Creating AWE: Artistic and Scientific Practices in Research-Based Design for Exploring a Profound Immersive Installation. - Denise T. Quesnel; Ekaterina R. Stepanova; Ivan A. Aguilar; Patrick Pennefather; Bernhard E. Riecke (GEM, 2018)

Designing Mind(set) and Setting for Profound Emotional Experiences in Virtual Reality. - Alexandra Kitson; Ekaterina R. Stepanova; Ivan A. Aguilar; Natasha Wainwright; Bernhard E. Riecke (Conference on Designing Interactive Systems, 2020)

FeetBack: Augmenting Robotic Telepresence with Haptic Feedback on the Feet. - Brennan Jones; Jens Maiero; Alireza Mogharrab; Ivan A. Aguilar; Ashu Adhikari; Bernhard E. Riecke; Ernst Kruijff; Carman Neustaedter; Robert W. Lindeman (ICMI, 2020)

Is Walking Necessary for Effective Locomotion and Interaction in VR? - Abraham M. Hashemian; Ernst Kruijff; Ashu Adhikari; Markus von der Heyde; Ivan A. Aguilar; Bernhard E. Riecke (VR Workshops, 2021)

Integrating Continuous and Teleporting VR Locomotion into a Seamless 'HyperJump' Paradigm. - Ashu Adhikari; Daniel Zielasko; Ivan A. Aguilar; Alexander Bretin; Ernst Kruijff; Markus von der Heyde; Bernhard E. Riecke (IEEE Trans. Vis. Comput. Graph., 2023)

Leaning-Based Interfaces Improve Simultaneous Locomotion and Object Interaction in VR Compared to the Handheld Controller. - Abraham M. Hashemian; Ashu Adhikari; Ivan A. Aguilar; Ernst Kruijff; Markus von der Heyde; Bernhard E. Riecke (IEEE Trans. Vis. Comput. Graph., 2024)