Comparative Analysis of Existing Architectures for General Game Agents. - Ionel-Alexandru Hosu; Andreea Urzica (SYNASC, 2015)

Playing Atari Games with Deep Reinforcement Learning and Human Checkpoint Replay. - Ionel-Alexandru Hosu; Traian Rebedea (CoRR, 2016)

Dataset for a Neural Natural Language Interface for Databases (NNLIDB). - Florin Brad; Radu Cristian Alexandru Iacob; Ionel-Alexandru Hosu; Traian Rebedea (IJCNLP(1), 2017)

Natural Language Interface for Databases Using a Dual-Encoder Model. - Ionel-Alexandru Hosu; Radu Cristian Alexandru Iacob; Florin Brad; Stefan Ruseti; Traian Rebedea (COLING, 2018)

A Syntax-Guided Neural Model for Natural Language Interfaces to Databases. - Florin Brad; Radu Cristian Alexandru Iacob; Ionel-Alexandru Hosu; Stefan Ruseti; Traian Rebedea (ICTAI, 2018)

Neural Approaches for Natural Language Interfaces to Databases: A Survey. - Radu Cristian Alexandru Iacob; Florin Brad; Elena Simona Apostol; Ciprian-Octavian Truica; Ionel-Alexandru Hosu; Traian Rebedea (COLING, 2020)

Ego Networks. - Andrei Marin; Traian Rebedea; Ionel-Alexandru Hosu (ICONIP (1), 2021)

Disentangling Exploration and Exploitation in Deep Reinforcement Learning Using Contingency Awareness. - Ionel Hosu; Traian Rebedea; Stefan Trausan-Matu (ICONIP (5), 2022)

Meta-learning how to Share Credit among Macro-Actions. - Ionel-Alexandru Hosu; Traian Rebedea; Razvan Pascanu (CoRR, 2025)