On the design of Camelot, an outdoor game for children. - Janneke Verhaegh; Iris Soute; Angelique Kessels; Panos Markopoulos 001 (IDC, 2006)

HUGs: head-up games. - Iris Soute (IDC, 2007)

Perceived Privacy in Ambient Intelligent Environments. - Maddy D. Janse; Peter Vink; Iris Soute; Heleen Boland (CAT@IFIPTM, 2007)

Head Up Games: The Games of the Future Will Look More Like the Games of the Past. - Iris Soute; Panos Markopoulos 001 (INTERACT (2), 2007)

Evaluating outdoor play for children: virtual vs. tangible game objects in pervasive games. - Iris Soute; Maurits Kaptein; Panos Markopoulos 001 (IDC, 2009)

Rule customization in head-up games. - Eric Toering; Iris Soute; Panos Markopoulos 001 (Fun and Games, 2010)

Head Up Games: combining the best of both worlds by merging traditional and digital play. - Iris Soute; Panos Markopoulos 001; Remco Magielse (Pers. Ubiquitous Comput., 2010)

On Developing a Platform for Mobile Outdoor Gaming for Children. - Iris Soute; Herman Aartsen; Chet Bangaru (AmI, 2011)

Rapid prototyping of outdoor games for children in an iterative design process. - Iris Soute; Susanne Lagerström; Panos Markopoulos 001 (IDC, 2013)

Five key challenges in end-user development for tangible and embodied interaction. - Daniel Tetteroo; Iris Soute; Panos Markopoulos 001 (ICMI, 2013)

Evaluating player experience for children's outdoor pervasive games. - Iris Soute; Saskia Bakker; Remco Magielse; Panos Markopoulos 001 (Entertain. Comput., 2013)

TAPT and Contextmapping: Understanding how we understand experience. - Clare J. Hooper; Iris Soute (Lit. Linguistic Comput., 2013)

Play it our way: customization of game rules in children's interactive outdoor games. - Tetske Avontuur; Rian de Jong; Eveline Brink; Yves Florack; Iris Soute; Panos Markopoulos 001 (IDC, 2014)

Metadesigning interactive outdoor games for children: a case study. - Susanne Lagerström; Iris Soute; Yves Florack; Panos Markopoulos 001 (IDC, 2014)

An OWL in the classroom: development of an interactive storytelling application for preschoolers. - Iris Soute; Henk Nijmeijer (IDC, 2014)

Increasing Engagement in Workshops: Designing a Toolkit Using Lean Design Thinking. - Kimberly Johanna Schelle; E. Gubenko; R. Kreymer; Carolina Gomez Naranjo; Daniel Tetteroo; Iris A. C. Soute (MIDI, 2015)

Design and Evaluation of RaPIDO, A Platform for Rapid Prototyping of Interactive Outdoor Games. - Iris Soute; Tudor Vacaretu; Jan de Wit; Panos Markopoulos 001 (ACM Trans. Comput. Hum. Interact., 2017)