Efficient Rendering of Ocular Wavefront Aberrations using Tiled Point-Spread Function Splatting. - István Csoba; Roland Kunkli (Comput. Graph. Forum, 2021)

Rendering algorithms for aberrated human vision simulation. - István Csoba; Roland Kunkli (Vis. Comput. Ind. Biomed. Art, 2023)

Fast rendering of central and peripheral human visual aberrations across the entire visual field with interactive personalization. - István Csoba; Roland Kunkli (Vis. Comput., 2024)

Real-time ray transfer for lens flare rendering using sparse polynomials. - Andrea Bodonyi; István Csoba; Roland Kunkli (Vis. Comput., 2025)