How can entertainment improve workers' motivation and their productivity? - Itaru Kuramoto; Kazumasa Kashiwagi; Yu Shibuya; Yoshihiro Tsujino; Shigeki Ohtsuka (Advances in Computer Entertainment Technology, 2004)

Weekend battle: an entertainment system for improving workers' motivation. - Itaru Kuramoto; Kazumasa Kashiwagi; Tomomi Uemura; Yu Shibuya; Yoshihiro Tsujino (Advances in Computer Entertainment Technology, 2005)

Reflex flower: ambient work rhythm visualization system in computer-aided work environments. - Itaru Kuramoto; Buntaro Kaji; Yu Shibuya; Yoshihiro Tsujino (Advances in Computer Entertainment Technology, 2006)

Keep healthy with fun: an entertainment system for keeping the motivation of daily, dull, and monotone exercise. - Takuya Shimada; Itaru Kuramoto; Yu Shibuya; Yoshihiro Tsujino (Advances in Computer Entertainment Technology, 2007)

An Entertainment System for Improving Motivation in Repeated Practice of Musical Instruments. - Itaru Kuramoto; Yuya Shibata; Yu Shibuya; Yoshihiro Tsujino (HCI (4), 2007)

Visual Feedback to Reduce the Negative Effects of Message Transfer Delay on Voice Chatting. - Kazuyoshi Murata; Megumi Nakamura; Yu Shibuya; Itaru Kuramoto; Yoshihiro Tsujino (HCI (9), 2007)

Operation-Action Mapping in 3D Information Space on Portable Information Terminal. - Yu Shibuya; Hiromitsu Togeyama; Itaru Kuramoto; Yoshihiro Tsujino (HCI (9), 2007)

Augmented Practice Mirror: A Self-learning Support System of Physical Motion with Real-Time Comparison to Teacher's Model. - Itaru Kuramoto; Yoshikazu Inagaki; Yu Shibuya; Yoshihiro Tsujino (HCI (11), 2009)

Empirical Evaluation of Throwing Method to Move Object for Long Distance in 3D Information Space on Mobile Device. - Yu Shibuya; Keiichiro Nagatomo; Kazuyoshi Murata; Itaru Kuramoto; Yoshihiro Tsujino (HCI (9), 2009)

Provenance Based Retrieval: File Retrieval System Using History of Moving and Editing in User Experience. - Keiko Yamamoto; Taku Kuriyama; Haruki Shigemori; Itaru Kuramoto; Yoshihiro Tsujino; Mitsuru Minakuchi (COMPSAC, 2011)

Recommendation System Based on Interaction with Multiple Agents for Users with Vague Intention. - Itaru Kuramoto; Atsushi Yasuda; Mitsuru Minakuchi; Yoshihiro Tsujino (HCI (2), 2011)

IUstream: Personal Live Streaming Support System with Automatic Collection and Real-Time Recommendation of Topics. - Keiko Yamamoto; Soya Kirito; Itaru Kuramoto; Yoshihiro Tsujino (Advances in Computer Entertainment, 2012)

Onomatrack: Quick Recording of User's Rhythmic Ideas Using Onomatopoeia. - Jo Arima; Keiko Yamamoto; Itaru Kuramoto; Yoshihiro Tsujino (Advances in Computer Entertainment, 2013)

WearReport: Avoiding clothe conflict against friends based on shared wearing history. - Itaru Kuramoto; Daisuke Matsuura; Keiko Yamamoto; Yoshihiro Tsujino (GCCE, 2013)

Stand Up, Heroes! : Gamification for Standing People on Crowded Public Transportation. - Itaru Kuramoto; Takuya Ishibashi 002; Keiko Yamamoto; Yoshihiro Tsujino (HCI (10), 2013)

Visualizing Velocity and Acceleration on Augmented Practice Mirror Self-Learning Support System of Physical Motion. - Itaru Kuramoto; Yukari Nishimura; Keiko Yamamoto; Yu Shibuya; Yoshihiro Tsujino (IIAI-AAI, 2013)

Analysis of Stroking Motions in Drawing by Experts for Development of a Learning Support System. - Keiko Yamamoto; Kazuo Yasuda; Itaru Kuramoto; Yoshihiro Tsujino (IIAI-AAI, 2013)

