You Shall Not Pass: Non-Intrusive Feedback for Virtual Walls in VR Environments with Room-Scale Mapping. - Mette Boldt; Michael Bonfert; Inga Lehne; Melina Cahnbley; Kim Korschinq; Ioannis Bikas; Stefan Finke; Martin Hanci; Valentin Kraft; Boxuan Liu; Tram Nguyen; Alina Panova; et al. (VR, 2018)

Bot or not? User Perceptions of Player Substitution with Deep Player Behavior Models. - Johannes Pfau; Jan David Smeddinck; Ioannis Bikas; Rainer Malaka (CHI, 2020)

Mental Wear and Tear: An Exploratory Study on Mental Fatigue in Video Games Using the Example of League of Legends. - Ioannis Bikas; Johannes Pfau; Bastian Dänekas; Rainer Malaka (ICEC, 2022)

Grinding to a Halt: The Effects of Long Play Sessions on Player Performance in Video Games. - Ioannis Bikas; Johannes Pfau; Thomas Muender; Dmitry Alexandrovsky; Rainer Malaka (CHI PLAY (Companion), 2023)

Space Out Gaming: Comparing Distributed Practice Sessions with Massed Play. - Ioannis Bikas; Johannes Pfau; Thomas Muender; Rainer Malaka (FDG, 2024)

From Pixels to Feelings: Exploring Game Elements for Eliciting Empathy Toward Refugees. - Ameneh Safari; Aswathi Surendran; Ioannis Bikas; Mehrdad Bahrini; Anke V. Reinschluessel; Rainer Malaka (ICEC, 2024)

Low Latency Feedback: Contrasting Training Outcomes of Immediate versus Delayed Feedback in Speedrunning Super Mario Bros. - Ioannis Bikas; Johannes Pfau; Thomas Muender; Rainer Malaka (Proc. ACM Hum. Comput. Interact., 2024)