Multifractal analysis of sentence lengths in English literary texts - Iwona Grabska-Gradzinska; Andrzej Kulig; Jaroslaw Kwapien; Pawel Oswiecimka; Stanislaw Drozdz (CoRR, 2012)

Quantifying principles of the narrative text formation. - Stanislaw Drozdz; Pawel Oswiecimka; Andrzej Kulig; Jaroslaw Kwapien; Katarzyna Bazarnik; Iwona Grabska-Gradzinska; Jan Rybicki; Marek Stanuszek (CoRR, 2014)

Importance of computer games in children's life in the 21st century. - Anna Sochocka; Magdalena Bednarska; Iwona Grabska-Gradzinska (Bio Algorithms Med Syst., 2016)

Quantifying origin and character of long-range correlations in narrative texts. - Stanislaw Drozdz; Pawel Oswiecimka; Andrzej Kulig; Jaroslaw Kwapien; Katarzyna Bazarnik; Iwona Grabska-Gradzinska; Jan Rybicki; Marek Stanuszek (Inf. Sci., 2016)

Patterns in Serious Game Design and Evaluation Application of Eye-Tracker and Biosensors. - Jan K. Argasinski; Iwona Grabska-Gradzinska (ICAISC (2), 2017)

Patterns in Video Games Analysis - Application of Eye-Tracker and Electrodermal Activity (EDA) Sensor. - Iwona Grabska-Gradzinska; Jan K. Argasinski (ICAISC (2), 2018)

Applying Oculography and Biosignals Measurements to Gameplay Modes Analysis. - Iwona Grabska-Gradzinska; Leszek A. Nowak; Jan K. Argasinski (IHIET, 2019)

Towards Automatic Generation of Storyline Aided by Collaborative Creative Design. - Iwona Grabska-Gradzinska; Ewa Grabska; Leszek Nowak; Wojciech Palacz (CDVE, 2020)

Textual Representation of Pushout Transformation Rules. - Wojciech Palacz; Iwona Grabska-Gradzinska (CDVE, 2020)

Automatic Story Generation Based on Graph Model Using Godot Engine. - Iwona Grabska-Gradzinska; Leszek Nowak; Ewa Grabska (ICAISC (1), 2020)

Application of Graphs for Story Generation in Video Games. - Iwona Grabska-Gradzinska; Leszek Nowak; Wojciech Palacz; Ewa Grabska (ACSW, 2021)

Graph Rules Hierarchy as a Tool of Collaborative Game Narration Creation. - Leszek Nowak; Iwona Grabska-Gradzinska; Ewa Grabska; Wojciech Palacz; Mikolaj Wrona; Agnieszka Konopka; Krzysztof Manka; Michal Okrzesik; Dominik Urban; Karolina Szypura; Andrzej Mikolajczyk; Jakub Kuligowicz (CDVE, 2021)

Designing Plots for Multiplayer Games with the Use of Graph Transformation Rules. - Wojciech Palacz; Iwona Grabska-Gradzinska; Leszek Nowak; Ewa Grabska (CDVE, 2021)

Graph-Based Method for the Interpretation of User Activities in Serious Games. - Iwona Grabska-Gradzinska; Jan K. Argasinski (INTERACT (3), 2021)

Data Structure Visualization as an Aid in Collaborative Game Design. - Iwona Grabska-Gradzinska; Ewa Grabska; Wojciech Palacz; Leszek Nowak; Jan K. Argasinski (CDVE, 2022)

Eye Tracking Measurement of Train Drivers' Attention Based on Quasi-static Areas of Interest. - Pawel Wegrzyn; Michal Kepski; Iwona Grabska-Gradzinska (IWINAC (1), 2022)

Tool for Game Plot Line Visualization for Designers, Testers and Players. - Leszek Nowak; Iwona Grabska-Gradzinska; Wojciech Palacz; Ewa Grabska; Maria Guzik (CDVE, 2023)

Visual Patterns in an Interactive App for Analysis Based on Control Charts and SHAP Values. - Iwona Grabska-Gradzinska; Maciej Szelazek; Szymon Bobek; Grzegorz J. Nalepa (ECAI Workshops (2), 2023)

Stylometric Analysis of Large Language Model-Generated Commentaries in the Context of Medical Neuroscience. - Jan K. Argasinski; Iwona Grabska-Gradzinska; Karol Przystalski; Jeremi K. Ochab; Tomasz Walkowiak (ICCS (5), 2024)

GOAP in Graph-Based Game Narrative Structures. - Iwona Grabska-Gradzinska; Ewa Grabska; Pawel Wegrzyn; Leszek Nowak (IWINAC, 2024)

Stylometry recognizes human and LLM-generated texts in short samples. - Karol Przystalski; Jan K. Argasinski; Iwona Grabska-Gradzinska; Jeremi K. Ochab (Expert Syst. Appl., 2026)