2016)

Towards a simulation-based tuning of motion cueing algorithms. - Sergio Casas 001; Inmaculada Coma; Cristina Portalés; Marcos Fernández 001 (Simul. Model. Pract. Theory, 2016)

Applying particle swarm optimization to the motion-cueing-algorithm tuning problem. - Sergio Casas 001; Cristina Portalés; Inmaculada Coma; Marcos Fernández 001 (GECCO (Companion), 2017)

Combining traditional and indirect augmented reality for indoor crowded environments. A case study on the Casa Batlló museum. - Jesús Gimeno; Cristina Portalés; Inmaculada Coma; Marcos Fernández 001; Bibiana Martínez (Comput. Graph., 2017)

A Multi-Projector Calibration Method for Virtual Reality Simulators with Analytically Defined Screens. - Cristina Portalés; Sergio Casas 001; Inmaculada Coma; Marcos Fernández 001 (J. Imaging, 2017)

FI-AR learning: a web-based platform for augmented reality educational content. - Inmaculada Coma; Sergio Casas 001; Pablo Casanova-Salas; Marcos Fernández-Marín (Multim. Tools Appl., 2019)

Enhancing Accessibility and Navigation of Heritage Collections Through Interactive Spatiotemporal Maps. - Pablo Casanova-Salas; Javier Sevilla; Inmaculada Coma; Pedro Morillo 001; Mar Gaitán; Cristina Portalés (ACM Journal on Computing and Cultural Heritage, 2024)

The Mediterranean forest in a science museum: engaging children through drawings that come to life in a virtual world. - Lucía Vera; Inmaculada Coma; Manuel Pérez; José Vicente Riera; Bibiana Martínez; Jesús Gimeno (Multim. Tools Appl., 2024)