Ghost-hunting: a cursor-based pointing technique with picture guide indication of the shortest path. - Chihiro Kuwabara; Keiko Yamamoto; Itaru Kuramoto; Yoshihiro Tsujino; Mitsuru Minakuchi (IUI Companion, 2013)

TipTapTrays: co-creating music through rhythm to avoid boredom while queuing in cafeterias. - Kohei Nonami; Keiko Yamamoto; Itaru Kuramoto; Yoshihiro Tsujino (Advances in Computer Entertainment, 2014)

Notification design using mother-like expressions. - Marie Uemura; Keiko Yamamoto; Itaru Kuramoto; Yoshihiro Tsujino (HAI, 2014)

ChoiceLog: Life Log System Based on Choices for Supporting Decision-Making. - Junpei Koyama; Keiko Yamamoto; Itaru Kuramoto; Yoshihiro Tsujino (HCI (13), 2014)

Airway Cursor: A Pointing Technique Based on Direction of Mouse Movement Towards a Targets. - Tomohiro Nakatsuji; Keiko Yamamoto; Itaru Kuramoto; Yoshihiro Tsujino (HCI (1), 2015)

Can Different "Eye" Designs for Anthropomorphic Manga Characters Inform Users of Different Functions of Anthropomorphized Systems? - Takanori Komatsu; Itaru Kuramoto; Daiki Sawai (ACE, 2016)

Light Quest: A Gamified Knowledge-sharing System to Increase Motivation to Provide Long-tail Knowledge. - Hao Yin; Keiko Yamamoto; Itaru Kuramoto; Yoshihiro Tsujino (ACE, 2016)

Virtual Character Agent for Lowering Knowledge-sharing Barriers on Q&A Websites. - Hao Yin; Keiko Yamamoto; Itaru Kuramoto; Yoshihiro Tsujino (HAI, 2017)

Conversational Agents to Suppress Customer Anger in Text-based Customer-support Conversations. - Itaru Kuramoto; Jun Baba; Kohei Ogawa; Yuichiro Yoshikawa; Takayuki Kawabata; Hiroshi Ishiguro (HAI, 2018)

Can a Humanoid Robot Engage in Heartwarming Interaction Service at a Hotel? - Junya Nakanishi; Itaru Kuramoto; Jun Baba; Kohei Ogawa; Yuichiro Yoshikawa; Hiroshi Ishiguro (HAI, 2018)

How to Enhance Social Robots' Heartwarming Interaction in Service Encounters. - Junya Nakanishi; Jun Baba; Itaru Kuramoto (HAI, 2019)

Soliloquising Social Robot in a Hotel Room. - Junya Nakanishi; Itaru Kuramoto; Jun Baba; Kohei Ogawa; Yuichiro Yoshikawa; Hiroshi Ishiguro (OZCHI, 2019)

Teleoperated Robot Acting Autonomous for Better Customer Satisfaction. - Jun Baba; Sichao Song 001; Junya Nakanishi; Itaru Kuramoto; Kohei Ogawa; Yuichiro Yoshikawa; Hiroshi Ishiguro (CHI Extended Abstracts, 2020)

Smart Speaker vs. Social Robot in a Case of Hotel Room. - Junya Nakanishi; Jun Baba; Itaru Kuramoto; Kohei Ogawa; Yuichiro Yoshikawa; Hiroshi Ishiguro (IROS, 2020)

Can a humanoid robot continue to draw attention in an office environment? - Yuki Okafuji; Jun Baba; Junya Nakanishi; Itaru Kuramoto; Kohei Ogawa; Yuichiro Yoshikawa; Hiroshi Ishiguro (Adv. Robotics, 2020)

Cyberbullying Mitigation by a Proxy Persuasion of a Chat Member Hijacked by a Chatbot. - Tomoyuki Ueda; Junya Nakanishi; Itaru Kuramoto; Jun Baba; Yuichiro Yoshikawa; Hiroshi Ishiguro (HAI, 2021)

Designing a Robot as an Interaction Frontend for Elderly People Living in Aging Mountainous District in Japan. - Itaru Kuramoto; Jun Baba; Junya Nakanishi (HCI (15), 2023)