Combining Interest Management and Dead Reckoning: A Hybrid Approach for Efficient Data Distribution in Multiplayer Online Games. - Iryanto Jaya; Elvis S. Liu; Youfu Chen (DS-RT, 2016)

Rendering Server Allocation for MMORPG Players in Cloud Gaming. - Iryanto Jaya; Wentong Cai 001; Yusen Li (ICPP, 2020)

Minimizing Play Request Rejection through Workload Splitting in Edge-Cloud Gaming. - Iryanto Jaya; Yusen Li; Wentong Cai 001 (ICPADS, 2021)

Improving Scalability, Sustainability and Availability via Workload Distribution in Edge-Cloud Gaming. - Iryanto Jaya; Yusen Li; Wentong Cai 001 (ACM Multimedia, 2022)

Resource allocation in cloud gaming - Iryanto Jaya (2023)

Deep reinforcement learning based resource allocation in edge-cloud gaming. - Iryanto Jaya; Yusen Li; Wentong Cai 001 (Multim. Tools Appl., 2024)