An integrated small computer laboratory using a central disk storage facility. - J. Michael Moshell; Charles E. Hughes; Robert M. Aiken (SIGCSE, 1978)

Bus Automata and Immediate Languages - J. Michael Moshell; Jerome Rothstein (Inf. Control., 1979)

Computer science curriculum for high school students. - Robert M. Aiken; Charles E. Hughes; J. Michael Moshell (SIGCSE, 1980)

Computer whatcha-maycallit: Insights into universal computer education. - J. Michael Moshell; Charles E. Hughes; C. R. Gregory; Robert M. Aiken (SIGCSE, 1981)

Programming environments for pre-college instruction (Special Session). - William E. Baird; Charles E. Rughes; J. Michael Moshell (SIGCSE, 1983)

Designing training scenarios by rehearsal. - John E. Mears; Charles E. Hughes; J. Michael Moshell (VL, 1988)

Networked Virtual Environments. - Brian S. Blau; Charles E. Hughes; J. Michael Moshell; Curtis Lisle (SI3D, 1992)

Modeling soil: realtime dynamic models for soil slippage and manipulation. - Xin Li; J. Michael Moshell (SIGGRAPH, 1993)

A Research Testbed for Virtual Environment Training Applications. - J. Michael Moshell; Brian S. Blau; Bruce W. Knerr; Donald R. Lampton; James P. Bliss (VRAIS, 1993)

The Virtual Environment Performance Assessment Battery (VEPAB): Development and Evaluation. - Donald R. Lampton; Bruce W. Knerr; Stephen L. Goldberg; James P. Bliss; J. Michael Moshell; Brian S. Blau (Presence Teleoperators Virtual Environ., 1994)

Dynamic Terrain. - J. Michael Moshell; Brian S. Blau; Xin Li; Curtis Lisle (Simul., 1994)

Distributed Database Designs and Computation Strategies for Networked Interactive Simulations. - Xin Li; Kien A. Hua; J. Michael Moshell (J. Parallel Distributed Comput., 1995)

A Two Handed Interface for Object Manipulation in Virtual Environments. - Daniel P. Mapes; J. Michael Moshell (Presence Teleoperators Virtual Environ., 1995)

Research in Virtual Environments and Simulation at the Institute for Simulation and Training of the University of Central Florida. - J. Michael Moshell; Art Cortes; Tom Clarke; Kimberly C. Abel; Mark Kilby; Curtis Lisle; Daniel P. Mapes; Jacquelyn Ford Morie (Presence Teleoperators Virtual Environ., 1995)

The virtual academy: A simulated environment for constructionist learning. - J. Michael Moshell; Charles E. Hughes (Int. J. Hum. Comput. Interact., 1996)

Fantasy3. - J. Michael Moshell (SIGGRAPH Visual Proceedings, 1997)

Real-Time Fluid Simulation in a Dynamic Virtual Environment. - Jim X. Chen; Niels da Vitoria Lobo; Charles E. Hughes; J. Michael Moshell (IEEE Computer Graphics and Applications, 1997)

Shared Virtual Worlds for Education: The ExploreNet Experiment. - Charles E. Hughes; J. Michael Moshell (Multim. Syst., 1997)

Islands of adventure in cyberspace. - J. Michael Moshell (SIGGRAPH Abstracts and Applications, 1998)

Agents for the Matching of Peer Tutors with Distance Learners. - Hector Morelos-Borja; J. Michael Moshell; Alvin Y. Wang; Rebecca J. Parsons; Charles E. Hughes (WebNet, 1998)

Virtual Drama as a Learning Medium: The Caracol Time Travel Project. - J. Michael Moshell; Charles E. Hughes; Dean Reed; Diane Z. Chase; Arlen Chase (VR, 2000)

The Caracol Time Travel Project. - Charles E. Hughes; J. Michael Moshell; Dean Reed; Diane Z. Chase; Arlen Chase (Comput. Animat. Virtual Worlds, 2001)

Applying Mixed Reality to Entertainment. - Christopher B. Stapleton; Charles E. Hughes; J. Michael Moshell; Paulius Micikevicius; Marty Altman (Computer, 2002)

MIXED FANTASY: Exhibition of Entertainment Research for Mixed Reality. - Christopher B. Stapleton; Charles E. Hughes; J. Michael Moshell (ISMAR, 2003)

Supporting children's learning with body-based metaphors in a mixed reality environment. - Robb Lindgren; J. Michael Moshell (IDC, 2011)

Towards a computational model of character status in interactive storytelling. - Jichen Zhu; Kenneth E. Ingraham; J. Michael Moshell; Santiago Ontañón (Creativity & Cognition, 2011)

Interactive Performance: Dramatic Improvisation in a Mixed Reality Environment for Learning. - Jeff Wirth; Anne E. Norris; Daniel P. Mapes; Kenneth E. Ingraham; J. Michael Moshell (HCI (14), 2011)

Why Can't a Virtual Character Be More Like a Human: A Mixed-Initiative Approach to Believable Agents. - Jichen Zhu; J. Michael Moshell; Santiago Ontañón; Elena Erbiceanu; Charles E. Hughes (HCI (14), 2011)

Back-Leading through Character Status in Interactive Storytelling. - Jichen Zhu; Kenneth E. Ingraham; J. Michael Moshell (ICIDS, 2011)

Mixed Reality Space Travel for Physics Learning. - Darin E. Hughes; Shabnam Sabbagh; Robb Lindgren; J. Michael Moshell; Charles E. Hughes (HCI (19), 2013)

Virtual Environments as a Tool for Conceptual Learning. - Robb Lindgren; J. Michael Moshell; Charles E. Hughes (Handbook of Virtual Environments, 2nd ed., 2014)