The haptic paradigm in education: Challenges and case studies. - Felix G. Hamza-Lup; Ioana A. Stanescu (Internet High. Educ., 2010)

Hot Issues in Game Enhanced Learning: The GEL Viewpoint. - Sara de Freitas; Jeffrey Earp; Michela Ott; Kristian Kiili; Muriel Ney; Maria Popescu; Margarida Romero; Mireia Usart; Ioana A. Stanescu (VS-GAMES, 2012)

GEL: Exploring Game Enhanced Learning. - Sara de Freitas; Kristian Kiili; Muriel Ney; Michela Ott; Maria Popescu; Margarida Romero; Ioana A. Stanescu (VS-GAMES, 2012)

Game Interactivity in CAD as Productive Systems. - Zoe Kosmadoudi; Theodore Lim; James M. Ritchie; Raymond C. W. Sung; Ying Liu 003; Ioana A. Stanescu; Antoniu Stefan (VS-GAMES, 2012)

Exploring the Application of Computer Game Theory to Automated Assembly. - H. Yu; Theodore Lim; James M. Ritchie; Raymond C. W. Sung; Sandy Louchart; Ioana A. Stanescu; Ion Roceanu; Sara de Freitas (VS-GAMES, 2012)

The Move Beyond Edutainment: Have We Learnt Our Lessons from Entertainment Games? - Aida Azadegan; Jannicke Baalsrud Hauge; Francesco Bellotti; Riccardo Berta; Rafael Bidarra; Casper Harteveld; Johann c. k. h. Riedel; Ioana Andreea Stanescu (GALA, 2013)

Harmonizing Interoperability - Emergent Serious Gaming in Playful Stochastic CAD Environments. - Zoe Kosmadoudi; Theodore Lim; James M. Ritchie; Ying Liu 003; Raymond C. W. Sung; Jannicke Baalsrud Hauge; Samir Garbaya; Robert E. Wendrich; Ioana A. Stanescu (GALA, 2013)

Interoperability Scenarios in Serious Games Ecosystems: The Impact on FInES. - Ioana Andreea Stanescu; Antoniu Stefan; Florin Gheorghe Filip; Christian Kittl; Theodore Lim (MIM, 2013)

Intelligent decision support for Renewable Energy Providers. - Ioana Andreea Stanescu; Antoniu Stefan; Dumitru Stefan; Florin Dragomir; Nicolae Olariu; Otilia Elena Dragomir (CoDIT, 2014)

A Conceptual Model Towards the Scaffolding of Learning Experience. - Sylvester Arnab; Pablo Moreno-Ger; Theodore Lim; Petros Lameras; Maurice Hendrix; Kristian Kiili; Jannicke Baalsrud Hauge; Manuel Ninaus; Sara de Freitas; Alessandro Mazzetti; Anders Dahlbom; Cristiana Degano; et al. (GALA, 2014)

Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism. - Theodore Lim; Sandy Louchart; Neil Suttie; Jannicke Baalsrud Hauge; Ioana A. Stanescu; Francesco Bellotti; Maira B. Carvalho; Jeffrey Earp; Michela Ott; Sylvester Arnab; Damian Brown (GameDays, 2014)

Narrative Serious Game Mechanics (NSGM) - Insights into the Narrative-Pedagogical Mechanism. - Theodore Lim; Sandy Louchart; Neil Suttie; Jannicke Baalsrud Hauge; Ioana A. Stanescu; Iván Martínez-Ortiz; Pablo Moreno-Ger; Francesco Bellotti; Maira B. Carvalho; Jeffrey Earp; Michela Ott; Sylvester Arnab; et al. (GameDays, 2014)

Towards Modding and Reengineering Digital Games for Education. - Ioana Andreea Stanescu; Jannicke Baalsrud Hauge; Antoniu Stefan; Theodore Lim (GALA, 2015)

Cloud-Based Decision Support Ecosystem for Renewable Energy Providers. - Ioana Andreea Stanescu; Antoniu Stefan; Florin Gheorghe Filip (DoCEIS, 2015)

Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media. - Jannicke Madeleine Baalsrud Hauge; Theodore Lim; Sandy Louchart; Ioana A. Stanescu; Minhua Ma; Tim Marsh (ICEC, 2015)

Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Methods. - Jannicke Madeleine Baalsrud Hauge; Ioana A. Stanescu; Sylvester Arnab; Pablo Moreno-Ger; Theodore Lim; Ángel Serrano-Laguna; Petros Lameras; Maurice Hendrix; Kristian Kiili; Manuel Ninaus; Sara de Freitas; Alessandro Mazzetti; et al. (Int. J. Serious Games, 2015)

Using Gamification Mechanisms and Digital Games in Structured and Unstructured Learning Contexts. - Ioana Andreea Stanescu; Antoniu Stefan; Jannicke Madeleine Baalsrud Hauge (ICEC, 2016)