Observing the use of an input device for rehabilitation purposes. - Cristina Manresa-Yee; Pere Ponsa; Iosune Salinas; Francisco José Perales López; Francesca Negre; Javier Varona (Behav. Inf. Technol., 2014)

Design recommendations for camera-based head-controlled interfaces that replace the mouse for motion-impaired users. - Cristina Manresa-Yee; Javier Varona; Francisco José Perales López; Iosune Salinas (Univers. Access Inf. Soc., 2014)

Therapeutic Exercise Based on Videogames to Improve Neck Pain. - Antonio Arenas; Maria Francesca Roig-Maimó; Iosune Salinas-Bueno; Javier Varona; Katia San-Sebastián-Fernández; Cristina Manresa-Yee (Interacción, 2019)

Camera-Based Monitoring of Neck Movements for Cervical Rehabilitation Mobile Applications. - Iosune Salinas-Bueno; Maria Francesca Roig-Maimó; Pau Martínez-Bueso; Katia San-Sebastián-Fernández; Javier Varona; Ramon Mas Sansó (Sensors, 2021)

The Influence of Mobile Device Type on Camera-Based Monitoring of Neck Movements for Cervical Rehabilitation. - Maria Francesca Roig-Maimó; Iosune Salinas-Bueno; Ramon Mas Sansó; Javier Varona; Pau Martínez-Bueso (Sensors, 2023)

Kill Two Stacks with One Stone: "Fitts" Yourself while Doing Rehabilitation. - Maria Francesca Roig-Maimó; Ramon Mas Sansó; Pau Martínez-Bueso; Iosune Salinas-Bueno (CHI Extended Abstracts, 2024)

An Attempt to Approach Mobile Cervical Rehabilitation to Elder Patients. - Maria Francesca Roig-Maimó; Ramon Mas Sansó; Maria Teresa Arbós-Berenguer; Iosune Salinas-Bueno (ICCHP (2), 2024)

Puzzling Patterns: Assessing Neck Range of Motion Using a Mobile Puzzle Exergame. - Maria Francesca Roig-Maimó; Javier Varona; Ramon Mas Sansó; I. Scott MacKenzie; Iosune Salinas-Bueno (Interacción, 2024)