Automated path and route finding through arbitrary complex 3D polygonal worlds. - J. M. P. van Waveren; Léon J. M. Rothkrantz (Robotics Auton. Syst., 2006)

Virtual texturing in software and hardware. - Juraj Obert; J. M. P. van Waveren; Graham Sellers (SIGGRAPH Courses, 2012)

Rendering massive virtual worlds. - Graham Sellers; Juraj Obert; Patrick Cozzi; Kevin Ring; Emil Persson; Joel de Vahl; J. M. P. van Waveren (SIGGRAPH Courses, 2013)

The asynchronous time warp for virtual reality on consumer hardware. - J. M. P. van Waveren (VRST, 2016)