Player Types and Self-Impression Management in Dictatorship Games: Two Experiments. - J. Keith Murnighan; John M. Oesch; Madan Pillutla (Games Econ. Behav., 2001)

When Talk Is Not Cheap: Substantive Penance and Expressions of Intent in Rebuilding Cooperation. - William P. Bottom; Kevin Gibson; Steven E. Daniels; J. Keith Murnighan (Organ. Sci., 2002)

Dormant Ties: The Value Of Reconnecting. - Daniel Z. Levin; Jorge Walter; J. Keith Murnighan (Organ. Sci., 2011)

Reconnection Choices: Selecting the Most Valuable (vs. Most Preferred) Dormant Ties. - Jorge Walter; Daniel Z. Levin; J. Keith Murnighan (Organ. Sci., 2015)

How Much Does Honesty Cost? Small Bonuses Can Motivate Ethical Behavior. - Long Wang; J. Keith Murnighan (Manag. Sci., 2017)